Manage native (C++) build dependencies #645
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@rainman110 - I'm curious how you've ended up handling this? |
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I'm also curious about how to make scikit-build work with conan package manager? |
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with the help of some cmake gurus, I ended up implementing this by relying on dependency providers. See details below:
See https://cmake.org/cmake/help/latest/guide/using-dependencies/index.html
which will end up using the package provider defined above since the target_name would match
See https://cmake.org/cmake/help/latest/variable/CMAKE_PROJECT_TOP_LEVEL_INCLUDES.html |
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What are the best practices, to install and use non-python dependencies with skbuild, in particular with cmake?
Is there any good example, that requires e.g. the boost libraries?
Ideally, I'd like to combine
Is it possible to call
conan install
automatically by setup.py from within cmake's build directory?Beta Was this translation helpful? Give feedback.
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