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Error: 'Nonetype has no attribute to_struct' when FLIP Fluids object is a Text Object Type #556
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you can checkout and reproduce the error with this blend file: https://www.dropbox.com/s/rxwa82or6gw0zwr/ff_bug.blend?dl=0 |
system console output: Traceback (most recent call last):
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Thanks for the report! I am able to reproduce the issue. The FLIP Fluid Volume Force type object (as well as Inflow/Outflow/Fluid/Obstacle) must be a Blender 'MESH' type object and this is what is causing the error. It looks like there is a bug that is causing a 'TEXT' type object to be able to be accepted as a FLIP Fluid object type where this is not supported. Until this issue is fixed, a workaround can be to convert this object to a 'MESH' type object: |
thanks for your fast answer. Yes, indeed, converting to mesh helps. |
This issue has been fixed and will be available in the next experimental release on September 17, 2021. If a text type object is set to a FLIP Fluid object type, a popup error will be displayed: Popup windows will now be displayed for other unsupported object types as well: Metaballs, Fonts, Volumes, Armature Bones, Lights, Light Probes, Grease Pencils, Lattices, Cameras, and Speakers. |
happens in Blender 3.0 alpha and 2.92 and 2.93 as well
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