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Changing things to work with the latest pokeemerald
Replaced gMaxPartyLevel with a local variable instead. There isn't a reason to add a EWRAM variable when one could just do make `GetSumOfPlayerPartyLevel` non-static and pass `CalculatePlayerPartyCount()` through it.`
Small clarification in the 2nd step
Corrected the Step 2 of this tutorial
Small syntax correction
A note about base payout, based on information provided by SatoMew and Bulbapedia.
Fixes and more inclusive for the expansions.
Updated FRLG DP White Out Money Calculation (markdown)