From 8badf776ea0c098c14c6359b0fb38e5d4918c6fc Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Fri, 20 Dec 2019 11:28:33 -0800 Subject: [PATCH] Docs: Removed internal is* properties. --- docs/api/en/cameras/Camera.html | 7 ------- docs/api/en/cameras/OrthographicCamera.html | 7 ------- docs/api/en/cameras/PerspectiveCamera.html | 7 ------- docs/api/en/core/BufferAttribute.html | 7 ------- docs/api/en/core/BufferGeometry.html | 7 ------- docs/api/en/core/Geometry.html | 7 ------- docs/api/en/core/InstancedBufferAttribute.html | 5 ----- docs/api/en/core/InstancedBufferGeometry.html | 5 ----- docs/api/en/core/InstancedInterleavedBuffer.html | 5 ----- docs/api/en/core/InterleavedBuffer.html | 5 ----- docs/api/en/core/InterleavedBufferAttribute.html | 5 ----- docs/api/en/core/Object3D.html | 7 ------- docs/api/en/extras/core/Font.html | 7 ------- docs/api/en/extras/curves/ArcCurve.html | 7 ------- docs/api/en/extras/curves/CatmullRomCurve3.html | 7 ------- docs/api/en/extras/curves/CubicBezierCurve.html | 7 ------- docs/api/en/extras/curves/CubicBezierCurve3.html | 7 ------- docs/api/en/extras/curves/EllipseCurve.html | 7 ------- docs/api/en/extras/curves/LineCurve.html | 7 ------- docs/api/en/extras/curves/LineCurve3.html | 7 ------- docs/api/en/extras/curves/QuadraticBezierCurve.html | 8 -------- docs/api/en/extras/curves/QuadraticBezierCurve3.html | 7 ------- docs/api/en/extras/curves/SplineCurve.html | 7 ------- docs/api/en/lights/AmbientLight.html | 9 --------- docs/api/en/lights/DirectionalLight.html | 8 -------- docs/api/en/lights/HemisphereLight.html | 7 ------- docs/api/en/lights/Light.html | 7 ------- docs/api/en/lights/PointLight.html | 7 ------- docs/api/en/lights/RectAreaLight.html | 7 ------- docs/api/en/lights/SpotLight.html | 7 ------- docs/api/en/lights/shadows/SpotLightShadow.html | 7 ------- docs/api/en/materials/LineBasicMaterial.html | 7 ------- docs/api/en/materials/LineDashedMaterial.html | 7 ------- docs/api/en/materials/Material.html | 7 ------- docs/api/en/materials/MeshBasicMaterial.html | 7 ------- docs/api/en/materials/MeshDepthMaterial.html | 7 ------- docs/api/en/materials/MeshDistanceMaterial.html | 7 ------- docs/api/en/materials/MeshLambertMaterial.html | 7 ------- docs/api/en/materials/MeshMatcapMaterial.html | 7 ------- docs/api/en/materials/MeshNormalMaterial.html | 7 ------- docs/api/en/materials/MeshPhongMaterial.html | 7 ------- docs/api/en/materials/MeshPhysicalMaterial.html | 7 ------- docs/api/en/materials/MeshStandardMaterial.html | 7 ------- docs/api/en/materials/MeshToonMaterial.html | 7 ------- docs/api/en/materials/PointsMaterial.html | 7 ------- docs/api/en/materials/RawShaderMaterial.html | 7 ------- docs/api/en/materials/ShaderMaterial.html | 7 ------- docs/api/en/materials/ShadowMaterial.html | 7 ------- docs/api/en/math/Box3.html | 7 ------- docs/api/en/math/Color.html | 7 ------- docs/api/en/math/Euler.html | 7 ------- docs/api/en/math/Matrix3.html | 7 ------- docs/api/en/math/Matrix4.html | 7 ------- docs/api/en/math/Quaternion.html | 7 ------- docs/api/en/math/Vector2.html | 7 ------- docs/api/en/math/Vector3.html | 7 ------- docs/api/en/math/Vector4.html | 7 ------- docs/api/en/objects/Bone.html | 7 ------- docs/api/en/objects/Line.html | 7 ------- docs/api/en/objects/LineLoop.html | 7 ------- docs/api/en/objects/LineSegments.html | 7 ------- docs/api/en/objects/Mesh.html | 7 ------- docs/api/en/objects/Points.html | 7 ------- docs/api/en/objects/SkinnedMesh.html | 7 ------- docs/api/en/objects/Sprite.html | 7 ------- docs/api/en/textures/Texture.html | 7 ------- docs/api/zh/cameras/Camera.html | 9 --------- docs/api/zh/cameras/OrthographicCamera.html | 6 ------ docs/api/zh/cameras/PerspectiveCamera.html | 9 --------- docs/api/zh/core/BufferAttribute.html | 7 ------- docs/api/zh/core/BufferGeometry.html | 7 ------- docs/api/zh/core/Geometry.html | 7 ------- docs/api/zh/core/InstancedBufferAttribute.html | 5 ----- docs/api/zh/core/InstancedBufferGeometry.html | 5 ----- docs/api/zh/core/InstancedInterleavedBuffer.html | 5 ----- docs/api/zh/core/InterleavedBufferAttribute.html | 5 ----- docs/api/zh/core/Object3D.html | 7 ------- docs/api/zh/extras/core/Font.html | 8 -------- docs/api/zh/extras/curves/ArcCurve.html | 7 ------- docs/api/zh/extras/curves/CatmullRomCurve3.html | 7 ------- docs/api/zh/extras/curves/CubicBezierCurve.html | 8 -------- docs/api/zh/extras/curves/CubicBezierCurve3.html | 7 ------- docs/api/zh/extras/curves/EllipseCurve.html | 7 ------- docs/api/zh/extras/curves/LineCurve.html | 8 -------- docs/api/zh/extras/curves/LineCurve3.html | 8 -------- docs/api/zh/extras/curves/QuadraticBezierCurve.html | 8 -------- docs/api/zh/extras/curves/QuadraticBezierCurve3.html | 7 ------- docs/api/zh/extras/curves/SplineCurve.html | 7 ------- docs/api/zh/lights/AmbientLight.html | 8 -------- docs/api/zh/lights/DirectionalLight.html | 7 ------- docs/api/zh/lights/HemisphereLight.html | 7 ------- docs/api/zh/lights/Light.html | 7 ------- docs/api/zh/lights/PointLight.html | 7 ------- docs/api/zh/lights/RectAreaLight.html | 7 ------- docs/api/zh/lights/SpotLight.html | 7 ------- docs/api/zh/lights/shadows/SpotLightShadow.html | 7 ------- docs/api/zh/materials/LineBasicMaterial.html | 5 ----- docs/api/zh/materials/LineDashedMaterial.html | 6 ------ docs/api/zh/materials/Material.html | 6 ------ docs/api/zh/materials/MeshBasicMaterial.html | 6 ------ docs/api/zh/materials/MeshDepthMaterial.html | 6 ------ docs/api/zh/materials/MeshDistanceMaterial.html | 6 ------ docs/api/zh/materials/MeshLambertMaterial.html | 6 ------ docs/api/zh/materials/MeshMatcapMaterial.html | 7 ------- docs/api/zh/materials/MeshNormalMaterial.html | 6 ------ docs/api/zh/materials/MeshPhongMaterial.html | 6 ------ docs/api/zh/materials/MeshPhysicalMaterial.html | 6 ------ docs/api/zh/materials/MeshStandardMaterial.html | 5 ----- docs/api/zh/materials/MeshToonMaterial.html | 7 ------- docs/api/zh/materials/PointsMaterial.html | 6 ------ docs/api/zh/materials/RawShaderMaterial.html | 6 ------ docs/api/zh/materials/ShaderMaterial.html | 5 ----- docs/api/zh/materials/ShadowMaterial.html | 5 ----- docs/api/zh/math/Box3.html | 7 ------- docs/api/zh/math/Color.html | 7 ------- docs/api/zh/math/Euler.html | 7 ------- docs/api/zh/math/Matrix3.html | 7 ------- docs/api/zh/math/Matrix4.html | 7 ------- docs/api/zh/math/Quaternion.html | 7 ------- docs/api/zh/math/Vector2.html | 7 ------- docs/api/zh/math/Vector3.html | 7 ------- docs/api/zh/math/Vector4.html | 7 ------- docs/api/zh/objects/Bone.html | 6 ------ docs/api/zh/objects/Line.html | 8 -------- docs/api/zh/objects/LineLoop.html | 6 ------ docs/api/zh/objects/LineSegments.html | 6 ------ docs/api/zh/objects/Mesh.html | 6 ------ docs/api/zh/objects/Points.html | 5 ----- docs/api/zh/objects/SkinnedMesh.html | 6 ------ docs/api/zh/objects/Sprite.html | 6 ------ docs/api/zh/textures/Texture.html | 7 ------- docs/examples/en/objects/Lensflare.html | 7 ------- docs/examples/zh/objects/Lensflare.html | 7 ------- 133 files changed, 900 deletions(-) diff --git a/docs/api/en/cameras/Camera.html b/docs/api/en/cameras/Camera.html index b941135061bdb5..871f8e98b6772d 100644 --- a/docs/api/en/cameras/Camera.html +++ b/docs/api/en/cameras/Camera.html @@ -30,13 +30,6 @@

[name]()

Properties

See the base [page:Object3D] class for common properties.

