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[v0.19.2+] --single-process Is Not Working Properly (Running Two Separate Processes) #5624
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The additional process is used for crash dumping. And it's intended to be a separate process on windows: https://groups.google.com/a/chromium.org/d/msg/chromium-dev/gQ-IMJwedcs/ujos2lVTAAAJ The other parts runs in the same process as expected. Does this affect any aspect of you app? |
It affects some game recorders that are not able to detect games with multiple processes. |
Then we can have a workaround with an option to disable crash dumping. |
That would be very much appreciated, thanks a lot! |
@GnorTech All I can do is provide the crashlog by Windows (it's in German but you guys will surely figure it out). |
It's fixed again in git and will be available in the next nightly build of 0.20 branch. |
Thanks again. |
added tag to track the need for a test case for |
@rogerwang It works fine in NW.js v0.27.2 and I assume in previous versions as well. This is off-topic but I'd really appreciate it if you could "merge" this feature with the --single-process arg or make it possible to disable the crash handler from the manifest. |
General Information:
Problem Description:
When I'm trying to run a packaged Construct 2 game (HTML5) while having "--single-process" set as a property in the chromium-args, NW.js runs a total of 2 processes instead of the intended single process.
Observed Result
NW.js single process starts to run with two processes using "--single-process" specified inside the package.json manifest.
Expected Result
NW.js should run fine with the single processing argument and always run with a single process.
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