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Unreal Engine C++ Multiplayer Inventory System

This is a multiplayer inventory system built using Unreal Engine C++. The system allows players to pick up items from the ground, use them, and drop them from their inventory. The inventory is synchronized across all players in the game.

Features

  • Players can pick up items from the ground.
  • Players can use items from their inventory.
  • Players can drop items from their inventory.
  • All of those actions is synchronized across all players in the game.

Implementation

  • The UI is implemented using blueprints.
  • The rest of the system is implemented using C++.

Gameplay Video