-

[property:Boolean isCamera]

-

- Used to check whether this or derived classes are cameras. Default is *true*.

- - You should not change this, as it used internally by the renderer for optimisation. -

-

[property:Layers layers]

The [page:Layers layers] that the camera is a member of. This is an inherited diff --git a/docs/api/en/cameras/OrthographicCamera.html b/docs/api/en/cameras/OrthographicCamera.html index 3e622af47e9550..92d2fad5af5971 100644 --- a/docs/api/en/cameras/OrthographicCamera.html +++ b/docs/api/en/cameras/OrthographicCamera.html @@ -71,13 +71,6 @@

[property:Float far]

The valid range is between the current value of the [page:.near near] plane and infinity.

-

[property:Boolean isOrthographicCamera]

-

- Used to test whether this or derived classes are OrthographicCameras. Default is *true*.

- - This should not be changed as it is used internally by the renderer for optimisation. -

-

[property:Float left]

Camera frustum left plane.

diff --git a/docs/api/en/cameras/PerspectiveCamera.html b/docs/api/en/cameras/PerspectiveCamera.html index 37461368e326dd..f20c4629b0271f 100644 --- a/docs/api/en/cameras/PerspectiveCamera.html +++ b/docs/api/en/cameras/PerspectiveCamera.html @@ -77,13 +77,6 @@

[property:Float focus]

[property:Float fov]

Camera frustum vertical field of view, from bottom to top of view, in degrees. Default is *50*.

-

[property:Boolean isPerspectiveCamera]

-

- Used to test whether this or derived classes are PerspectiveCameras. Default is *true*.

- - This should not be changed as it is used internally by the renderer for optimisation. -

-

[property:Float near]

diff --git a/docs/api/en/core/BufferAttribute.html b/docs/api/en/core/BufferAttribute.html index fac9a04e82a9a2..0fd7a244508810 100644 --- a/docs/api/en/core/BufferAttribute.html +++ b/docs/api/en/core/BufferAttribute.html @@ -58,13 +58,6 @@

[property:Integer count]

then this will count the number of such vectors stored.

-

[property:Boolean isBufferAttribute]

-

- Used to check whether this or derived classes are BufferAttributes. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Integer itemSize]

The length of vectors that are being stored in the [page:BufferAttribute.array array].

diff --git a/docs/api/en/core/BufferGeometry.html b/docs/api/en/core/BufferGeometry.html index 94e347f43ba629..9cbd5db001e559 100644 --- a/docs/api/en/core/BufferGeometry.html +++ b/docs/api/en/core/BufferGeometry.html @@ -132,13 +132,6 @@

[property:BufferAttribute index]

Default is *null*.

-

[property:Boolean isBufferGeometry]

-

- Used to check whether this or derived classes are BufferGeometries. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Object morphAttributes]

Hashmap of [page:BufferAttribute]s holding details of the geometry's [page:Geometry.morphTargets morphTargets]. diff --git a/docs/api/en/core/Geometry.html b/docs/api/en/core/Geometry.html index 7fda1bc3c38a74..3527ebd81aaa2e 100644 --- a/docs/api/en/core/Geometry.html +++ b/docs/api/en/core/Geometry.html @@ -98,13 +98,6 @@

[property:Array faceVertexUvs]

[property:Integer id]

Unique number for this geometry instance.

-

[property:Boolean isGeometry]

-

- Used to check whether this or derived classes are Geometries. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:array lineDistances]

An array containing distances between vertices for Line geometries. diff --git a/docs/api/en/core/InstancedBufferAttribute.html b/docs/api/en/core/InstancedBufferAttribute.html index 5b1a0efa556d65..4b5cb475905574 100644 --- a/docs/api/en/core/InstancedBufferAttribute.html +++ b/docs/api/en/core/InstancedBufferAttribute.html @@ -29,11 +29,6 @@

[property:Number meshPerAttribute]

Default is *1*.

-

[property:Boolean isInstancedBufferAttribute]

-

- Default is *true*. -

-

Methods

See [page:BufferAttribute] for inherited methods.

diff --git a/docs/api/en/core/InstancedBufferGeometry.html b/docs/api/en/core/InstancedBufferGeometry.html index d945136343609c..18181f9dc14ff0 100644 --- a/docs/api/en/core/InstancedBufferGeometry.html +++ b/docs/api/en/core/InstancedBufferGeometry.html @@ -29,11 +29,6 @@

[property:Number maxInstancedCount]

Default is *undefined*.

-

[property:Boolean isInstancedBufferGeometry]

-

- Default is *true*. -

-

Methods

See [page:BufferAttribute] for inherited methods.

diff --git a/docs/api/en/core/InstancedInterleavedBuffer.html b/docs/api/en/core/InstancedInterleavedBuffer.html index 1577d4218565f1..1783bf00289279 100644 --- a/docs/api/en/core/InstancedInterleavedBuffer.html +++ b/docs/api/en/core/InstancedInterleavedBuffer.html @@ -31,11 +31,6 @@

[property:Number meshPerAttribute]

Default is *1*.

-

[property:Boolean isInstancedInterleavedBuffer]

-

- Default is *true*. -

-

Methods

See [page:InterleavedBuffer] for inherited methods. diff --git a/docs/api/en/core/InterleavedBuffer.html b/docs/api/en/core/InterleavedBuffer.html index 5f00e5f05f4af1..de462be7daee6d 100644 --- a/docs/api/en/core/InterleavedBuffer.html +++ b/docs/api/en/core/InterleavedBuffer.html @@ -64,11 +64,6 @@

[property:Integer version]

A version number, incremented every time the needsUpdate property is set to true.

-

[property:Boolean isInterleavedBuffer]

-

- Default is *true*. -

-

[property:Boolean needsUpdate]

Default is *false*. Setting this to true increments [page:InterleavedBuffer.version version]. diff --git a/docs/api/en/core/InterleavedBufferAttribute.html b/docs/api/en/core/InterleavedBufferAttribute.html index f15cc56f1cc2d4..14f4fa113bc3f8 100644 --- a/docs/api/en/core/InterleavedBufferAttribute.html +++ b/docs/api/en/core/InterleavedBufferAttribute.html @@ -55,11 +55,6 @@

[property:Boolean normalized]

Default is *false*.

-

[property:Boolean isInterleavedBufferAttribute]

-

- Default is *true*. -

-

Methods

[method:this applyMatrix4]( [param:Matrix4 m] )

diff --git a/docs/api/en/core/Object3D.html b/docs/api/en/core/Object3D.html index 0cf5981398a71d..0c713fc77659cd 100644 --- a/docs/api/en/core/Object3D.html +++ b/docs/api/en/core/Object3D.html @@ -58,13 +58,6 @@

[property:Boolean frustumCulled]

[property:Integer id]

readonly – Unique number for this object instance.

-

[property:Boolean isObject3D]

-

- Used to check whether this or derived classes are Object3Ds. Default is *true*.

- - You should not change this, as it is used internally for optimisation. -

-

[property:Layers layers]

The layer membership of the object. The object is only visible if it has at least one diff --git a/docs/api/en/extras/core/Font.html b/docs/api/en/extras/core/Font.html index 849af7d254ad03..2d17d18599bfa9 100644 --- a/docs/api/en/extras/core/Font.html +++ b/docs/api/en/extras/core/Font.html @@ -37,13 +37,6 @@

Properties

[property:array data]

The JSON data passed in the constructor.

-

[property:Boolean isFont]

-

- Used to check whether this or derived classes are fonts. Default is *true*.

- - You should not change this, as it used internally by the renderer for optimisation. -

-

Methods

[method:null generateShapes]( [param:String text], [param:Float size] )

diff --git a/docs/api/en/extras/curves/ArcCurve.html b/docs/api/en/extras/curves/ArcCurve.html index b10dde7e160775..5201b4447c4d34 100644 --- a/docs/api/en/extras/curves/ArcCurve.html +++ b/docs/api/en/extras/curves/ArcCurve.html @@ -17,13 +17,6 @@

[name]

Properties

See the [page:EllipseCurve] class for common properties.

-

[property:Boolean isArcCurve]

-

- Used to check whether this or derived classes are ArcCurves. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

Source

diff --git a/docs/api/en/extras/curves/CatmullRomCurve3.html b/docs/api/en/extras/curves/CatmullRomCurve3.html index e40811aae54b8f..598dde4f056387 100644 --- a/docs/api/en/extras/curves/CatmullRomCurve3.html +++ b/docs/api/en/extras/curves/CatmullRomCurve3.html @@ -53,13 +53,6 @@

[name]( [param:Array points], [param:Boolean closed], [param:String curveTyp

Properties

See the base [page:Curve] class for common properties.

-

[property:Boolean isCatmullRomCurve3]

-

- Used to check whether this or derived classes are CatmullRomCurve3s. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Array points]

The array of [page:Vector3] points that define the curve. It needs at least two entries.

diff --git a/docs/api/en/extras/curves/CubicBezierCurve.html b/docs/api/en/extras/curves/CubicBezierCurve.html index 69e2df8493254b..3798503652bb89 100644 --- a/docs/api/en/extras/curves/CubicBezierCurve.html +++ b/docs/api/en/extras/curves/CubicBezierCurve.html @@ -51,13 +51,6 @@

[name] ( [param:Vector2 v0], [param:Vector2 v1], [param:Vector2 v2], [param:

Properties

See the base [page:Curve] class for common properties.

