diff --git a/docs/api/en/textures/DepthTexture.html b/docs/api/en/textures/DepthTexture.html index 4677ecffdf0bc5..66ae774f38c20c 100644 --- a/docs/api/en/textures/DepthTexture.html +++ b/docs/api/en/textures/DepthTexture.html @@ -64,33 +64,33 @@
Either [page:Textures DepthFormat] (default) or [page:Textures DepthStencilFormat].
See [page:Textures format constants] for details.
Default is [page:Textures THREE.UnsignedShortType] when using [page:Textures DepthFormat] and [page:Textures THREE.UnsignedInt248Type] when using [page:Textures DepthStencilFormat].
See [page:Textures format constants] for details.
How the texture is sampled when a texel covers more than one pixel. The default is [page:Textures THREE.NearestFilter]. See [page:Textures magnification filter constants] for other choices.
-How the texture is sampled when a texel covers less than one pixel. The default is [page:Textures THREE.NearestFilter]. See [page:Textures magnification filter constants] for other choices.
-Depth textures do not need to be flipped so this is *false* by default.
diff --git a/docs/api/zh/textures/DepthTexture.html b/docs/api/zh/textures/DepthTexture.html index f2c258a6dd0b44..96f3493664f058 100644 --- a/docs/api/zh/textures/DepthTexture.html +++ b/docs/api/zh/textures/DepthTexture.html @@ -63,38 +63,38 @@
[page:Textures DepthFormat](默认值)或者[page:Textures DepthStencilFormat]中的一个。
请参阅[page:Textures format constants]来了解详细信息。
Default is [page:Textures THREE.UnsignedShortType] when using [page:Textures DepthFormat] and [page:Textures THREE.UnsignedInt248Type] when using [page:Textures DepthStencilFormat].
请参阅[page:Textures format constants]来了解详细信息。
当一个纹素覆盖大于一个像素时,贴图将如何采样。 其默认值为[page:Textures THREE.NearestFilter]。 请参阅[page:Textures magnification filter constants](放大滤镜常量)来了解其他选项。
-当一个纹素覆盖小于一个像素时,贴图将如何采样。 其默认值为[page:Textures THREE.NearestFilter]。 请参阅[page:Textures minification filter constants](缩小滤镜常量)来了解其他选项。
-深度贴图不需要被翻转,因此其默认值为*false*。
-深度贴图不使用mipmap。