WebGL Error Triggered by noSmooth()
Invocation Between Framebuffer Creation and Drawing on Framebuffer
#6369
Labels
noSmooth()
Invocation Between Framebuffer Creation and Drawing on Framebuffer
#6369
Problem
In
WEBGL
mode, invoking thenoSmooth()
function specifically between the creation of a framebuffer and performing drawing operations on said framebuffer results in the following error:This issue appears to be browser-specific; it has been observed in Chrome, but not in Firefox.
Reproduction Steps
Here's a minimal example that demonstrates the issue:
Expected Behavior
Calling
noSmooth()
between framebuffer creation and drawing should not introduce WebGL errors.Actual Behavior
An error is thrown, specifically:
WebGL: INVALID_OPERATION: bindTexture: object does not belong to this context
.Environment
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