-

[property:Boolean isCubicBezierCurve]

-

- Used to check whether this or derived classes are CubicBezierCurves. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Vector2 v0]

The starting point.

diff --git a/docs/api/en/extras/curves/CubicBezierCurve3.html b/docs/api/en/extras/curves/CubicBezierCurve3.html index b8476f659f2889..2279f4439da6a4 100644 --- a/docs/api/en/extras/curves/CubicBezierCurve3.html +++ b/docs/api/en/extras/curves/CubicBezierCurve3.html @@ -52,13 +52,6 @@

[name]( [param:Vector3 v0], [param:Vector3 v1], [param:Vector3 v2], [param:V

Properties

See the base [page:Curve] class for common properties.

-

[property:Boolean isCubicBezierCurve3]

-

- Used to check whether this or derived classes are CubicBezierCurve3s. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Vector2 v0]

The starting point.

diff --git a/docs/api/en/extras/curves/EllipseCurve.html b/docs/api/en/extras/curves/EllipseCurve.html index e3cd07eb03cbb0..a2fb5841a34bb8 100644 --- a/docs/api/en/extras/curves/EllipseCurve.html +++ b/docs/api/en/extras/curves/EllipseCurve.html @@ -55,13 +55,6 @@

[name]( [param:Float aX], [param:Float aY], [param:Float xRadius], [param:Fl

Properties

See the base [page:Curve] class for common properties.

-

[property:Boolean isEllipseCurve]

-

- Used to check whether this or derived classes are EllipseCurves. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Float aX]

The X center of the ellipse.

diff --git a/docs/api/en/extras/curves/LineCurve.html b/docs/api/en/extras/curves/LineCurve.html index 0b723743dfad66..f16102dd36f8bb 100644 --- a/docs/api/en/extras/curves/LineCurve.html +++ b/docs/api/en/extras/curves/LineCurve.html @@ -27,13 +27,6 @@

[name]( [param:Vector2 v1], [param:Vector2 v2] )

Properties

See the base [page:Curve] class for common properties.

-

[property:Boolean isLineCurve]

-

- Used to check whether this or derived classes are LineCurves. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Vector2 v1]

The start point.

diff --git a/docs/api/en/extras/curves/LineCurve3.html b/docs/api/en/extras/curves/LineCurve3.html index df45b8ef3a79b0..b10aa050676c82 100644 --- a/docs/api/en/extras/curves/LineCurve3.html +++ b/docs/api/en/extras/curves/LineCurve3.html @@ -27,13 +27,6 @@

[name]( [param:Vector3 v1], [param:Vector3 v2] )

Properties

See the base [page:Curve] class for common properties.

-

[property:Boolean isLineCurve3]

-

- Used to check whether this or derived classes are LineCurve3s. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Vector3 v1]

The start point.

diff --git a/docs/api/en/extras/curves/QuadraticBezierCurve.html b/docs/api/en/extras/curves/QuadraticBezierCurve.html index 86b8edf56a30e4..39e5c6efd4d466 100644 --- a/docs/api/en/extras/curves/QuadraticBezierCurve.html +++ b/docs/api/en/extras/curves/QuadraticBezierCurve.html @@ -50,14 +50,6 @@

[name]( [param:Vector2 v0], [param:Vector2 v1], [param:Vector2 v2] )

Properties

See the base [page:Curve] class for common properties.

-

[property:Boolean isQuadraticBezierCurve]

-

- Used to check whether this or derived classes are QuadraticBezierCurves. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

- -

[property:Vector2 v0]

The startpoint.

diff --git a/docs/api/en/extras/curves/QuadraticBezierCurve3.html b/docs/api/en/extras/curves/QuadraticBezierCurve3.html index 3298a8e3410e44..0222b20eb30f87 100644 --- a/docs/api/en/extras/curves/QuadraticBezierCurve3.html +++ b/docs/api/en/extras/curves/QuadraticBezierCurve3.html @@ -51,13 +51,6 @@

[name]( [param:Vector3 v0], [param:Vector3 v1], [param:Vector3 v2] )

Properties

See the base [page:Curve] class for common properties.

-

[property:Boolean isQuadraticBezierCurve3]

-

- Used to check whether this or derived classes are QuadraticBezierCurve3s. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Vector3 v0]

The startpoint.

diff --git a/docs/api/en/extras/curves/SplineCurve.html b/docs/api/en/extras/curves/SplineCurve.html index 19919a864c729f..201aaf9d83a4d1 100644 --- a/docs/api/en/extras/curves/SplineCurve.html +++ b/docs/api/en/extras/curves/SplineCurve.html @@ -48,13 +48,6 @@

[name]( [param:Array points] )

Properties

See the base [page:Curve] class for common properties.

-

[property:Boolean isSplineCurve]

-

- Used to check whether this or derived classes are SplineCurves. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Array points]

The array of [page:Vector2] points that define the curve.

diff --git a/docs/api/en/lights/AmbientLight.html b/docs/api/en/lights/AmbientLight.html index 8bdc8d47b424a0..694ca8e1f65f80 100644 --- a/docs/api/en/lights/AmbientLight.html +++ b/docs/api/en/lights/AmbientLight.html @@ -49,15 +49,6 @@

[property:Boolean castShadow]

-

[property:Boolean isAmbientLight]

-

- Used to check whether this or derived classes are ambient lights. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

- - -

Methods

See the base [page:Light Light] class for common methods. diff --git a/docs/api/en/lights/DirectionalLight.html b/docs/api/en/lights/DirectionalLight.html index b2f511a3c2a1b7..b267c77ce90bfb 100644 --- a/docs/api/en/lights/DirectionalLight.html +++ b/docs/api/en/lights/DirectionalLight.html @@ -76,14 +76,6 @@

[property:Boolean castShadow]

The default is *false*.

-

[property:Boolean isDirectionalLight]

-

- Used to check whether this or derived classes are directional lights. Default is *true*.

- - You should not change this, as it is used internally for optimisation. -

- -

[property:Vector3 position]

This is set equal to [page:Object3D.DefaultUp] (0, 1, 0), so that the light shines from the top down. diff --git a/docs/api/en/lights/HemisphereLight.html b/docs/api/en/lights/HemisphereLight.html index 632cc8e17e4506..f7a4375dcbc3d9 100644 --- a/docs/api/en/lights/HemisphereLight.html +++ b/docs/api/en/lights/HemisphereLight.html @@ -68,13 +68,6 @@

[property:Float groundColor]

Default is a new [page:Color] set to white (0xffffff).

-

[property:Boolean isHemisphereLight]

-

- Used to check whether this or derived classes are hemisphere lights. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Vector3 position]

This is set equal to [page:Object3D.DefaultUp] (0, 1, 0), so that the light shines from the top down. diff --git a/docs/api/en/lights/Light.html b/docs/api/en/lights/Light.html index 1d69fc0ef27403..951351410b709a 100644 --- a/docs/api/en/lights/Light.html +++ b/docs/api/en/lights/Light.html @@ -47,13 +47,6 @@

[property:Float intensity]

Default - *1.0*.

-

[property:Boolean isLight]

-

- Used to check whether this or derived classes are lights. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

Methods

diff --git a/docs/api/en/lights/PointLight.html b/docs/api/en/lights/PointLight.html index c61e6a19b250aa..5fad479442b892 100644 --- a/docs/api/en/lights/PointLight.html +++ b/docs/api/en/lights/PointLight.html @@ -80,13 +80,6 @@

[property:Float distance]

Default is *0.0*.

-

[property:Boolean isPointLight]

-

- Used to check whether this or derived classes are point lights. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Float power]

The light's power.
diff --git a/docs/api/en/lights/RectAreaLight.html b/docs/api/en/lights/RectAreaLight.html index 12cad3af43e558..15197bf2bcbcfe 100644 --- a/docs/api/en/lights/RectAreaLight.html +++ b/docs/api/en/lights/RectAreaLight.html @@ -65,13 +65,6 @@

Properties

See the base [page:Light Light] class for common properties.

-

[property:Boolean isRectAreaLight]

-

- Used to check whether this or derived classes are RectAreaLights. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

Methods

See the base [page:Light Light] class for common methods. diff --git a/docs/api/en/lights/SpotLight.html b/docs/api/en/lights/SpotLight.html index 517c2a78ca0f90..198574461826a1 100644 --- a/docs/api/en/lights/SpotLight.html +++ b/docs/api/en/lights/SpotLight.html @@ -123,13 +123,6 @@

[property:Float distance]

Default is *0.0*.

