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Provide Automation for the Many Headed Monstrous Trait #623

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pwatson100 opened this issue Aug 30, 2023 · 0 comments
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Provide Automation for the Many Headed Monstrous Trait #623

pwatson100 opened this issue Aug 30, 2023 · 0 comments
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Trait Reference: many-headed

Many-headed at Adept and Master lowers the levels of Armored and Robust (if present). It would be useful if this could be automated. It also provides additional combat actions, but I believe it would add too much complexity to the system.

Adept: The creature has four limbs or heads and may act with them separately; the ­creature has four combat actions per turn. The traits Armored and Robust work as if one level lower for the creature.

Master: The creature has eight limbs or heads and may act with them separately; the creature has eight combat actions per turn. The traits Armored and Robust work as if two ­levels lower for the creature.

Novice level just allows two combat actions per turn.

@pwatson100 pwatson100 added the enhancement New feature or request label Aug 30, 2023
@pwatson100 pwatson100 assigned pwatson100 and bithir and unassigned pwatson100 Aug 30, 2023
bithir added a commit that referenced this issue Aug 30, 2023
bithir added a commit that referenced this issue Aug 30, 2023
Fix for integrated Many-headed #623
@bithir bithir added this to the 4.3 milestone Aug 31, 2023
@bithir bithir closed this as completed Sep 1, 2023
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