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WeakRef.as
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/*
* Author: Richard Lord
* Copyright (c) Richard Lord 2007
* http://www.richardlord.net/blog/create-your-own-weak-references-in-actionscript-3
*
* Licence Agreement (The MIT License)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package net.richardlord.utils
{
import flash.utils.Dictionary;
/**
* Creates a wek reference to an object
*/
public class WeakRef
{
private var dic : Dictionary;
/**
* The constructor - creates a weak reference.
*
* @param obj the object to create a weak reference to
*/
public function WeakRef( obj : * )
{
dic = new Dictionary( true );
dic[obj] = 1;
}
/**
* To get a strong reference to the object.
*
* @return a strong reference to the object or null if the
* object has been garbage collected
*/
public function get() : *
{
for ( var item:* in dic )
{
return item;
}
return null;
}
}
}