-

[property:Boolean isSpotLight]

-

- Used to check whether this or derived classes are spot lights. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Float penumbra]

Percent of the spotlight cone that is attenuated due to penumbra. Takes values between diff --git a/docs/api/en/lights/shadows/SpotLightShadow.html b/docs/api/en/lights/shadows/SpotLightShadow.html index 96ffedf3aece25..d2bb006ea5e31e 100644 --- a/docs/api/en/lights/shadows/SpotLightShadow.html +++ b/docs/api/en/lights/shadows/SpotLightShadow.html @@ -79,13 +79,6 @@

[property:Camera camera]

-

[property:Boolean isSpotLightShadow]

-

- Used to check whether this or derived classes are spot light shadows. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

Methods

See the base [page:LightShadow LightShadow] class for common methods. diff --git a/docs/api/en/materials/LineBasicMaterial.html b/docs/api/en/materials/LineBasicMaterial.html index 56fa6abe4187f1..8a2d95f42f4d4e 100644 --- a/docs/api/en/materials/LineBasicMaterial.html +++ b/docs/api/en/materials/LineBasicMaterial.html @@ -60,13 +60,6 @@

Properties

[property:Color color]

[page:Color] of the material, by default set to white (0xffffff).

-

[property:Boolean isLineBasicMaterial]

-

- Used to check whether this or derived classes are line basic materials. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Float linewidth]

Controls line thickness. Default is *1*.

diff --git a/docs/api/en/materials/LineDashedMaterial.html b/docs/api/en/materials/LineDashedMaterial.html index b5f887265cb18e..e5508d25717c62 100644 --- a/docs/api/en/materials/LineDashedMaterial.html +++ b/docs/api/en/materials/LineDashedMaterial.html @@ -55,13 +55,6 @@

[property:number dashSize]

[property:number gapSize]

The size of the gap. Default is *1*.

-

[property:Boolean isLineDashedMaterial]

-

- Used to check whether this or derived classes are line dashed materials. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Float linewidth]

Controls line thickness. Default is *1*.

diff --git a/docs/api/en/materials/Material.html b/docs/api/en/materials/Material.html index 72dde46562422b..09db0f2131416e 100644 --- a/docs/api/en/materials/Material.html +++ b/docs/api/en/materials/Material.html @@ -174,13 +174,6 @@

[property:Boolean fog]

[property:Integer id]

Unique number for this material instance.

-

[property:Boolean isMaterial]

-

- Used to check whether this or derived classes are materials. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:String name]

Optional name of the object (doesn't need to be unique). Default is an empty string.

diff --git a/docs/api/en/materials/MeshBasicMaterial.html b/docs/api/en/materials/MeshBasicMaterial.html index 4bfc90261be53d..498f58dd56bb2c 100644 --- a/docs/api/en/materials/MeshBasicMaterial.html +++ b/docs/api/en/materials/MeshBasicMaterial.html @@ -81,13 +81,6 @@

[property:Integer combine]

blend between the two colors.

-

[property:Boolean isMeshBasicMaterial]

-

- Used to check whether this or derived classes are mesh basic materials. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:TextureCube envMap]

The environment map. Default is null.

diff --git a/docs/api/en/materials/MeshDepthMaterial.html b/docs/api/en/materials/MeshDepthMaterial.html index adfbc5ace274b3..a69e9bf69958f2 100644 --- a/docs/api/en/materials/MeshDepthMaterial.html +++ b/docs/api/en/materials/MeshDepthMaterial.html @@ -82,13 +82,6 @@

[property:Float displacementBias]

[property:Boolean fog]

Whether the material is affected by fog. Default is *false*.

-

[property:Boolean isMeshDepthMaterial]

-

- Used to check whether this or derived classes are mesh depth materials. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Texture map]

The color map. Default is null.

diff --git a/docs/api/en/materials/MeshDistanceMaterial.html b/docs/api/en/materials/MeshDistanceMaterial.html index ad96cf67af1142..bfea4e376e74b9 100644 --- a/docs/api/en/materials/MeshDistanceMaterial.html +++ b/docs/api/en/materials/MeshDistanceMaterial.html @@ -91,13 +91,6 @@

[property:Float farDistance]

[property:Boolean fog]

Whether the material is affected by fog. Default is *false*.

-

[property:Boolean isMeshDistanceMaterial]

-

- Used to check whether this or derived classes are mesh depth materials. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Texture map]

The color map. Default is null.

diff --git a/docs/api/en/materials/MeshLambertMaterial.html b/docs/api/en/materials/MeshLambertMaterial.html index 7fef6a8dd103f8..8c0fb699ac1ef3 100644 --- a/docs/api/en/materials/MeshLambertMaterial.html +++ b/docs/api/en/materials/MeshLambertMaterial.html @@ -111,13 +111,6 @@

[property:Float emissiveIntensity]

[property:TextureCube envMap]

The environment map. Default is null.

-

[property:Boolean isMeshLambertMaterial]

-

- Used to check whether this or derived classes are mesh Lambert materials. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Texture lightMap]

The light map. Default is null. The lightMap requires a second set of UVs.

diff --git a/docs/api/en/materials/MeshMatcapMaterial.html b/docs/api/en/materials/MeshMatcapMaterial.html index aa4d4a2f8bd02b..e7007b746d2ec1 100644 --- a/docs/api/en/materials/MeshMatcapMaterial.html +++ b/docs/api/en/materials/MeshMatcapMaterial.html @@ -96,13 +96,6 @@

[property:Float displacementBias]

Without a displacement map set, this value is not applied. Default is 0.

-

[property:Boolean isMeshMatcapMaterial]

-

- Used to check whether this or derived classes are mesh Matcap materials. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Texture map]

The color map. Default is null. The texture map color is modulated by the diffuse [page:.color].

diff --git a/docs/api/en/materials/MeshNormalMaterial.html b/docs/api/en/materials/MeshNormalMaterial.html index d2aae0d9b1f58c..4892aa5d38b9b0 100644 --- a/docs/api/en/materials/MeshNormalMaterial.html +++ b/docs/api/en/materials/MeshNormalMaterial.html @@ -79,13 +79,6 @@

[property:Float displacementBias]

[property:Boolean fog]

Whether the material is affected by fog. Default is *false*.

-

[property:Boolean isMeshNormalMaterial]

-

- Used to check whether this or derived classes are mesh normal materials. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:boolean morphNormals]

Defines whether the material uses morphNormals. Set as true to pass morphNormal diff --git a/docs/api/en/materials/MeshPhongMaterial.html b/docs/api/en/materials/MeshPhongMaterial.html index 8521f19e13d75b..5ff348125944c9 100644 --- a/docs/api/en/materials/MeshPhongMaterial.html +++ b/docs/api/en/materials/MeshPhongMaterial.html @@ -143,13 +143,6 @@

[property:Float emissiveIntensity]

[property:TextureCube envMap]

The environment map. Default is null.

-

[property:Boolean isMeshPhongMaterial]

-

- Used to check whether this or derived classes are mesh Phong materials. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Texture lightMap]

The light map. Default is null. The lightMap requires a second set of UVs.

diff --git a/docs/api/en/materials/MeshPhysicalMaterial.html b/docs/api/en/materials/MeshPhysicalMaterial.html index afbc6a5227e28d..0b25d33a12ffbf 100644 --- a/docs/api/en/materials/MeshPhysicalMaterial.html +++ b/docs/api/en/materials/MeshPhysicalMaterial.html @@ -63,13 +63,6 @@

[property:Float clearcoat]

[property:Float clearcoatRoughness]

How rough the clearcoat appears, from *0.0* to *1.0*. Default is *0.0*.

-

[property:Boolean isMeshPhysicalMaterial]

-

- Used to check whether this or derived classes are mesh physical materials. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Object defines]

An object of the form: diff --git a/docs/api/en/materials/MeshStandardMaterial.html b/docs/api/en/materials/MeshStandardMaterial.html index 35f8ea825cca8c..8e38df2a3784f9 100644 --- a/docs/api/en/materials/MeshStandardMaterial.html +++ b/docs/api/en/materials/MeshStandardMaterial.html @@ -181,13 +181,6 @@

[property:TextureCube envMap]

[property:Float envMapIntensity]

Scales the effect of the environment map by multiplying its color.

-

[property:Boolean isMeshStandardMaterial]

-

- Used to check whether this or derived classes are mesh standard materials. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Texture lightMap]

The light map. Default is null. The lightMap requires a second set of UVs.

diff --git a/docs/api/en/materials/MeshToonMaterial.html b/docs/api/en/materials/MeshToonMaterial.html index e484df3c40810c..62481c865de3d6 100644 --- a/docs/api/en/materials/MeshToonMaterial.html +++ b/docs/api/en/materials/MeshToonMaterial.html @@ -121,13 +121,6 @@

[property:Texture emissiveMap]

[property:Float emissiveIntensity]

Intensity of the emissive light. Modulates the emissive color. Default is 1.

-

[property:Boolean isMeshToonMaterial]

-

- Used to check whether this or derived classes are [name]. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Texture gradientMap]

Gradient map for toon shading. It's required to set [page:Texture.minFilter] and [page:Texture.magFilter] to [page:Textures THREE.NearestFilter] when using this type of texture. Default is *null*.

diff --git a/docs/api/en/materials/PointsMaterial.html b/docs/api/en/materials/PointsMaterial.html index b7e2b7b4909dd3..8ac9d5dab17550 100644 --- a/docs/api/en/materials/PointsMaterial.html +++ b/docs/api/en/materials/PointsMaterial.html @@ -79,13 +79,6 @@

[property:Texture alphaMap]

[property:Color color]

[page:Color] of the material, by default set to white (0xffffff).

