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Merge pull request #283 from pwatson100/RT8
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Rt8 > Master
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pwatson100 authored Sep 6, 2021
2 parents ba8e821 + b2e3027 commit 73fbead
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12 changes: 11 additions & 1 deletion Release_Notes.txt
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Expand Up @@ -156,4 +156,14 @@ Version 3.0.6
- Support for system traits (thoroughly corrupt, ignore pain threshold)

Version 3.0.7
- corrected a bug when using the system on The Forge.
- corrected a bug when using the system on The Forge.

Version 3.0.8
- Weapons can now be configured to do alternative Damage.
- 2 alternative damage unarmed weapons in EN and FR weapons conpendiums
- Alternative Damage trait will upgrade alternative damage unarmed weapons
- In Enhanced Combat, alternate damage will apply directly to relevant attribute.
- getting close to, or reaching corruption thresholds creates warning in chat (public chat if PC, GM-only chat if NPC)
- Traits integrated in Enhanced combat: corrupting attack, colossal.
- Steadfast Adept now works on entangling vines and Anathema
- Damage of Massive weapons wielded by NPCs is now correctly calculated in Enhanced combat.
9 changes: 8 additions & 1 deletion lang/de.json
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Expand Up @@ -224,6 +224,7 @@
"COMBAT.CHAT_SUCCESS": " trifft",
"COMBAT.CHAT_FAILURE": " verfehlt.",
"COMBAT.CHAT_BLEED": " blutet und verliert jede Runde zähigkeit: ",
"COMBAT.CHAT_CORRUPTED_ATTACK": "The attack inflict corruption: ",
"COMBAT.CHAT_POISON": " versucht zu vergiften ",
"COMBAT.CHAT_POISON_FAILURE": "Keine Vergiftung.",
"COMBAT.CHAT_POISON_EXTEND": "Das Ziel war bereits vergiftet, neue Dauer: Runden: ",
Expand All @@ -248,6 +249,11 @@
"COMBAT.CHAT_DAMAGE_PAIN": " ist gelähmt vor Schmerzen.",
"COMBAT.PARAMS_PRECISE": "[Präzise Waffe], ",

"CORRUPTION.CHAT_INTRO": " increases his degree of taint.",
"CORRUPTION.CHAT_THRESHOLD": " becomes Blight-marked (theshold reached).",
"CORRUPTION.CHAT_MAX": " turns into an abomination (max reached).",
"CORRUPTION.CHAT_WARNING": " is close to a corruption treshold.",

"DIALOG.AUTOPARAMS": "einbezogene Modifikatoren: ",
"DIALOG.BACKSTAB": "Hinterhältiger Angriff?",
"DIALOG.BEASTLORE": "Extra Schaden durch Bestienwissen?",
Expand Down Expand Up @@ -628,12 +634,13 @@
"WEAPON.DAMAGE_SHORT": "Sch.",
"WEAPON.BASE_DAMAGE": "Base damage",
"WEAPON.BONUS_DAMAGE": "Bonus damage",
"WEAPON.NONE": "None",
"WEAPON.NUMBER": "Nummer",
"WEAPON.QUALITY": "Qualität",
"WEAPON.COST": "Kosten",
"WEAPON.ATTRIBUTE": "Eigenschaft",
"WEAPON.ATTRIBUTEABBR": "Eig.",
"WEAPON.DESCRIPTION": "Beschreibung",
"WEAPON.NUMBER": "Nummer",
"WEAPON.ADDBUTTON": "Add Weapon",
"WEAPON.DELETEBUTTON": "Delete Weapon",

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11 changes: 9 additions & 2 deletions lang/en.json
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Expand Up @@ -176,7 +176,7 @@
"ATTRIBUTE.VIGILANT": "Vigilant",

"ATTRIBUTE.ACCURATEABBR": "ACC",
"ATTRIBUTE.CUNNINABBR": "CUN",
"ATTRIBUTE.CUNNINGABBR": "CUN",
"ATTRIBUTE.DISCREETABBR": "DIS",
"ATTRIBUTE.PERSUASIVEABBR": "PER",
"ATTRIBUTE.QUICKABBR": "QUI",
Expand Down Expand Up @@ -243,6 +243,7 @@
"COMBAT.CHAT_SUCCESS": " hits ",
"COMBAT.CHAT_FAILURE": " miss.",
"COMBAT.CHAT_BLEED": " bleeds and loses toughness each round: ",
"COMBAT.CHAT_CORRUPTED_ATTACK": "The attack inflict corruption: ",
"COMBAT.CHAT_POISON": " tries to poison ",
"COMBAT.CHAT_POISON_FAILURE": "No poisonning.",
"COMBAT.CHAT_POISON_EXTEND": "Target was already poisoned, new duration: rounds: ",
Expand All @@ -267,6 +268,11 @@
"COMBAT.CHAT_DAMAGE_PAIN": " is stunned by pain.",
"COMBAT.PARAMS_PRECISE": "[Precise weapon], ",

