@@ -5,6 +5,89 @@ All notable changes to this project will be documented in this file.
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## [ Unreleased]
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+ ## [ 0.1.16] - 2023-03-25
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+ * remove two patches around hoppers
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+ * fix missing code in lag compensated eating patch
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+ * Backport ArrowDMG fix
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+ * Add possible fix for TP exploit
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+ * override paper 1.12.2's download mechanism
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+ * Remove unused variable now....
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+ * Switch from ConcurrentQueue to synchronized list for plugin compat
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+ * Trim map after clear test...
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+ * Fix Patch
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+ * PlayerItemHeldEvent Add Slot
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+ * Clean up Dionysus Config
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+ * remove unnecessary lines
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+ * rename patch
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+ * Clean up linear region file patch
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+ * start on linear files
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+ * Update README.md
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+ * Prevent IndexOutOfBound in window packet
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+ * Add few helpful patches
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+ * Prevent recursive chunk loading for join chunks
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+ * Improve do not load chunks for light checks patch
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+ * Few improvements
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+ * Update java information
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+ * Set chunk coord int pair patch author to original author
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+ * Merge branch 'dev' of https://github.com/nopjmp/Dionysus into dev
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+ * Improve fire spread patch
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+ * Drop revert xray (#49 )
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+ * Add Alternate Current redstone implementation (#48 )
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+ * Further improve light queue and improve other methods as well
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+ * Temporarily drop map chunk load patch
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+ * Prevent vehicle move while awaiting teleport confirm
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+ * Tuinity Optimise ActivationRange#activateChunkEntities
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+ * Fixup stats system with new long change
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+ * Fix backwards compat with long change
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+ * Migrate stats to long and improve stats map performance
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+ * Migrate stats to long and improve stats map performance
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+ * Use fastutil for entity tracker
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+ * Add faster NBT compare options and improve guessSize patch
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+ * Use FastThreadLocalThread for netty IO threads (#43 )
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+ * Prepare guessSize patch for future code for patches
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+ * Add crash comment to config
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+ * Fix a bug in disabling mojang server communication (#42 )
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+ * Add very dirty async world tick patch
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+ * Fixup previous patch
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+ * Backport Purpur's Alternative Keepalive Handling (#41 )
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+ * Add option to disable communication with mojang servers in offline mode (#40 )
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+ * Tiny cleanup of donkey patch
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+ * Add option to disable duplicate log
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+ * Fix banner color changing
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+ * [ ci skip] add nightly link
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+ * Improve position iterator performance
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+ * Port some other patches and improve performance (#39 )
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+ * Improve NeonPaper chest patch
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+ * Improve fire spread checks
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+ * Add slime setSize patch
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+ * Improve guesssize method
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+ * Optimize passenger list with fastutil
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+ * Guava to caffeine
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+ * Add dependency on caffeine
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+ * Add a few extra patches
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+ * Remove not needed tab change for update dependencies
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+ * Fix-MC-161754
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+ * Remove CHM patch
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+ * Sort patches differently and delete comments from one patch
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+ * Backport newer config system
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+ * Add client sign limit
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+ * Add jitpack way earlier
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+ * Fix zstd dependency
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+ * Add annotations to dependency commit
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+ * Delete 0125-Dont-Tick-Dead-Players.patch
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+ * Port even more patches
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+ * Port few extra patches from FlamePaper, TacoSpigot and Reaper
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+ * Port first few patches from NeonPaper
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+ * Drop flare patch in API as well
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+ * Drop flare profiler
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+ * Paper Backport: Lag compensate eating
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+ * Update sentry and allow concurrent book meta access
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+ * Add a bit better handling for ZSTD config
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+ * Fixup bukkit API in cases where data would still be written to the internal object
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+ * Update Sentry and add pufferfish credits (#31 )
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+ * Port patches from Airplane and Pufferfish (#25 )
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+
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## [ 0.1.15] - 2022-06-18
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### Changes
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