-

[property:Boolean isPointsMaterial]

-

- Used to check whether this or derived classes are points materials. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Texture map]

Sets the color of the points using data from a [page:Texture].

diff --git a/docs/api/en/materials/RawShaderMaterial.html b/docs/api/en/materials/RawShaderMaterial.html index 727f0c80e82e75..d44a19bd0430c3 100644 --- a/docs/api/en/materials/RawShaderMaterial.html +++ b/docs/api/en/materials/RawShaderMaterial.html @@ -52,13 +52,6 @@

[name]( [param:Object parameters] )

Properties

See the base [page:Material] and [page:ShaderMaterial] classes for common properties.

-

[property:Boolean isRawShaderMaterial]

-

- Used to check whether this or derived classes are raw shader materials. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

Methods

See the base [page:Material] and [page:ShaderMaterial] classes for common methods.

diff --git a/docs/api/en/materials/ShaderMaterial.html b/docs/api/en/materials/ShaderMaterial.html index 7097b383d1897b..860dd9822a9c80 100644 --- a/docs/api/en/materials/ShaderMaterial.html +++ b/docs/api/en/materials/ShaderMaterial.html @@ -352,13 +352,6 @@

[property:String index0AttributeName]

-

[property:Boolean isShaderMaterial]

-

- Used to check whether this or derived classes are shader materials. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Boolean lights]

Defines whether this material uses lighting; true to pass uniform data related to lighting to this shader. Default is false. diff --git a/docs/api/en/materials/ShadowMaterial.html b/docs/api/en/materials/ShadowMaterial.html index 516b4f1e4e4e4e..b85845d3940d4c 100644 --- a/docs/api/en/materials/ShadowMaterial.html +++ b/docs/api/en/materials/ShadowMaterial.html @@ -44,13 +44,6 @@

[name]( [param:Object parameters] )

Properties

See the base [page:Material] and [page:ShaderMaterial] classes for common properties.

-

[property:Boolean isShadowMaterial]

-

- Used to check whether this or derived classes are shadow materials. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Boolean transparent]

Defines whether this material is transparent. Default is *true*.

diff --git a/docs/api/en/math/Box3.html b/docs/api/en/math/Box3.html index 183182ddf74b16..29d7485ea91661 100644 --- a/docs/api/en/math/Box3.html +++ b/docs/api/en/math/Box3.html @@ -53,13 +53,6 @@

[name]( [param:Vector3 min], [param:Vector3 max] )

Properties

-

[property:Boolean isBox3]

-

- Used to check whether this or derived classes are Box3s. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Vector3 min]

[page:Vector3] representing the lower (x, y, z) boundary of the box.
diff --git a/docs/api/en/math/Color.html b/docs/api/en/math/Color.html index 57ec28c70b895e..0d86b1ce16a52b 100644 --- a/docs/api/en/math/Color.html +++ b/docs/api/en/math/Color.html @@ -75,13 +75,6 @@

[name]( [param:Color_Hex_or_String r], [param:Float g], [param:Float b] )Properties

-

[property:Boolean isColor]

-

- Used to check whether this or derived classes are Colors. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Float r]

Red channel value between 0 and 1. Default is 1. diff --git a/docs/api/en/math/Euler.html b/docs/api/en/math/Euler.html index 24932d9af97619..db5833945797db 100644 --- a/docs/api/en/math/Euler.html +++ b/docs/api/en/math/Euler.html @@ -41,13 +41,6 @@

[name]( [param:Float x], [param:Float y], [param:Float z], [param:String ord

Properties

-

[property:Boolean isEuler]

-

- Used to check whether this or derived classes are Eulers. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:String order]

The order in which to apply rotations. Default is 'XYZ', which means that the object will first be diff --git a/docs/api/en/math/Matrix3.html b/docs/api/en/math/Matrix3.html index db1abbd768ddb5..4911fe002aa3d9 100644 --- a/docs/api/en/math/Matrix3.html +++ b/docs/api/en/math/Matrix3.html @@ -61,13 +61,6 @@

[property:Array elements]

list of matrix values.

-

[property:Boolean isMatrix3]

-

- Used to check whether this or derived classes are Matrix3s. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

Methods

diff --git a/docs/api/en/math/Matrix4.html b/docs/api/en/math/Matrix4.html index d4ab4b3885c95f..24211ca60709a0 100644 --- a/docs/api/en/math/Matrix4.html +++ b/docs/api/en/math/Matrix4.html @@ -96,13 +96,6 @@

[property:Array elements]

list of matrix values.

-

[property:Boolean isMatrix4]

-

- Used to check whether this or derived classes are Matrix4s. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

- diff --git a/docs/api/en/math/Quaternion.html b/docs/api/en/math/Quaternion.html index 195bae264f3738..50aa96f37f816a 100644 --- a/docs/api/en/math/Quaternion.html +++ b/docs/api/en/math/Quaternion.html @@ -44,13 +44,6 @@

[name]( [param:Float x], [param:Float y], [param:Float z], [param:Float w] )

Properties

-

[property:Boolean isQuaternion]

-

- Used to check whether this or derived classes are Quaternions. Default is *true*.

- - You should not change this, as it is used internally for optimisation. -

-

[property:Float x]

[property:Float y]

diff --git a/docs/api/en/math/Vector2.html b/docs/api/en/math/Vector2.html index 757d4ab7b3a310..1342fe3154ee2c 100644 --- a/docs/api/en/math/Vector2.html +++ b/docs/api/en/math/Vector2.html @@ -62,13 +62,6 @@

[name]( [param:Float x], [param:Float y] )

Properties

-

[property:Boolean isVector2]

-

- Used to check whether this or derived classes are Vector2s. Default is *true*.

- - You should not change this, as it is used internally for optimisation. -

-

[property:Float height]

Alias for [page:.y y].

diff --git a/docs/api/en/math/Vector3.html b/docs/api/en/math/Vector3.html index f0115c1a7c3a19..8f7be658855173 100644 --- a/docs/api/en/math/Vector3.html +++ b/docs/api/en/math/Vector3.html @@ -63,13 +63,6 @@

[name]( [param:Float x], [param:Float y], [param:Float z] )

Properties

-

[property:Boolean isVector3]

-

- Used to check whether this or derived classes are Vector3s. Default is *true*.

- - You should not change this, as it is used internally for optimisation. -

-

[property:Float x]

[property:Float y]

diff --git a/docs/api/en/math/Vector4.html b/docs/api/en/math/Vector4.html index 0ec4551608a274..963c54ae5d8b15 100644 --- a/docs/api/en/math/Vector4.html +++ b/docs/api/en/math/Vector4.html @@ -63,13 +63,6 @@

[name]( [param:Float x], [param:Float y], [param:Float z], [param:Float w] )

Properties

-

[property:Boolean isVector4]

-

- Used to check whether this or derived classes are Vector4s. Default is *true*.

- - You should not change this, as it is used internally for optimisation. -

-

[property:Float x]

[property:Float y]

diff --git a/docs/api/en/objects/Bone.html b/docs/api/en/objects/Bone.html index 62b8ed23f86a9f..c31d346c2f9f58 100644 --- a/docs/api/en/objects/Bone.html +++ b/docs/api/en/objects/Bone.html @@ -37,13 +37,6 @@

[name]( )

Properties

See the base [page:Object3D] class for common properties.

-

[property:Boolean isBone]

-

- Used to check whether this or derived classes are bones. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:String type]

Set to 'Bone', this can be used to find all Bones in a scene.

diff --git a/docs/api/en/objects/Line.html b/docs/api/en/objects/Line.html index 8bf2f662e62728..cd6f2cff0fb8f9 100644 --- a/docs/api/en/objects/Line.html +++ b/docs/api/en/objects/Line.html @@ -56,13 +56,6 @@

[name]( [param:Geometry geometry], [param:Material material] )

Properties

See the base [page:Object3D] class for common properties.

-

[property:Boolean isLine]

-

- Used to check whether this or derived classes are lines. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Geometry geometry]

Vertices representing the line segment(s).

diff --git a/docs/api/en/objects/LineLoop.html b/docs/api/en/objects/LineLoop.html index 583b384b273159..386be78a3dcce3 100644 --- a/docs/api/en/objects/LineLoop.html +++ b/docs/api/en/objects/LineLoop.html @@ -37,13 +37,6 @@

[name]( [param:Geometry geometry], [param:Material material] )

Properties

See the base [page:Line] class for common properties.

-

[property:Boolean isLineLoop]

-

- Used to check whether this or derived classes are line loops. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

Methods

See the base [page:Line] class for common methods.

diff --git a/docs/api/en/objects/LineSegments.html b/docs/api/en/objects/LineSegments.html index aead1aa0119c1c..fe1b67b2b134e5 100644 --- a/docs/api/en/objects/LineSegments.html +++ b/docs/api/en/objects/LineSegments.html @@ -36,13 +36,6 @@

[name]( [param:Geometry geometry], [param:Material material] )

Properties

See the base [page:Line] class for common properties.

