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Copy pathSudoque.sln.VisualState.xml
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Sudoque.sln.VisualState.xml
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<?xml version="1.0" encoding="utf-8"?>
<VisualState xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" ShowCheckBoxes="true">
<TopNode>[0-1000]F:\GitHub\sudoque\Sudoque.sln</TopNode>
<SelectedNode>[0-1000]F:\GitHub\sudoque\Sudoque.sln</SelectedNode>
<ExcludeCategories>false</ExcludeCategories>
<Nodes>
<Node UniqueName="[0-1000]F:\GitHub\sudoque\Sudoque.sln" Expanded="true" />
<Node UniqueName="[0-1018]F:\GitHub\sudoque\Sudoque.Behavior\bin\Debug\Sudoque.Behavior.dll" Expanded="true" />
<Node UniqueName="[0-1019]Sudoque" Expanded="true" />
<Node UniqueName="[0-1020]Sudoque.Behavior" Expanded="true" />
<Node UniqueName="[0-1021]Sudoque.Behavior.Game" Expanded="true" />
<Node UniqueName="[0-1022]Sudoque.Behavior.Game.Engine" Expanded="true" />
<Node UniqueName="[0-1001]Sudoque.Behavior.Game.Engine.CellBehavior" Expanded="true" />
<Node UniqueName="[0-1014]Sudoque.Behavior.Game.Engine.CellBehavior.ShouldClearFixedNumbersWhenGameIsRecreated" Expanded="true" />
<Node UniqueName="[0-1016]Sudoque.Behavior.Game.Engine.CellBehavior.ShouldClearPotentialsWhenGameIsRecreated" Expanded="true" />
<Node UniqueName="[0-1006]Sudoque.Behavior.Game.Engine.CellBehavior.ShouldFixTheNumberIfItHasAnActualWhenGameIsStarted" Expanded="true" />
<Node UniqueName="[0-1010]Sudoque.Behavior.Game.Engine.CellBehavior.ShouldHavePotentialsIfMoreThanOneNumberToggled" Expanded="true" />
<Node UniqueName="[0-1008]Sudoque.Behavior.Game.Engine.CellBehavior.ShouldNotAllowFixedNumbersToBeToggled" Expanded="true" />
<Node UniqueName="[0-1004]Sudoque.Behavior.Game.Engine.CellBehavior.ShouldNotAllowPotentialsForANewGame" Expanded="true" />
<Node UniqueName="[0-1002]Sudoque.Behavior.Game.Engine.CellBehavior.ShouldNotHaveAnythingInToStartWith" Expanded="true" />
<Node UniqueName="[0-1012]Sudoque.Behavior.Game.Engine.CellBehavior.ShouldRemoveNumbersWhenToggledTwice" Expanded="true" />
<Node UniqueName="[0-1034]F:\GitHub\sudoque\Sudoque.Scenarios\bin\Debug\Sudoque.Scenarios.dll" Expanded="true" />
<Node UniqueName="[0-1035]Sudoque" Expanded="true" />
<Node UniqueName="[0-1036]Sudoque.Scenarios" Expanded="true" />
<Node UniqueName="[0-1028]Sudoque.Scenarios.PlayerCanEnterElementsIntoTheGrid" Expanded="true" />
<Node UniqueName="[0-1024]Sudoque.Scenarios.PlayerCanSetUpAPuzzle" Expanded="true" />
<Node UniqueName="[0-1031]Sudoque.Scenarios.PlayerCanTogglePotentialsAndActuals" Expanded="true" />
</Nodes>
</VisualState>