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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="Lazy Import"
run/main_scene="res://Workflow.tscn"
config/icon="res://icon.png"
[autoload]
lazy_import="*res://addons/lazy_import/singleton.gd"
[editor_plugins]
enabled=PoolStringArray( "res://addons/lazy_import/plugin.cfg" )
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/shading/force_lambert_over_burley=true
quality/shading/force_blinn_over_ggx=true
quality/filters/use_nearest_mipmap_filter=true
quality/subsurface_scattering/quality=2
quality/voxel_cone_tracing/high_quality=true
environment/default_clear_color=Color( 0, 0, 0, 1 )
quality/filters/msaa=2
quality/filters/use_fxaa=true
quality/filters/use_debanding=true