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variation.go
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package ffclient
import (
"fmt"
"github.com/thomaspoignant/go-feature-flag/ffexporter"
"github.com/thomaspoignant/go-feature-flag/ffuser"
"github.com/thomaspoignant/go-feature-flag/internal/flag"
"github.com/thomaspoignant/go-feature-flag/internal/flagstate"
"github.com/thomaspoignant/go-feature-flag/internal/model"
)
const errorFlagNotAvailable = "flag %v is not present or disabled"
const errorWrongVariation = "wrong variation used for flag %v"
var offlineVariationResult = model.VariationResult{VariationType: flag.VariationSDKDefault, Failed: true}
// BoolVariation return the value of the flag in boolean.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func BoolVariation(flagKey string, user ffuser.User, defaultValue bool) (bool, error) {
return ff.BoolVariation(flagKey, user, defaultValue)
}
// IntVariation return the value of the flag in int.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func IntVariation(flagKey string, user ffuser.User, defaultValue int) (int, error) {
return ff.IntVariation(flagKey, user, defaultValue)
}
// Float64Variation return the value of the flag in float64.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func Float64Variation(flagKey string, user ffuser.User, defaultValue float64) (float64, error) {
return ff.Float64Variation(flagKey, user, defaultValue)
}
// StringVariation return the value of the flag in string.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func StringVariation(flagKey string, user ffuser.User, defaultValue string) (string, error) {
return ff.StringVariation(flagKey, user, defaultValue)
}
// JSONArrayVariation return the value of the flag in []interface{}.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func JSONArrayVariation(flagKey string, user ffuser.User, defaultValue []interface{}) ([]interface{}, error) {
return ff.JSONArrayVariation(flagKey, user, defaultValue)
}
// JSONVariation return the value of the flag in map[string]interface{}.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func JSONVariation(
flagKey string, user ffuser.User, defaultValue map[string]interface{}) (map[string]interface{}, error) {
return ff.JSONVariation(flagKey, user, defaultValue)
}
// AllFlagsState return the values of all the flags for a specific user.
// If valid field is false it means that we had an error when checking the flags.
func AllFlagsState(user ffuser.User) flagstate.AllFlags {
return ff.AllFlagsState(user)
}
// BoolVariation return the value of the flag in boolean.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) BoolVariation(flagKey string, user ffuser.User, defaultValue bool) (bool, error) {
res, err := g.boolVariation(flagKey, user, defaultValue)
g.notifyVariation(flagKey, user, res.VariationResult, res.Value)
return res.Value, err
}
// IntVariation return the value of the flag in int.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) IntVariation(flagKey string, user ffuser.User, defaultValue int) (int, error) {
res, err := g.intVariation(flagKey, user, defaultValue)
g.notifyVariation(flagKey, user, res.VariationResult, res.Value)
return res.Value, err
}
// Float64Variation return the value of the flag in float64.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) Float64Variation(flagKey string, user ffuser.User, defaultValue float64) (float64, error) {
res, err := g.float64Variation(flagKey, user, defaultValue)
g.notifyVariation(flagKey, user, res.VariationResult, res.Value)
return res.Value, err
}
// StringVariation return the value of the flag in string.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) StringVariation(flagKey string, user ffuser.User, defaultValue string) (string, error) {
res, err := g.stringVariation(flagKey, user, defaultValue)
g.notifyVariation(flagKey, user, res.VariationResult, res.Value)
return res.Value, err
}
// JSONArrayVariation return the value of the flag in []interface{}.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) JSONArrayVariation(
flagKey string, user ffuser.User, defaultValue []interface{}) ([]interface{}, error) {
res, err := g.jsonArrayVariation(flagKey, user, defaultValue)
g.notifyVariation(flagKey, user, res.VariationResult, res.Value)
return res.Value, err
}
// JSONVariation return the value of the flag in map[string]interface{}.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) JSONVariation(
flagKey string, user ffuser.User, defaultValue map[string]interface{}) (map[string]interface{}, error) {
res, err := g.jsonVariation(flagKey, user, defaultValue)
g.notifyVariation(flagKey, user, res.VariationResult, res.Value)
return res.Value, err
}
// AllFlagsState return a flagstate.AllFlags that contains all the flags for a specific user.