"CORRUPTION.CHAT_INTRO": " increases his degree of taint.",
"CORRUPTION.CHAT_THRESHOLD": " becomes Blight-marked (theshold reached).",
"CORRUPTION.CHAT_MAX": " turns into an abomination (max reached).",
"CORRUPTION.CHAT_WARNING": " is close to a corruption treshold.",

"DIALOG.AUTOPARAMS": "Included modifiers: ",
"DIALOG.BACKSTAB": "Use Backstab?",
"DIALOG.BEASTLORE": "Beast Lore dmg?",
Expand Down Expand Up @@ -673,12 +679,13 @@
"WEAPON.BONUS_DAMAGE": "Bonus damage",
"WEAPON.PC_DAMAGE": "PC Dmg",
"WEAPON.NPC_DAMAGE": "NPC Dmg",
"WEAPON.NONE": "None",
"WEAPON.NUMBER": "Number",
"WEAPON.QUALITY": "Quality",
"WEAPON.COST": "Cost",
"WEAPON.ATTRIBUTE": "Attribute",
"WEAPON.ATTRIBUTEABBR": "Attr.",
"WEAPON.DESCRIPTION": "Description",
"WEAPON.NUMBER": "Number",
"WEAPON.ADDBUTTON": "Add Weapon",
"WEAPON.DELETEBUTTON": "Delete Weapon",

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9 changes: 8 additions & 1 deletion lang/es.json
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Expand Up @@ -246,6 +246,7 @@
"COMBAT.CHAT_SUCCESS": " golpea a ",
"COMBAT.CHAT_FAILURE": " falla.",
"COMBAT.CHAT_BLEED": " sangra y pierde resistencia cada ronda: ",
"COMBAT.CHAT_CORRUPTED_ATTACK": "The attack inflict corruption: ",
"COMBAT.CHAT_POISON": " intenta envenenar ",
"COMBAT.CHAT_POISON_FAILURE": "No envenena.",
"COMBAT.CHAT_POISON_EXTEND": "El objetivo ya estaba envenenado, nueva duración: rondas: ",
Expand All @@ -271,6 +272,11 @@
"COMBAT.CHAT_DAMAGE_PAIN": " está aturdido por el dolor.",
"COMBAT.PARAMS_PRECISE": "[Arma precisa], ",

"CORRUPTION.CHAT_INTRO": " increases his degree of taint.",
"CORRUPTION.CHAT_THRESHOLD": " becomes Blight-marked (theshold reached).",
"CORRUPTION.CHAT_MAX": " turns into an abomination (max reached).",
"CORRUPTION.CHAT_WARNING": " is close to a corruption treshold.",

"DIALOG.AUTOPARAMS": "Modificadores incluidos: ",
"DIALOG.BACKSTAB": "¿Usar Ataque Traicionero?",
"DIALOG.HUNTERS_INSTINCT": "¿Objetivo del Instinto de Cazador?",
Expand Down Expand Up @@ -666,12 +672,13 @@
"WEAPON.BONUS_DAMAGE": "Bonus damage",
"WEAPON.PC_DAMAGE": "PC Dmg",
"WEAPON.NPC_DAMAGE": "NPC Dmg",
"WEAPON.NONE": "None",
"WEAPON.NUMBER": "Número",
"WEAPON.QUALITY": "Calidad",
"WEAPON.COST": "Precio",
"WEAPON.ATTRIBUTE": "Atributo",
"WEAPON.ATTRIBUTEABBR": "Atri.",
"WEAPON.DESCRIPTION": "Descr.",
"WEAPON.NUMBER": "Número",
"WEAPON.ADDBUTTON": "Add Weapon",
"WEAPON.DELETEBUTTON": "Delete Weapon",

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9 changes: 8 additions & 1 deletion lang/fr.json
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Expand Up @@ -241,6 +241,7 @@
"COMBAT.CHAT_SUCCESS": " touche ",
"COMBAT.CHAT_FAILURE": " rate son coup.",
"COMBAT.CHAT_BLEED": " reçoit une blessure hémorragique et subit des dégâts chaque round : ",
"COMBAT.CHAT_CORRUPTED_ATTACK": "L'attaque inflige de la corruption: ",
"COMBAT.CHAT_POISON": " tente d'empoisonner ",
"COMBAT.CHAT_POISON_FAILURE": "Echec de l'empoisonnement.",
"COMBAT.CHAT_POISON_EXTEND": "La victime était déjà empoisonnée, nouvelle durée: rounds: ",
Expand All @@ -266,6 +267,11 @@
"COMBAT.PARAMS_PRECISE": "[arme précise], ",
"COMBAT.DAMAGE": "Dégâts infligés: ",

"CORRUPTION.CHAT_INTRO": " dépasse un seuil de souillure.",
"CORRUPTION.CHAT_THRESHOLD": " est marqué par la corruption (seuil atteint).",
"CORRUPTION.CHAT_MAX": " devient une abomination (max atteint).",
"CORRUPTION.CHAT_WARNING": " approche du seuil de soullure.",

