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package.json
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{
"name": "com.unity.collab-proxy",
"displayName": "Version Control",
"version": "2.7.1",
"unity": "2021.3",
"unityRelease": "0f1",
"description": "The package gives you the ability to use Unity Version Control in the Unity editor. To use Unity Version Control, a subscription is required. Learn more about how you can get started for free by visiting https://unity.com/solutions/version-control",
"dependencies": {},
"keywords": [
"backup",
"cloud",
"collab",
"collaborate",
"collaboration",
"control",
"devops",
"plastic",
"plasticscm",
"source",
"team",
"teams",
"version",
"vcs",
"uvcs"
],
"category": "Editor",
"relatedPackages": {
"com.unity.collab-proxy.tests": "2.7.1"
},
"_upm": {
"changelog": "### Added\n\n- You can now Shelve your selected Pending Changes, inspect the shelves content, and apply them to your workspace.\n- You can now Shelve your Pending Changes when switching to another branch (or changeset) and decide if you want to apply them automatically after the switch.\n- You can now create a code review from the list of branches (or changesets) opening either the Desktop App or the Unity Cloud website.\n\n### Changed\n\n- Serialize the Checkin comment and tick selection so they are kept on any domain reload and play mode.\n- Optimized incoming changes & merge to only reload the Package Manager when needed.\n- Added dedicated toolbar buttons to open the list of branches and the Branch Explorer of the Desktop App.\n- Reworded the changeset context menu \"Undo this change\" to \"Revert this file to the previous revision\" so it’s more explicit.\n- Moved the 'Unity Version Control' menu item under 'Window'/'Version Control' submenu starting from Unity 6.1.\n- Improve the Create workspace window to suggest the matching Unity Cloud project if it exists.\n\n### Fixed\n\n- Ensured ignore.conf is not being reformatted when adding or removing an ignore rule, so it keeps empty lines and comments.\n- Fixed missing checked-out for renamed assets.\n- Fixed rename asset leaves 'Added' + 'Remove locally' status instead of 'Moved'.\n- Fixed console error GUI Error: Invalid GUILayout state in PlasticWindow view which is caused under some circumstances.\n- Fixed null exception on entering in Play Mode before creating the workspace.\n- Fixed lock statuses to correctly refresh in Project View and Inspector after merging.\n- Fixed a performance issue by preventing the ConfigureLogging call on every domain reload when Unity Version Control is not used, reducing the load time by ~200ms. .\n- Fixed the create branch operation to work in Gluon mode which uses partial workspaces."
},
"upmCi": {
"footprint": "a271481df632f0f2607e5ec547083d5c264bc79c"
},
"documentationUrl": "https://docs.unity3d.com/Packages/[email protected]/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/com.unity.cloud.collaborate.git",
"type": "git",
"revision": "cf9c21f84be18cbe2d6a93ec7cfbeb01b4310bbe"
}
}