From 20ed7e13e31c4da412e1cffab581e4b7054492cb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 22 Jan 2024 19:57:12 +0100 Subject: [PATCH] Fix back-to-front conditional in taiko processor Would be weird to degrade a score due to *no* misses wouldn't it? --- osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs b/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs index 441a53c05a85..7e40d575bc90 100644 --- a/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs +++ b/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs @@ -43,7 +43,7 @@ public override ScoreRank RankFromScore(double accuracy, IReadOnlyDictionary 0) rank = ScoreRank.A; break; }