"DIALOG.VERSUS": "Versus",
"DIALOG.ASK_CORRUPTION": "Cible totalement corrompue?",
"DIALOG.ATTRIBUTE": "Attribut",
Expand Down Expand Up @@ -667,12 +673,13 @@
"WEAPON.BONUS_DAMAGE": "Dégâts supplémentaires",
"WEAPON.PC_DAMAGE": "Dégâts PJ",
"WEAPON.NPC_DAMAGE": "Dégâts PNJ",
"WEAPON.NONE": "Aucun",
"WEAPON.NUMBER": "Nombre",
"WEAPON.QUALITY": "Qualité",
"WEAPON.COST": "Prix",
"WEAPON.ATTRIBUTE": "Attribut",
"WEAPON.ATTRIBUTEABBR": "Attr.",
"WEAPON.DESCRIPTION": "Description",
"WEAPON.NUMBER": "Nombre",
"WEAPON.ADDBUTTON": "Add Weapon",
"WEAPON.DELETEBUTTON": "Delete Weapon",

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9 changes: 8 additions & 1 deletion lang/sv.json
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Expand Up @@ -244,6 +244,7 @@
"COMBAT.CHAT_SUCCESS": " träffar ",
"COMBAT.CHAT_FAILURE": " missar.",
"COMBAT.CHAT_BLEED": " blöder och förlorar tålighet varje runda: ",
"COMBAT.CHAT_CORRUPTED_ATTACK": "The attack inflict corruption: ",
"COMBAT.CHAT_POISON": " försöker förgifta ",
"COMBAT.CHAT_POISON_FAILURE": "Inte förgiftad.",
"COMBAT.CHAT_POISON_EXTEND": "Målet var redan förgiftat, ny varaktighet: rundor: ",
Expand All @@ -268,6 +269,11 @@
"COMBAT.CHAT_DAMAGE_PAIN": " är bedövad av smärta.",
"COMBAT.PARAMS_PRECISE": "[Precist vapen], ",

"CORRUPTION.CHAT_INTRO": " increases his degree of taint.",
"CORRUPTION.CHAT_THRESHOLD": " becomes Blight-marked (theshold reached).",
"CORRUPTION.CHAT_MAX": " turns into an abomination (max reached).",
"CORRUPTION.CHAT_WARNING": " is close to a corruption treshold.",

"DIALOG.AUTOPARAMS": "Inkluderade modifieringar: ",
"DIALOG.BACKSTAB": "Använda Lönnstöt?",
"DIALOG.BEASTLORE": "Monsterlärd extra skada?",
Expand Down Expand Up @@ -666,12 +672,13 @@
"WEAPON.BONUS_DAMAGE": "Bonusskada",
"WEAPON.PC_DAMAGE": "PC skada",
"WEAPON.NPC_DAMAGE": "NPC skada",
"WEAPON.NONE": "None",
"WEAPON.NUMBER": "Nr",
"WEAPON.QUALITY": "Kvalitet",
"WEAPON.COST": "Kostnad",
"WEAPON.ATTRIBUTE": "Karaktärsdrag",
"WEAPON.ATTRIBUTEABBR": "Attr.",
"WEAPON.DESCRIPTION": "Beskrivning",
"WEAPON.NUMBER": "Nr",
"WEAPON.ADDBUTTON": "Lägg till Vapen",
"WEAPON.DELETEBUTTON": "Ta bort Vapen",

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4 changes: 2 additions & 2 deletions msgdata/data.json
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Expand Up @@ -5,8 +5,8 @@
"message":"<h1>Welcome to the Symbaroum system</h1><br />We are happy that you are using our system and wish you best of luck.<br/>If you want to give some feedback on the system, the developers are active on both the Foundry Discord (channel #free-league) and Davokar Explorers Discord."
},
{
"version":7,
"message":"<h1>Symbaroum 3.0.7</h1><br />We are happy to let you know that the unofficial Symbaroum for Foundry 0.8 is now up to version 3.0.7 (minor fix for those that host on Forge). <br />This release is the first steps where we start phasing out the old Artifact template. Instead now you can turn any weapon, armor or equipment into an Artifact.<br />There has also been some work to make the gear page behave more consistent when you have items with long names or use the PopOut! module.<br /><br /> As always, if you have comments, please visit the #free-league channel on the Foundry Discord or join #symbaroum-vtt-foundry on Davokar Explorers League Discord. You can also see open features and bugs on our github page and are welcome to contribute. If you have comments, positive or negative feedback, please visit the #free-league channel on the Foundry Discord. You can also see open features and bugs on our github page and are welcome to contribute."
"version":8,
"message":"<h1>Symbaroum 3.0.8</h1><br />We are happy to let you know that the unofficial Symbaroum for Foundry 0.8 is now up to version 3.0.8. <br />This release includes alternative damage weapons and chat warning/alert messages when characters get corruption levels close/equal to their thresholds (see relase notes for complete info)<br />There has also been some work to make the gear page behave more consistent when you have items with long names or use the PopOut! module.<br /><br /> As always, if you have comments, please visit the #free-league channel on the Foundry Discord or join #symbaroum-vtt-foundry on Davokar Explorers League Discord. You can also see open features and bugs on our github page and are welcome to contribute. If you have comments, positive or negative feedback, please visit the #free-league channel on the Foundry Discord. You can also see open features and bugs on our github page and are welcome to contribute."
}
]
}
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