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Incomplete camera information at scene init #310

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AstraLuma opened this issue Jul 12, 2019 · 2 comments · Fixed by #439
Closed

Incomplete camera information at scene init #310

AstraLuma opened this issue Jul 12, 2019 · 2 comments · Fixed by #439
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@AstraLuma
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AstraLuma commented Jul 12, 2019

When a scene is initialized, its Camera has not received information from the renderer yet, making some forms of pinning.

This is true whether it's the initial scene, a stacked scene, or replacing the initial scene.

@AstraLuma
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I need to spend some time developing an example for this, because it doesn't show up in day-to-day and I have no idea why.

@AstraLuma
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Ok, yeah, my grid test doesn't fill the right way on non-default resolutions (as printed).

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