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Man-at-Arms (Adept) effect on Impeding (Affecting things it shouldn't) #251

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THZ74 opened this issue Aug 9, 2021 · 1 comment
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enhancement New feature or request

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@THZ74
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THZ74 commented Aug 9, 2021

I noticed that Man-at-Arms changed the Impeding value on the character sheet directly. But it creates some errors.

This way MaA have an effect on powers used (and it shouldnt Core pp118)

So in essence
MaA effect
Defense - Should
Abilities like acrobatics - Should

Powers - Should NOT (this is Armored Mystics effect)

Side note
Armored Mystic don't seem to have any effect. My guess its not coded yet?

Solutions (I have no coding ability so my ideas might be stupid)

  1. Two Impedinging values on the sheet (one for defense and abilities ...and another for powers)
    Pro- Probably easier?
    Con - not elegant?

  2. Hidden values on the sheet (as above)
    Pro - probably even easier since you dont have to change graphic
    Con - not transparant

  3. Let the Impeding value stand unaffected on the sheet but make the calculations for each ability.
    Pro - more exact
    Con - alot of work for very little gain

Respectfully
THZ

@pwatson100 pwatson100 added the enhancement New feature or request label Sep 5, 2021
@Khaali-dev
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Corrected in 3.1.1

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