From 714a2f443d21da643668ab7d6ce88d13d96b9867 Mon Sep 17 00:00:00 2001 From: niclee500 <32528658+niclee500@users.noreply.github.com> Date: Fri, 22 Feb 2019 16:20:50 -0500 Subject: [PATCH] Create week_02.md --- spring_2019/week_02.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 spring_2019/week_02.md diff --git a/spring_2019/week_02.md b/spring_2019/week_02.md new file mode 100644 index 00000000..df7e8d96 --- /dev/null +++ b/spring_2019/week_02.md @@ -0,0 +1,12 @@ +## Last Week's Accomplishments + Last week I created ports for the Catan AI project. This is an important game function in which you can trade resources for other resources at these + ports. +## This Week's Plan + This week I want to implement the "Longest Road" feature in Catan. The "longest road" involves a connection between 5 roads or more for a player + if no one has the longest road. If multiple people have greater than 5 roads, then the person with the longest connection achieves the longest + road. +## Anything Blocking? + Nothing blocking at the moment. The only challenge I will have to face involves thinking about the logic necessary to test for the longest road. + There are many corner cases that I have to consider for what's considered the "longest road in catan", since there are several different + setups for what's considered a long road. +## Notes