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Releases: nicymike/serflings

0.25.0

07 Oct 18:32
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Serflings 0.25.0

There is a new version available for Serflings: https://serflings.simpleguide.net/

The computer players are now fully implemented. In addition to that it is now possible to win or loose a game. With these two additional steps, many requirements are now met to play the missions. Besides many smaller improvements and fixes there is also a new note implemented which shows the conditions to win the game. This will help you to keep track of the needed goals for the current game.

- The computer players do now start attacks. All actions for the computer players are now finished
- The computer players do now exchange their knights more than once a game
- The game does now display a window if you win or loose a game
- Improved stock management of computer players
- The game does now display the conditions for winning a game. This function may be disabled in the config file (displayWinConditions)
- Tutorial number 6 is now beeing prepared properly with enemy buildings
- After winning mission 30, the ending scene will now be diplayed
- Fullscreen mode has been switched from exclusive to windowed. This fixes the mouse lags on fullscreen
- Fullscreen may now also be switched with keys Alt+Enter
- The fast-build-click may now be disabled in the config file (fastBuildClick)
- Increased compatibility of savegames to the original game
- The name of a savegame will now also beeing saved if an empty slot has been used
- The colors of texts are now consistently displayed
- Fixed an error on saving games with many buildings
- Fixed a possible error on the internal handling of stocks
- Fixed a possible crash if a knight encounters an enemy knight
- Fixed a crash while starting the game, if a display has been removed
- The information about game speed will now be displayed at the bottom
- The game version will now displayed centered
- Some parts of the code have completely been rewritten and verified with the original game (calculation of the motivation for the knights, calculation of the number of available attackers, executing an attack, management of military buildings and other internal functions)

0.24.0

31 Aug 12:12
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Serflings 0.24.0

There is a new version available for Serflings: https://serflings.simpleguide.net/

The next big step for the computer players has been made. All actions except attacking are now finished. I also took a step towards a replacement for the special click. Some actions which needed a special click before are now possible with a single click. If you don't like this you may enable the classic click again in the config file. In addition to these changes this version also provides some general improvements and fixes.

- The computer players do now burn buildings if there are no more resources available (forester, woodcutter, stonecutter, mines)
- The computer players do now burn foresters or farms (corn) if they are no longer needed
- The computer players do now release the contents of a stock if it is in danger of beeing destroyed
- The computer players do now build additional paths to support existing ones
- #2 The calculation of the statistics for players and production has completely been rewritten and verified with the original game. This also fixes the crazy statistics for military
- #18 It is now possible to take a screenshot by pressing the print key. The screenshots will be saved in subfolder screenshot
- The fast-map-click from the original game (double-click right) is now finally possible in Serflings. You may disable it by changing the option fastMapClick in the config file. Big thanks to Switzerland for the patience :)
- Some additional actions do no longer need a special click to execute (demolition, building a flag while building a path). The special click for these actions may be activated again by changing the option specialClickAdditional in the config file
- If additional special click is disabled (specialClickAdditional), the game will now indicate if it is possible to build a flag while building a path
- #20 If additional special click is enabled (specialClickAdditional) you need to use the special click for changing the stock management settings now (store into or release from stock)
- #22 The per cent sign for the morale of the knights in the settings is now also displayed if the number has three digits
- #2 Statistics for players and production are now also considered on saving and loading a savegame
- Some errors in drawing the statistics have been fixed (no curve on zero, curve too far on the right)
- The config file will now be saved as JSON instead of XML. An existing file will be converted
- Empty savegame slots will now be greyed out on loading window
- Optimized drawing of graphics which will speed up the game on high resolutions
- Optimized network transfer for Java objects
- Switched to a different java vendor in zip files
- Increased maximum memory when using the exe file to start the game
- Fixed potential crashes on big maps with computer players
- Fixed a potential crash with multiple displays