-

[property:Boolean isLineSegments]

-

- Used to check whether this or derived classes are line segments. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

Methods

See the base [page:Line] class for common methods.

diff --git a/docs/api/en/objects/Mesh.html b/docs/api/en/objects/Mesh.html index ecc429169f996c..c0ca6ccb558c0e 100644 --- a/docs/api/en/objects/Mesh.html +++ b/docs/api/en/objects/Mesh.html @@ -41,13 +41,6 @@

[name]( [param:Geometry geometry], [param:Material material] )

Properties

See the base [page:Object3D] class for common properties.

-

[property:Boolean isMesh]

-

- Used to check whether this or derived classes are meshes. Default is *true*.

- - You should not change this, as it is used internally for optimisation. -

-

[property:Geometry geometry]

An instance of [page:Geometry] or [page:BufferGeometry] (or derived classes), diff --git a/docs/api/en/objects/Points.html b/docs/api/en/objects/Points.html index ea59e25caa60c5..efe24b616b174a 100644 --- a/docs/api/en/objects/Points.html +++ b/docs/api/en/objects/Points.html @@ -41,13 +41,6 @@

[property:Geometry geometry]

Its recommended to always use a [page:BufferGeometry] if possible for best performance.

-

[property:Boolean isPoints]

-

- Used to check whether this or derived classes are points. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Material material]

An instance of [page:Material], defining the object's appearance. diff --git a/docs/api/en/objects/SkinnedMesh.html b/docs/api/en/objects/SkinnedMesh.html index 6445782c983831..72b2c593aad162 100644 --- a/docs/api/en/objects/SkinnedMesh.html +++ b/docs/api/en/objects/SkinnedMesh.html @@ -119,13 +119,6 @@

[property:Matrix4 bindMatrixInverse]

The base matrix that is used for resetting the bound bone transforms.

-

[property:Boolean isSkinnedMesh]

-

- Used to check whether this or derived classes are skinned meshes. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Skeleton skeleton]

[page:Skeleton] representing the bone hierarchy of the skinned mesh. diff --git a/docs/api/en/objects/Sprite.html b/docs/api/en/objects/Sprite.html index f2f37abe68762d..2dbf052c5989db 100644 --- a/docs/api/en/objects/Sprite.html +++ b/docs/api/en/objects/Sprite.html @@ -42,13 +42,6 @@

[name]( [param:Material material] )

Properties

See the base [page:Object3D] class for common properties.

-

[property:Boolean isSprite]

-

- Used to check whether this or derived classes are sprites. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:SpriteMaterial material]

diff --git a/docs/api/en/textures/Texture.html b/docs/api/en/textures/Texture.html index 857d45c58dfcd7..d1968416c8c99a 100644 --- a/docs/api/en/textures/Texture.html +++ b/docs/api/en/textures/Texture.html @@ -55,13 +55,6 @@

[property:Image image]

as long as video is playing - the [page:VideoTexture VideoTexture] class handles this automatically.

-

[property:Boolean isTexture]

-

- Used to check whether this or derived classes are Textures. Default is *true*.

- - You should not change this, as it is used internally for optimisation. -

-

[property:array mipmaps]

Array of user-specified mipmaps (optional). diff --git a/docs/api/zh/cameras/Camera.html b/docs/api/zh/cameras/Camera.html index 248a2afae20c31..1898cfd99fd4df 100644 --- a/docs/api/zh/cameras/Camera.html +++ b/docs/api/zh/cameras/Camera.html @@ -33,15 +33,6 @@

属性

共有属性请参见其基类[page:Object3D]

-

[property:Boolean isCamera]

-

- 用于来检查这个类或者派生的类是否为摄像机,默认为*true*。 -

- - 你不应当对这个属性进行改变,因为它在内部由渲染器使用,以用于优化。 - -

-

[property:Layers layers]

diff --git a/docs/api/zh/cameras/OrthographicCamera.html b/docs/api/zh/cameras/OrthographicCamera.html index 2a66ada51700fe..66036299e9df8d 100644 --- a/docs/api/zh/cameras/OrthographicCamera.html +++ b/docs/api/zh/cameras/OrthographicCamera.html @@ -77,12 +77,6 @@

[property:Float far]

-

[property:Boolean isOrthographicCamera]

-

- 用于测试这个类或者派生类是否为OrthographicCameras,默认为*true*。

- 你不应当对这个属性进行改变,因为它在内部由渲染器使用,以用于优化。 -

-

[property:Float left]

摄像机视锥体左侧面。

diff --git a/docs/api/zh/cameras/PerspectiveCamera.html b/docs/api/zh/cameras/PerspectiveCamera.html index e9e47d9a08c154..02fc0870d20c91 100644 --- a/docs/api/zh/cameras/PerspectiveCamera.html +++ b/docs/api/zh/cameras/PerspectiveCamera.html @@ -77,15 +77,6 @@

[property:Float focus]

[property:Float fov]

摄像机视锥体垂直视野角度,从视图的底部到顶部,以角度来表示。默认值是*50*。

-

[property:Boolean isPerspectiveCamera]

-

- - 用于测试这个类或者派生类是否为PerspectiveCameras,默认为true。 -

- - 你不应当对这个属性进行改变,因为它在内部由渲染器使用,以用于优化。 -

-

[property:Float near]

diff --git a/docs/api/zh/core/BufferAttribute.html b/docs/api/zh/core/BufferAttribute.html index ca5486bfe0e75e..1819b50287eea4 100644 --- a/docs/api/zh/core/BufferAttribute.html +++ b/docs/api/zh/core/BufferAttribute.html @@ -52,13 +52,6 @@

[property:Integer count]

若缓存存储三元组(例如顶点位置、法向量、颜色值),则该值应等于队列中三元组的个数。

-

[property:Boolean isBufferAttribute]

-

- 指示当前类或派生类是 BufferAttributes. 默认值为 *true*.

- - 开发者不应当改变该值,该值用于内部实现优化。 -

-

[property:Integer itemSize]

保存在 [page:BufferAttribute.array array] 中矢量的长度。

diff --git a/docs/api/zh/core/BufferGeometry.html b/docs/api/zh/core/BufferGeometry.html index 290c050adeb9bc..416c8f94d6c5d2 100644 --- a/docs/api/zh/core/BufferGeometry.html +++ b/docs/api/zh/core/BufferGeometry.html @@ -125,13 +125,6 @@

[property:BufferAttribute index]

默认值是 *null*。

-

[property:Boolean isBufferGeometry]

-

- 用于检查当前类或派生类的类型是 BufferGeometries。默认值是 *true*。

- - 该值用于内部优化,你不应该手动修改该值。 -

-

[property:Object morphAttributes]

存储 [page:BufferAttribute] 的 Hashmap,存储了几何体 [page:Geometry.morphTargets morphTargets] 的细节信息。 diff --git a/docs/api/zh/core/Geometry.html b/docs/api/zh/core/Geometry.html index 17d9a3d3d8efea..1409bed79277fb 100644 --- a/docs/api/zh/core/Geometry.html +++ b/docs/api/zh/core/Geometry.html @@ -96,13 +96,6 @@

[property:Array faceVertexUvs]

[property:Integer id]

当前 geometry 实例的唯一标识符的数。

-

[property:Boolean isGeometry]

-

- 用于判断当前类或派生类属于 Geometries。默认值是 *true*。

- - 你不应该改变该值,该值用于内部优化。 -

-

[property:array lineDistances]

用于保存线型几何体中每个顶点间距离的。在正确渲染 [page:LineDashedMaterial] 时,需要用到该数据。 diff --git a/docs/api/zh/core/InstancedBufferAttribute.html b/docs/api/zh/core/InstancedBufferAttribute.html index 0df9b8d817684a..c8526bf4c78b9c 100644 --- a/docs/api/zh/core/InstancedBufferAttribute.html +++ b/docs/api/zh/core/InstancedBufferAttribute.html @@ -29,11 +29,6 @@

[property:Number meshPerAttribute]

默认值为 *1*。

-

[property:Boolean isInstancedBufferAttribute]

-

- 默认值为 *true*. -

-

方法

继承方法详见 [page:BufferAttribute]。

diff --git a/docs/api/zh/core/InstancedBufferGeometry.html b/docs/api/zh/core/InstancedBufferGeometry.html index 7da37978ce23c2..18cce08eef6d0c 100644 --- a/docs/api/zh/core/InstancedBufferGeometry.html +++ b/docs/api/zh/core/InstancedBufferGeometry.html @@ -29,11 +29,6 @@

[property:Number maxInstancedCount]

默认值是 *undefined*。

-

[property:Boolean isInstancedBufferGeometry]

-

- 默认值是 *true*。 -

-

方法

继承方法详见 [page:BufferAttribute]。

diff --git a/docs/api/zh/core/InstancedInterleavedBuffer.html b/docs/api/zh/core/InstancedInterleavedBuffer.html index 987fcbfccac865..b4628e34b31f77 100644 --- a/docs/api/zh/core/InstancedInterleavedBuffer.html +++ b/docs/api/zh/core/InstancedInterleavedBuffer.html @@ -31,11 +31,6 @@

[property:Number meshPerAttribute]

默认值是 *1*。

-

[property:Boolean isInstancedInterleavedBuffer]

