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The aim for this project is to provide a pcall protected set of functions that match the commands made available the DCS World Mission Scripting Environment

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ozdeadmeat/DCS-pcall

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DCS-pcall

As Eagle Dynamics has continually made undocumented changes to the DCS Mission Scripting Environments API it has caused a large amount of technical debt to maintain older scripts. This repo hopes to lower the risk and requirement for you to re-write your code when ever these undocumented changes occur.

The aim for this project is to provide a pcall protected set of functions that match the commands made available the DCS World Mission Scripting Environment.

Shout-Out

Thanks to OfficialyInsane for helping me understand the importance of having a capability like this for the DCS community. Also shout out to the team over at Hoggit that maintain the best command reference for all of the DCS-API's. Without this resource this would not be possible.

Progress

  • Airbase - Initial ingest of commands complete
  • atmosphere - Initial ingest of commands complete
  • coalition - Initial ingest of commands complete
  • Controller - Initial ingest of commands complete
  • coord - Initial ingest of commands complete
  • Group - Initial ingest of commands complete
  • land - Initial ingest of commands complete
  • missionCommands - Initial ingest of commands complete
  • net - Not started
  • Object - Initial ingest of commands complete
  • ScenaryObject - Not started
  • Spot - Initial ingest of commands complete
  • StaticObject - In Progress (need to work out a nice way to do inheritance)
  • timer - Initial ingest of commands complete
  • trigger - Not started (This one is gonna take a while)
  • Unit - Initial ingest of commands complete
  • VoiceChat - Initial ingest of commands complete
  • Warehouse - Initial ingest of commands complete
  • Weapon - Not started
  • world - Initial ingest of commands complete

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The aim for this project is to provide a pcall protected set of functions that match the commands made available the DCS World Mission Scripting Environment

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