func (g *GoFeatureFlag) AllFlagsState(user ffuser.User) flagstate.AllFlags {
flags := map[string]flag.Flag{}
if !g.config.Offline {
var err error
flags, err = g.cache.AllFlags()
if err != nil {
// empty AllFlags will set valid to false
return flagstate.AllFlags{}
}
}
allFlags := flagstate.NewAllFlags()
for key, currentFlag := range flags {
flagValue, varType := currentFlag.Value(key, user, g.config.Environment)
switch v := flagValue; v.(type) {
case int, float64, bool, string, []interface{}, map[string]interface{}:
allFlags.AddFlag(key, flagstate.NewFlagState(currentFlag.GetTrackEvents(), v, varType, false))
default:
defaultVariationName := currentFlag.GetDefaultVariation()
defaultVariationValue := currentFlag.GetVariationValue(defaultVariationName)
allFlags.AddFlag(
key, flagstate.NewFlagState(currentFlag.GetTrackEvents(), defaultVariationValue, defaultVariationName, true))
}
}
return allFlags
}
// boolVariation is the internal func that handle the logic of a variation with a bool value
// the result will always contains a valid model.BoolVarResult
func (g *GoFeatureFlag) boolVariation(flagKey string, user ffuser.User, sdkDefaultValue bool,
) (model.BoolVarResult, error) {
if g.config.Offline {
return model.BoolVarResult{Value: sdkDefaultValue, VariationResult: offlineVariationResult}, nil
}
f, err := g.getFlagFromCache(flagKey)
if err != nil {
return model.BoolVarResult{
Value: sdkDefaultValue,
VariationResult: computeVariationResult(f, flag.VariationSDKDefault, true),
}, err
}
flagValue, variationType := f.Value(flagKey, user, g.config.Environment)
res, ok := flagValue.(bool)
if !ok {
return model.BoolVarResult{
Value: sdkDefaultValue,
VariationResult: computeVariationResult(f, flag.VariationSDKDefault, true),
}, fmt.Errorf(errorWrongVariation, flagKey)
}
return model.BoolVarResult{Value: res,
VariationResult: computeVariationResult(f, variationType, false),
}, nil
}
// intVariation is the internal func that handle the logic of a variation with an int value
// the result will always contains a valid model.IntVarResult
func (g *GoFeatureFlag) intVariation(flagKey string, user ffuser.User, sdkDefaultValue int,
) (model.IntVarResult, error) {
if g.config.Offline {
return model.IntVarResult{Value: sdkDefaultValue, VariationResult: offlineVariationResult}, nil
}
f, err := g.getFlagFromCache(flagKey)
if err != nil {
return model.IntVarResult{Value: sdkDefaultValue,
VariationResult: computeVariationResult(f, flag.VariationSDKDefault, true),
}, err
}
flagValue, variationType := f.Value(flagKey, user, g.config.Environment)
res, ok := flagValue.(int)
if !ok {
// if this is a float64 we convert it to int
if resFloat, okFloat := flagValue.(float64); okFloat {
return model.IntVarResult{
Value: int(resFloat),
VariationResult: computeVariationResult(f, variationType, false),
}, nil
}
return model.IntVarResult{
Value: sdkDefaultValue,
VariationResult: computeVariationResult(f, flag.VariationSDKDefault, true),
}, fmt.Errorf(errorWrongVariation, flagKey)
}
return model.IntVarResult{Value: res,
VariationResult: computeVariationResult(f, variationType, false),
}, nil
}
// float64Variation is the internal func that handle the logic of a variation with a float64 value
// the result will always contains a valid model.Float64VarResult
func (g *GoFeatureFlag) float64Variation(flagKey string, user ffuser.User, sdkDefaultValue float64,
) (model.Float64VarResult, error) {
if g.config.Offline {
return model.Float64VarResult{Value: sdkDefaultValue, VariationResult: offlineVariationResult}, nil
}
f, err := g.getFlagFromCache(flagKey)
if err != nil {
return model.Float64VarResult{
Value: sdkDefaultValue,
VariationResult: computeVariationResult(f, flag.VariationSDKDefault, true),
}, err
}
flagValue, variationType := f.Value(flagKey, user, g.config.Environment)
res, ok := flagValue.(float64)
if !ok {
return model.Float64VarResult{
Value: sdkDefaultValue,
VariationResult: computeVariationResult(f, flag.VariationSDKDefault, true),
}, fmt.Errorf(errorWrongVariation, flagKey)
}
return model.Float64VarResult{
Value: res,
VariationResult: computeVariationResult(f, variationType, false),
}, nil
}
// stringVariation is the internal func that handle the logic of a variation with a string value
// the result will always contains a valid model.StringVarResult
func (g *GoFeatureFlag) stringVariation(flagKey string, user ffuser.User, sdkDefaultValue string,
) (model.StringVarResult, error) {
if g.config.Offline {
return model.StringVarResult{Value: sdkDefaultValue, VariationResult: offlineVariationResult}, nil
}
f, err := g.getFlagFromCache(flagKey)
if err != nil {
return model.StringVarResult{
Value: sdkDefaultValue,
VariationResult: computeVariationResult(f, flag.VariationSDKDefault, true),
}, err
}
