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AI ships slow considerably when descending certain track sections. This is most noticeable on Terramax and Koroderra, but may happen to a lesser extent on other tracks.
At the end of Terramax, the AI slows on the drop before the jump and slows even more across the jump itself. One can typically overtake 2-4 AI at this point, which isn't possible in the original.
On Korodera, the downward right-hand turn into the first brick tunnel sees the AI ships traveling much slower than normal, and the same issue appears during the jump between the cooling towers.
This doesn't seem to happen on Altima VII's main descent, or Arridos IV's drop before the split track section. Smaller jumps throughout the game also don't seem to cause issue.
The text was updated successfully, but these errors were encountered:
AI ships slow considerably when descending certain track sections. This is most noticeable on Terramax and Koroderra, but may happen to a lesser extent on other tracks.
At the end of Terramax, the AI slows on the drop before the jump and slows even more across the jump itself. One can typically overtake 2-4 AI at this point, which isn't possible in the original.
On Korodera, the downward right-hand turn into the first brick tunnel sees the AI ships traveling much slower than normal, and the same issue appears during the jump between the cooling towers.
This doesn't seem to happen on Altima VII's main descent, or Arridos IV's drop before the split track section. Smaller jumps throughout the game also don't seem to cause issue.
The text was updated successfully, but these errors were encountered: