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painter.h
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/*
* Copyright (c) 2018, <copyright holder> <email>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> <email> ''AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> <email> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef PAINTER_H
#define PAINTER_H
#include <iostream>
#include <thread>
#include "simple_svg.h"
#include "common.h"
#include <memory>
#include "mmwavebs.h"
class Painter
{
public:
Painter(std::vector<std::shared_ptr<mmWaveBS>>const &nodes);
~Painter();
void Start();
void Enable();
void add_to_draw_queue(std::shared_ptr<draw_object> dd);
private:
std::vector<std::shared_ptr<draw_object>> m_objects;
std::vector<std::shared_ptr<mmWaveBS>>const &m_nodes;
bool m_draw = false;
svg::Document* m_doc;
svg::Dimensions* m_dimesnions;
bool m_stopThread = false;
std::thread m_draw_thread;
void ThreadMain();
void update();
};
#endif // PAINTER_H