Skip to content
This repository was archived by the owner on Aug 27, 2024. It is now read-only.

Commit a87ca7a

Browse files
committed
[0.1.16] update changelog
1 parent 9804ecb commit a87ca7a

File tree

1 file changed

+83
-0
lines changed

1 file changed

+83
-0
lines changed

CHANGELOG.md

+83
Original file line numberDiff line numberDiff line change
@@ -5,6 +5,89 @@ All notable changes to this project will be documented in this file.
55

66
## [Unreleased]
77

8+
## [0.1.16] - 2023-03-25
9+
10+
* remove two patches around hoppers
11+
* fix missing code in lag compensated eating patch
12+
* Backport ArrowDMG fix
13+
* Add possible fix for TP exploit
14+
* override paper 1.12.2's download mechanism
15+
* Remove unused variable now....
16+
* Switch from ConcurrentQueue to synchronized list for plugin compat
17+
* Trim map after clear test...
18+
* Fix Patch
19+
* PlayerItemHeldEvent Add Slot
20+
* Clean up Dionysus Config
21+
* remove unnecessary lines
22+
* rename patch
23+
* Clean up linear region file patch
24+
* start on linear files
25+
* Update README.md
26+
* Prevent IndexOutOfBound in window packet
27+
* Add few helpful patches
28+
* Prevent recursive chunk loading for join chunks
29+
* Improve do not load chunks for light checks patch
30+
* Few improvements
31+
* Update java information
32+
* Set chunk coord int pair patch author to original author
33+
* Merge branch 'dev' of https://github.com/nopjmp/Dionysus into dev
34+
* Improve fire spread patch
35+
* Drop revert xray (#49)
36+
* Add Alternate Current redstone implementation (#48)
37+
* Further improve light queue and improve other methods as well
38+
* Temporarily drop map chunk load patch
39+
* Prevent vehicle move while awaiting teleport confirm
40+
* Tuinity Optimise ActivationRange#activateChunkEntities
41+
* Fixup stats system with new long change
42+
* Fix backwards compat with long change
43+
* Migrate stats to long and improve stats map performance
44+
* Migrate stats to long and improve stats map performance
45+
* Use fastutil for entity tracker
46+
* Add faster NBT compare options and improve guessSize patch
47+
* Use FastThreadLocalThread for netty IO threads (#43)
48+
* Prepare guessSize patch for future code for patches
49+
* Add crash comment to config
50+
* Fix a bug in disabling mojang server communication (#42)
51+
* Add very dirty async world tick patch
52+
* Fixup previous patch
53+
* Backport Purpur's Alternative Keepalive Handling (#41)
54+
* Add option to disable communication with mojang servers in offline mode (#40)
55+
* Tiny cleanup of donkey patch
56+
* Add option to disable duplicate log
57+
* Fix banner color changing
58+
* [ci skip] add nightly link
59+
* Improve position iterator performance
60+
* Port some other patches and improve performance (#39)
61+
* Improve NeonPaper chest patch
62+
* Improve fire spread checks
63+
* Add slime setSize patch
64+
* Improve guesssize method
65+
* Optimize passenger list with fastutil
66+
* Guava to caffeine
67+
* Add dependency on caffeine
68+
* Add a few extra patches
69+
* Remove not needed tab change for update dependencies
70+
* Fix-MC-161754
71+
* Remove CHM patch
72+
* Sort patches differently and delete comments from one patch
73+
* Backport newer config system
74+
* Add client sign limit
75+
* Add jitpack way earlier
76+
* Fix zstd dependency
77+
* Add annotations to dependency commit
78+
* Delete 0125-Dont-Tick-Dead-Players.patch
79+
* Port even more patches
80+
* Port few extra patches from FlamePaper, TacoSpigot and Reaper
81+
* Port first few patches from NeonPaper
82+
* Drop flare patch in API as well
83+
* Drop flare profiler
84+
* Paper Backport: Lag compensate eating
85+
* Update sentry and allow concurrent book meta access
86+
* Add a bit better handling for ZSTD config
87+
* Fixup bukkit API in cases where data would still be written to the internal object
88+
* Update Sentry and add pufferfish credits (#31)
89+
* Port patches from Airplane and Pufferfish (#25)
90+
891
## [0.1.15] - 2022-06-18
992

1093
### Changes

0 commit comments

Comments
 (0)