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light_estimate_page.dart
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import 'dart:async';
import 'package:arkit_plugin/arkit_plugin.dart';
import 'package:flutter/material.dart';
import 'package:vector_math/vector_math_64.dart' as vector;
class LightEstimatePage extends StatefulWidget {
@override
_LightEstimatePageState createState() => _LightEstimatePageState();
}
class _LightEstimatePageState extends State<LightEstimatePage> {
late ARKitController arkitController;
Timer? timer;
@override
void dispose() {
timer?.cancel();
arkitController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) => Scaffold(
appBar: AppBar(title: const Text('Light Estimation Sample')),
body: Container(
child: ARKitSceneView(
onARKitViewCreated: onARKitViewCreated,
),
),
);
void onARKitViewCreated(ARKitController arkitController) {
this.arkitController = arkitController;
final material = ARKitMaterial(
diffuse: ARKitMaterialProperty.image('earth.jpg'),
);
final sphere = ARKitSphere(
materials: [material],
radius: 0.1,
);
final node = ARKitNode(
geometry: sphere,
position: vector.Vector3(0, 0, -0.5),
eulerAngles: vector.Vector3.zero(),
);
this.arkitController.add(node);
final light = ARKitLight();
final lightNode =
ARKitNode(light: light, position: vector.Vector3(0.1, 0.4, 0.5));
this.arkitController.add(lightNode);
timer = Timer.periodic(const Duration(milliseconds: 50), (timer) {
final old = node.eulerAngles;
final eulerAngles = vector.Vector3(old.x + 0.01, old.y, old.z);
node.eulerAngles = eulerAngles;
this.arkitController.getLightEstimate().then((e) {
if (e != null) {
light.intensity.value = e.ambientIntensity;
}
});
});
}
}