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chipitem.cpp
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#include "chipitem.h"
#include "chipnode.h"
#include <QtGui/QPainter>
#include <QtGui/QImage>
#include <QtQuick/QQuickWindow>
#include <QtQuick/QSGSimpleRectNode>
#include <QtQuick/QSGTexture>
ChipItem::ChipItem(QQuickItem *parent)
: QQuickItem (parent)
{
setFlag(QQuickItem::ItemHasContents, true);
}
QColor ChipItem::color() const
{
return m_color;
}
bool ChipItem::selected() const
{
return m_selected;
}
qreal ChipItem::lod() const
{
return m_lod;
}
int ChipItem::modelX() const
{
return m_modelX;
}
int ChipItem::modelY() const
{
return m_modelY;
}
ChipsModel *ChipItem::model() const
{
return m_model;
}
void ChipItem::setColor(QColor color)
{
if (m_color == color)
return;
m_color = color;
emit colorChanged(color);
update();
}
void ChipItem::setSelected(bool selected)
{
if (m_selected == selected)
return;
m_selected = selected;
emit selectedChanged(selected);
update();
}
void ChipItem::setLod(qreal lod)
{
if (m_lod == lod)
return;
m_lod = lod;
emit lodChanged(lod);
update();
}
void ChipItem::setModelX(int modelX)
{
if (m_modelX == modelX)
return;
m_modelX = modelX;
emit modelXChanged(modelX);
update();
}
void ChipItem::setModelY(int modelY)
{
if (m_modelY == modelY)
return;
m_modelY = modelY;
emit modelYChanged(modelY);
update();
}
void ChipItem::setModel(ChipsModel *model)
{
if (m_model == model)
return;
m_model = model;
emit modelChanged(model);
}
QSGNode *ChipItem::createChipNodes()
{
QSGNode *node = new QSGNode();
QImage image(110, 70, QImage::Format_ARGB32_Premultiplied);
image.fill(Qt::transparent);
QPainter painter(&image);
QPen pen = painter.pen();
pen.setWidth(0);
QBrush b = painter.brush();
painter.setPen(QPen(Qt::gray, 1));
painter.drawLine(15, 54, 94, 54);
painter.drawLine(94, 53, 94, 15);
painter.setPen(QPen(Qt::black, 0));
// Draw text
QFont font("Times", 10);
font.setStyleStrategy(QFont::ForceOutline);
painter.setFont(font);
painter.save();
painter.scale(0.1, 0.1);
painter.drawText(170, 180, QString("Model: VSC-2000 (Very Small Chip)"));
painter.drawText(170, 200, QString("Serial number: DLWR-WEER-123L-ZZ33-SDSJ"));
painter.drawText(170, 220, QString("Manufacturer: Chip Manufacturer"));
painter.restore();
// Draw lines
QVarLengthArray<QLineF, 36> lines;
for (int i = 0; i <= 10; i += (m_lod > 0.5 ? 1 : 2)) {
lines.append(QLineF(18 + 7 * i, 13, 18 + 7 * i, 5));
lines.append(QLineF(18 + 7 * i, 54, 18 + 7 * i, 62));
}
for (int i = 0; i <= 6; i += (m_lod > 0.5 ? 1 : 2)) {
lines.append(QLineF(5, 18 + i * 5, 13, 18 + i * 5));
lines.append(QLineF(94, 18 + i * 5, 102, 18 + i * 5));
}
const QLineF lineData[] = {
QLineF(25, 35, 35, 35),
QLineF(35, 30, 35, 40),
QLineF(35, 30, 45, 35),
QLineF(35, 40, 45, 35),
QLineF(45, 30, 45, 40),
QLineF(45, 35, 55, 35)
};
lines.append(lineData, 6);
painter.drawLines(lines.data(), lines.size());
QSGTexture *texture = window()->createTextureFromImage(image);
for(int row = 0; row < m_model->rowCount(QModelIndex()); ++row) {
QPoint index(m_model->data(m_model->index(row), ChipsModel::IdXRole).toInt(),
m_model->data(m_model->index(row), ChipsModel::IdYRole).toInt());
QPointF pos(m_model->data(m_model->index(row), ChipsModel::XPosRole).toReal(),
m_model->data(m_model->index(row), ChipsModel::YPosRole).toReal());
QColor color(m_model->data(m_model->index(row), ChipsModel::ColorRole).value<QColor>());
node->appendChildNode(new ChipNode(pos, index, color, texture));
}
return node;
}
QSGNode *ChipItem::updatePaintNode(QSGNode *node, UpdatePaintNodeData *)
{
if (!node && m_model) {
node = createChipNodes();
}
return node;
}