-

- 默认值是 *true*。 -

-

方法

继承方法详见 [page:InterleavedBuffer]。 diff --git a/docs/api/zh/core/InterleavedBufferAttribute.html b/docs/api/zh/core/InterleavedBufferAttribute.html index 31a94c58128644..221f059e2c9655 100644 --- a/docs/api/zh/core/InterleavedBufferAttribute.html +++ b/docs/api/zh/core/InterleavedBufferAttribute.html @@ -54,11 +54,6 @@

[property:Boolean normalized]

默认值为 *false*。

-

[property:Boolean isInterleavedBufferAttribute]

-

- 默认值为 *true*。 -

-

方法

[method:Number getX]( [param:Integer index] )

diff --git a/docs/api/zh/core/Object3D.html b/docs/api/zh/core/Object3D.html index d2557853d0679d..039ad48eb296b3 100644 --- a/docs/api/zh/core/Object3D.html +++ b/docs/api/zh/core/Object3D.html @@ -56,13 +56,6 @@

[property:Boolean frustumCulled]

[property:Integer id]

只读 —— 表示该对象实例ID的唯一数字。

-

[property:Boolean isObject3D]

-

- - 用于测试这个类或者派生类是否为Object3D,默认为*true*。

- 你不应当对这个属性进行改变,因为它在内部使用,以用于优化。 -

-

[property:Layers layers]

物体的层级关系。 diff --git a/docs/api/zh/extras/core/Font.html b/docs/api/zh/extras/core/Font.html index fcf8be933c811e..131a2d81841576 100644 --- a/docs/api/zh/extras/core/Font.html +++ b/docs/api/zh/extras/core/Font.html @@ -38,14 +38,6 @@

属性

[property:array data]

传入到构造函数的JSON数据。

-

[property:Boolean isFont]

-

- 用于检查该类或者其派生类是否为字体。默认值为*true*。 -

- - 你不应当对这一属性进行改变,它在内部由渲染器所使用,以用于优化。 -

-

方法

[method:null generateShapes]( [param:String text], [param:Float size] )

diff --git a/docs/api/zh/extras/curves/ArcCurve.html b/docs/api/zh/extras/curves/ArcCurve.html index 9b46397d1e2bb8..fd26fad768d334 100644 --- a/docs/api/zh/extras/curves/ArcCurve.html +++ b/docs/api/zh/extras/curves/ArcCurve.html @@ -17,13 +17,6 @@

弧线([name])

属性

共有属性请参见其基类[page:EllipseCurve]。

-

[property:Boolean isArcCurve]

-

- 用于检查该类或者其派生类是否为ArcCurves(弧线)。默认值为*true*。

- - 你不应当对这一属性进行改变,它在内部使用,以用于优化。 -

-

源代码

diff --git a/docs/api/zh/extras/curves/CatmullRomCurve3.html b/docs/api/zh/extras/curves/CatmullRomCurve3.html index 3f8ca26e8ff54d..7094b5019cec7e 100644 --- a/docs/api/zh/extras/curves/CatmullRomCurve3.html +++ b/docs/api/zh/extras/curves/CatmullRomCurve3.html @@ -54,13 +54,6 @@

[name]( [param:Array points], [param:Boolean closed], [param:String curveTyp

属性

共有属性请参见其基类[page:Curve]。

-

[property:Boolean isCatmullRomCurve3]

-

- 用于检查该类或者其派生类是否为CatmullRomCurve3。默认值为*true*。

- - 你不应当对这一属性进行改变,它在内部使用,以用于优化。 -

-

[property:Array points]

定义了这一曲线的[page:Vector3]点数组,数组中至少需要两个点。

diff --git a/docs/api/zh/extras/curves/CubicBezierCurve.html b/docs/api/zh/extras/curves/CubicBezierCurve.html index 63b602dd3fdfa9..cb5c69791a01bc 100644 --- a/docs/api/zh/extras/curves/CubicBezierCurve.html +++ b/docs/api/zh/extras/curves/CubicBezierCurve.html @@ -51,14 +51,6 @@

[name] ( [param:Vector2 v0], [param:Vector2 v1], [param:Vector2 v2], [param:

属性

共有属性请参见其基类[page:Curve]。

-

[property:Boolean isCubicBezierCurve]

-

- - 用于检查该类或者其派生类是否为CubicBezierCurves。默认值为*true*。

- - 你不应当对这一属性进行改变,它在内部使用,以用于优化。 -

-

[property:Vector2 v0]

起点

diff --git a/docs/api/zh/extras/curves/CubicBezierCurve3.html b/docs/api/zh/extras/curves/CubicBezierCurve3.html index 7f409e8e4946bb..3ac670932b49fb 100644 --- a/docs/api/zh/extras/curves/CubicBezierCurve3.html +++ b/docs/api/zh/extras/curves/CubicBezierCurve3.html @@ -52,13 +52,6 @@

[name]( [param:Vector3 v0], [param:Vector3 v1], [param:Vector3 v2], [param:V

属性

共有属性请参见其基类[page:Curve]。

-

[property:Boolean isCubicBezierCurve3]

-

- 用于检查该类或者其派生类是否为CubicBezierCurves3。默认值为*true*。

- - 你不应当对这一属性进行改变,它在内部使用,以用于优化。 -

-

[property:Vector3 v0]

起点

diff --git a/docs/api/zh/extras/curves/EllipseCurve.html b/docs/api/zh/extras/curves/EllipseCurve.html index fe4ca4184f6b63..99f57f7524c7cb 100644 --- a/docs/api/zh/extras/curves/EllipseCurve.html +++ b/docs/api/zh/extras/curves/EllipseCurve.html @@ -55,13 +55,6 @@

[name]( [param:Float aX], [param:Float aY], [param:Float xRadius], [param:Fl

属性

共有属性请参见其基类[page:Curve]。

-

[property:Boolean isEllipseCurve]

-

- 用于检查该类或者其派生类是否为EllipseCurves。默认值为*true*。 -

- 你不应当更改这个属性,它在内部使用,以用于优化。 -

-

[property:Float aX]

椭圆的中心的X坐标。

diff --git a/docs/api/zh/extras/curves/LineCurve.html b/docs/api/zh/extras/curves/LineCurve.html index 6ab33250108cf6..8624aa9e5795ab 100644 --- a/docs/api/zh/extras/curves/LineCurve.html +++ b/docs/api/zh/extras/curves/LineCurve.html @@ -27,14 +27,6 @@

[name]( [param:Vector2 v1], [param:Vector2 v2] )

属性

共有属性请参见其基类[page:Curve]。

-

[property:Boolean isLineCurve]

-

- 用于检查该类或者其派生类是否为LineCurves。默认值为*true*。 -

- - 你不应当更改这个属性,它在内部使用,以用于优化。 -

-

[property:Vector2 v1]

起点

diff --git a/docs/api/zh/extras/curves/LineCurve3.html b/docs/api/zh/extras/curves/LineCurve3.html index 137c09f2dda44a..7143306bee5f9b 100644 --- a/docs/api/zh/extras/curves/LineCurve3.html +++ b/docs/api/zh/extras/curves/LineCurve3.html @@ -27,14 +27,6 @@

[name]( [param:Vector3 v1], [param:Vector3 v2] )

属性

共有属性请参见其基类[page:Curve]。

-

[property:Boolean isLineCurve3]

-

- 用于检查该类或者其派生类是否为LineCurves。默认值为*true*。 -

- - 你不应当更改这个属性,它在内部使用,以用于优化。 -

-

[property:Vector3 v1]

起点

diff --git a/docs/api/zh/extras/curves/QuadraticBezierCurve.html b/docs/api/zh/extras/curves/QuadraticBezierCurve.html index 044fb1ea8eb94f..6354334911b56c 100644 --- a/docs/api/zh/extras/curves/QuadraticBezierCurve.html +++ b/docs/api/zh/extras/curves/QuadraticBezierCurve.html @@ -50,14 +50,6 @@

[name]( [param:Vector2 v0], [param:Vector2 v1], [param:Vector2 v2] )

属性

共有属性请参见其基类[page:Curve]。

-

[property:Boolean isQuadraticBezierCurve]

-

- 用于检查该类或者其派生类是否为QuadraticBezierCurve。默认值为*true*。

- - 你不应当对这一属性进行改变,它在内部使用,以用于优化。 -

- -

[property:Vector2 v0]

起点

diff --git a/docs/api/zh/extras/curves/QuadraticBezierCurve3.html b/docs/api/zh/extras/curves/QuadraticBezierCurve3.html index 2b48ea1bccaac7..79eba9371149a6 100644 --- a/docs/api/zh/extras/curves/QuadraticBezierCurve3.html +++ b/docs/api/zh/extras/curves/QuadraticBezierCurve3.html @@ -51,13 +51,6 @@

[name]( [param:Vector3 v0], [param:Vector3 v1], [param:Vector3 v2] )

属性

共有属性请参见其基类[page:Curve]。

-

[property:Boolean isQuadraticBezierCurve3]

-

- 用于检查该类或者其派生类是否为QuadraticBezierCurve3。默认值为*true*。

- - 你不应当对这一属性进行改变,它在内部使用,以用于优化。 -

-

[property:Vector3 v0]

起点

diff --git a/docs/api/zh/extras/curves/SplineCurve.html b/docs/api/zh/extras/curves/SplineCurve.html index f0bf2661768605..48f0fa6a3a9fb5 100644 --- a/docs/api/zh/extras/curves/SplineCurve.html +++ b/docs/api/zh/extras/curves/SplineCurve.html @@ -47,13 +47,6 @@

