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removing models leaves behind some visuals #1702
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Original comment by Louise Poubel (Bitbucket: chapulina, GitHub: chapulina). Maybe related question: http://answers.gazebosim.org/question/9493/delete-and-reload-a-model/ We probably should be making sure all topics are deleted as well. |
Original comment by Grégoire Passault (Bitbucket: Gregwar). Indeed, I duplicately reported the same problem |
Original comment by Nate Koenig (Bitbucket: Nathan Koenig). It's still under development. Hopefully next week. |
Original comment by John Hsu (Bitbucket: hsu, GitHub: hsu). there's a temporary ABI-compatible fix for gazebo6 in pull request #1886. But a more thorough fix by @nkoenig for default branch is also underway. |
Original comment by Louise Poubel (Bitbucket: chapulina, GitHub: chapulina). I believe this was fixed by pull request #1886, which added a regression test. |
Original comment by Nate Koenig (Bitbucket: Nathan Koenig).
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Original comment by Nate Koenig (Bitbucket: Nathan Koenig).
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Original report (archived issue) by John Hsu (Bitbucket: hsu, GitHub: hsu).
This can be reproduced by deleting a model, then re-spawning the same model with the same name, an error appears complaining about existing visual nodes in ogre. For example, while running the haptix world sim api tutorial, by calling the following functions in sequence:
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