-
-
Notifications
You must be signed in to change notification settings - Fork 175
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
IL2CPP builds don't work? #38
Comments
Hello! Please, let me know and thanks for use this plugin |
What do you think about this issue my friend? Real-Serious-Games/C-Sharp-Promise#84 |
As per your suggestion I deleted RSG.Promise_net35.dll, unfortunately that didn't seem to solve the issue or at least creates another issue which is very weird and might actually be a Unity bug. The error I think has to do with Proyecto26.RestClient targetting .net 3.5 while I'm building .net 4.0, however if I drop the version to 3.5 in the compiler (which is now deprecated) the RSG.Promise_netstandard.dll is no longer compatible as that targets 4.0. But I would have thought that .net 4.0 would support a .net 3.5 assembly..
|
What version of Unity are you using? |
Can you rename the dll of |
On the other hand, do you have a link.xml file?
Something like this:
or
Let me know |
If you want I can generate other dll of Proyecto26.RestClient for .NET Standard. |
I think it's fine the way it is, but perhaps the latest version of the plugin shouldn't have DLLs for the older versions of Unity, but that's just my opinion and isn't something that necessarily has to happen. Thanks for your help! |
all users don't have the last version of Unity :/ |
@meds on the other hand, you can use RSG.Promise.dll (net 3.5 version) with .NET 4 except in UWP because .NET Standard is required to support that platform. |
Only happens with IL2CPP, Mono is fine.
My build settings:
I get the following error when building an apk:
and
The text was updated successfully, but these errors were encountered: