- Game improvements
- Scaling
- Dispose callback
- Object pooling support
- Physics mixins (Lifetime, Movement)
- Refactored services class
- Logging (including to file)
- Vector math utils, Range class
- Device utility class
- JX support
- API docs (generated using dartdoc)
- Bugs
- Fixed letterboxing
- Dialog
- NineGrid
- Advanced NineGrid implementation
- PlySprite
- Animation queue
- Callback events
- SizzleGame
- Add support for single scene
- Initial version
- SizzleGame
- Target and max view window
- Manage scaling and letterboxing
- Scenes (based on Flame Routes)
- BitmapSpriteComponent
- Snapping to pixels
- Services
- Persist state (save/load to local device)