flagValue, variationType := f.Value(flagKey, user, g.config.Environment)
res, ok := flagValue.(string)
if !ok {
return model.StringVarResult{
Value: sdkDefaultValue,
VariationResult: computeVariationResult(f, flag.VariationSDKDefault, true),
}, fmt.Errorf(errorWrongVariation, flagKey)
}
return model.StringVarResult{
Value: res,
VariationResult: computeVariationResult(f, variationType, false),
}, nil
}
// jsonArrayVariation is the internal func that handle the logic of a variation with a json value
// the result will always contains a valid model.JSONArrayVarResult
func (g *GoFeatureFlag) jsonArrayVariation(flagKey string, user ffuser.User, sdkDefaultValue []interface{},
) (model.JSONArrayVarResult, error) {
if g.config.Offline {
return model.JSONArrayVarResult{Value: sdkDefaultValue, VariationResult: offlineVariationResult}, nil
}
f, err := g.getFlagFromCache(flagKey)
if err != nil {
return model.JSONArrayVarResult{
Value: sdkDefaultValue,
VariationResult: computeVariationResult(f, flag.VariationSDKDefault, true),
}, err
}
flagValue, variationType := f.Value(flagKey, user, g.config.Environment)
res, ok := flagValue.([]interface{})
if !ok {
return model.JSONArrayVarResult{
Value: sdkDefaultValue,
VariationResult: computeVariationResult(f, flag.VariationSDKDefault, true),
}, fmt.Errorf(errorWrongVariation, flagKey)
}
return model.JSONArrayVarResult{
Value: res,
VariationResult: computeVariationResult(f, variationType, false),
}, nil
}
// jsonVariation is the internal func that handle the logic of a variation with a json value
// the result will always contains a valid model.JSONVarResult
func (g *GoFeatureFlag) jsonVariation(flagKey string, user ffuser.User, sdkDefaultValue map[string]interface{},
) (model.JSONVarResult, error) {
if g.config.Offline {
return model.JSONVarResult{Value: sdkDefaultValue, VariationResult: offlineVariationResult}, nil
}
f, err := g.getFlagFromCache(flagKey)
if err != nil {
return model.JSONVarResult{
Value: sdkDefaultValue,
VariationResult: computeVariationResult(f, flag.VariationSDKDefault, true),
}, err
}
flagValue, variationType := f.Value(flagKey, user, g.config.Environment)
res, ok := flagValue.(map[string]interface{})
if !ok {
return model.JSONVarResult{
Value: sdkDefaultValue,
VariationResult: computeVariationResult(f, flag.VariationSDKDefault, true),
}, fmt.Errorf(errorWrongVariation, flagKey)
}
return model.JSONVarResult{
Value: res,
VariationResult: computeVariationResult(f, variationType, false),
}, nil
}
// computeVariationResult is creating a model.VariationResult
func computeVariationResult(flag flag.Flag, variationType string, failed bool) model.VariationResult {
varResult := model.VariationResult{
VariationType: variationType,
Failed: failed,
}
if flag != nil {
varResult.TrackEvents = flag.GetTrackEvents()
varResult.Version = flag.GetVersion()
}
return varResult
}
// RawVariation return the raw value of the flag (without any types).
// This raw result is mostly used by software built on top of go-feature-flag such as
// go-feature-flag relay proxy.
// If you are using directly the library you should avoid calling this function.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) RawVariation(flagKey string, user ffuser.User, sdkDefaultValue interface{},
) (model.RawVarResult, error) {
if g.config.Offline {
return model.RawVarResult{Value: sdkDefaultValue, VariationResult: offlineVariationResult}, nil
}
f, err := g.getFlagFromCache(flagKey)
if err != nil {
res := model.RawVarResult{
Value: sdkDefaultValue,
VariationResult: computeVariationResult(f, flag.VariationSDKDefault, true),
}
g.notifyVariation(flagKey, user, res.VariationResult, res.Value)
return res, err
}
flagValue, variationType := f.Value(flagKey, user, g.config.Environment)
res := model.RawVarResult{
Value: flagValue,
VariationResult: computeVariationResult(f, variationType, false),
}
g.notifyVariation(flagKey, user, res.VariationResult, res.Value)
return res, nil
}
// notifyVariation is logging the evaluation result for a flag
// if no logger is provided in the configuration we are not logging anything.
func (g *GoFeatureFlag) notifyVariation(
flagKey string,
user ffuser.User,
result model.VariationResult,
value interface{}) {
if result.TrackEvents {
event := ffexporter.NewFeatureEvent(user, flagKey, value, result.VariationType, result.Failed, result.Version)
// Add event in the exporter
if g.dataExporter != nil {
g.dataExporter.AddEvent(event)
}
}
}
// getFlagFromCache try to get the flag from the cache.
// It returns an error if the cache is not init or if the flag is not present or disabled.
func (g *GoFeatureFlag) getFlagFromCache(flagKey string) (flag.Flag, error) {
flag, err := g.cache.GetFlag(flagKey)
if err != nil || flag.GetDisable() {
return flag, fmt.Errorf(errorFlagNotAvailable, flagKey)
}
return flag, nil
}