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Cargo.toml
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[package]
name = "bevy_efficient_forest_rendering"
authors = ["Pinkponk <[email protected]>"]
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
bevy = "0.11.2"
bytemuck = "1.11.0"
bevy_pbr = "0.11.2"
itertools = "*"
rand = "*"
# bevy_shader_utils = { path = "../bevy-examples/libs/bevy_shader_utils" }
wasm-bindgen = { version = "0.2.84" }
noise = "0.8.2" #Procedural Noise Generation library for Rust
iyes_progress = "0.9.1"
bevy_asset_loader = { version = "0.17.0", features = [
] } #Needed to turn on a bunch of features in order to get assetloader to work with iyes_loopless+progress
[target.'cfg(target_arch = "wasm32")'.dependencies]
bevy_web_fullscreen = { git = "https://github.com/ostwilkens/bevy_web_fullscreen.git" }