[name]( [param:Array points] )

属性

共有属性请参见其基类[page:Curve]。

-

[property:Boolean isSplineCurve]

-

- 用于检查该类或者其派生类是否为样条曲线。默认值为*true*。

- - 你不应当对这一属性进行改变,它在内部使用,以用于优化。 -

-

[property:Array points]

定义这一曲线的[page:Vector2]点的数组。

diff --git a/docs/api/zh/lights/AmbientLight.html b/docs/api/zh/lights/AmbientLight.html index dd1e18bff46bfe..e60ba719c0b68e 100644 --- a/docs/api/zh/lights/AmbientLight.html +++ b/docs/api/zh/lights/AmbientLight.html @@ -49,14 +49,6 @@

[property:Boolean castShadow]

-

[property:Boolean isAmbientLight]

-

- 用来校验这个类或者派生类是不是环境光.默认是 *true*。

- - 不应该去改变这个变量,因为内部使用这个变量做了些优化的工作。 -

- -

方法

diff --git a/docs/api/zh/lights/DirectionalLight.html b/docs/api/zh/lights/DirectionalLight.html index 951f5a48b644c1..e03e2e269b1f5e 100644 --- a/docs/api/zh/lights/DirectionalLight.html +++ b/docs/api/zh/lights/DirectionalLight.html @@ -71,13 +71,6 @@

[property:Boolean castShadow]

查看 [page:DirectionalLightShadow] 了解详细信息。该属性默认为 *false*。

-

[property:Boolean isDirectionalLight]

-

- 用来校验这个类或者派生类是不是平行光.默认是 *true*。

- - 不应该去改变这个变量,因为内部使用这个变量做了些优化的工作。 -

-

[property:Vector3 position]

diff --git a/docs/api/zh/lights/HemisphereLight.html b/docs/api/zh/lights/HemisphereLight.html index 1ee6e81fbb6dbc..57ea346f3de4f7 100644 --- a/docs/api/zh/lights/HemisphereLight.html +++ b/docs/api/zh/lights/HemisphereLight.html @@ -68,13 +68,6 @@

[property:Float groundColor]

默认会创建 [page:Color] 并设置为白色(0xffffff)。

-

[property:Boolean isHemisphereLight]

-

- 用来校验这个类或者派生类是不是半球光。缺省值为 *true*。

- - 不应该去改变这个变量,因为内部使用这个变量做了些优化的工作。 -

-

[property:Vector3 position]

假如这个值设置等于 [page:Object3D.DefaultUp] (0, 1, 0),那么光线将会从上往下照射。 diff --git a/docs/api/zh/lights/Light.html b/docs/api/zh/lights/Light.html index b43f71bcded732..ff1e4c310551b2 100644 --- a/docs/api/zh/lights/Light.html +++ b/docs/api/zh/lights/Light.html @@ -47,13 +47,6 @@

[property:Float intensity]


-

[property:Boolean isLight]

-

- 用来校验这个类或者派生类是不是平行光。默认是 *true*。

- - 不应该去改变这个变量,因为内部使用这个变量做了些优化的工作。 -

-

Methods

diff --git a/docs/api/zh/lights/PointLight.html b/docs/api/zh/lights/PointLight.html index 31826d8cb6aeab..f3251a6cba652f 100644 --- a/docs/api/zh/lights/PointLight.html +++ b/docs/api/zh/lights/PointLight.html @@ -70,13 +70,6 @@

[property:Float distance]

缺省值为 *0.0*。

-

[property:Boolean isPointLight]

-

- 用来校验这个类或者派生类是不是点光源。默认是 *true*。

- - 不应该去改变这个变量,因为内部使用这个变量做了些优化的工作。 -

-

[property:Float power]

光功率
diff --git a/docs/api/zh/lights/RectAreaLight.html b/docs/api/zh/lights/RectAreaLight.html index 9f27bae9f70061..fd59c127636127 100644 --- a/docs/api/zh/lights/RectAreaLight.html +++ b/docs/api/zh/lights/RectAreaLight.html @@ -64,13 +64,6 @@

属性(Properties)

公共属性请查看基类[page:Light Light]。

-

[property:Boolean isRectAreaLight]

-

- 用来校验这个类或者它的派生类是不是平面光光源。缺省值是 *true*。

- - 不应该去改变这个变量,因为内部使用这个变量做了些优化的工作。 -

-

方法(Methods)

公共方法请查看基类 [page:Light Light]。 diff --git a/docs/api/zh/lights/SpotLight.html b/docs/api/zh/lights/SpotLight.html index af1bdc455d7f5f..07a44d5f5c7bad 100644 --- a/docs/api/zh/lights/SpotLight.html +++ b/docs/api/zh/lights/SpotLight.html @@ -108,13 +108,6 @@

[property:Float distance]

缺省值为 *0.0*。

-

[property:Boolean isSpotLight]

-

- 用来校验这个类或者它的派生类是不是聚光灯光源。缺省值是 *true*。

- - 不应该去改变这个变量,因为内部使用这个变量做了些优化的工作。 -

-

[property:Float penumbra]

聚光锥的半影衰减百分比。在0和1之间的值。 diff --git a/docs/api/zh/lights/shadows/SpotLightShadow.html b/docs/api/zh/lights/shadows/SpotLightShadow.html index f0df224b074e3e..9cd884bfed1ce4 100644 --- a/docs/api/zh/lights/shadows/SpotLightShadow.html +++ b/docs/api/zh/lights/shadows/SpotLightShadow.html @@ -69,13 +69,6 @@

[property:Camera camera]

-

[property:Boolean isSpotLightShadow]

-

- - 用于检查此类或派生类是否为聚光灯阴影。默认为true。

- 您不应该更改它,因为它在内部用于优化。 -

-

方法

有关常用方法,请参阅基础LightShadow类。

[method:SpotLightShadow update]( [param:SpotLight light] )

diff --git a/docs/api/zh/materials/LineBasicMaterial.html b/docs/api/zh/materials/LineBasicMaterial.html index 73684f8d3bd306..de3fade0d6ea98 100644 --- a/docs/api/zh/materials/LineBasicMaterial.html +++ b/docs/api/zh/materials/LineBasicMaterial.html @@ -58,11 +58,6 @@

属性(Properties)

[property:Color color]

材质的颜色([page:Color]),默认值为白色 (0xffffff)。

-

[property:Boolean isLineBasicMaterial]

-

用于检查此类或派生类是否为基础线条材质。默认值为 *true*。

- 因为其通常用在内部优化,所以不应该更改该属性值。 -

-

[property:Float linewidth]

控制线宽。默认值为 *1*。

由于[link:https://www.khronos.org/registry/OpenGL/specs/gl/glspec46.core.pdf OpenGL Core Profile]与 diff --git a/docs/api/zh/materials/LineDashedMaterial.html b/docs/api/zh/materials/LineDashedMaterial.html index 584bfa96d91ac7..fb16f71bb0523d 100644 --- a/docs/api/zh/materials/LineDashedMaterial.html +++ b/docs/api/zh/materials/LineDashedMaterial.html @@ -52,12 +52,6 @@

[property:number dashSize]

[property:number gapSize]

间隙的大小,默认值为 *1*。

-

[property:Boolean isLineDashedMaterial]

-

用于检查此类或派生类是否为虚线材质。默认值为 *true*。

- - 因为其通常用在内部优化,所以不应该更改该属性值。 -

-

[property:Float linewidth]

控制线宽。默认值为 *1*。

diff --git a/docs/api/zh/materials/Material.html b/docs/api/zh/materials/Material.html index 472a389e3830ec..a2c723b87fca27 100644 --- a/docs/api/zh/materials/Material.html +++ b/docs/api/zh/materials/Material.html @@ -153,12 +153,6 @@

[property:Boolean fog]

[property:Integer id]

此材质实例的唯一编号。

-

[property:Boolean isMaterial]

-

用于检查此类或派生类是否为材质。默认值为 *true*。

- - 因为其通常用在内部优化,所以不应该更改该属性值。 -

-

[property:String name]

对象的可选名称(不必是唯一的)。默认值为空字符串。

diff --git a/docs/api/zh/materials/MeshBasicMaterial.html b/docs/api/zh/materials/MeshBasicMaterial.html index cdf9e552e43765..b1e2c82840c757 100644 --- a/docs/api/zh/materials/MeshBasicMaterial.html +++ b/docs/api/zh/materials/MeshBasicMaterial.html @@ -71,12 +71,6 @@

[property:Integer combine]

[page:Materials THREE.AddOperation]。如果选择多个,则使用[page:.reflectivity]在两种颜色之间进行混合。

-

[property:Boolean isMeshBasicMaterial]

-

用于检查此类或派生类是否为网格基础材质。默认值为 *true*。

- - 因为其通常用在内部优化,所以不应该更改该属性值。 -

-

[property:TextureCube envMap]

环境贴图。默认值为null。

diff --git a/docs/api/zh/materials/MeshDepthMaterial.html b/docs/api/zh/materials/MeshDepthMaterial.html index eca8f8c26691ea..6c2bfedf9d6b7c 100644 --- a/docs/api/zh/materials/MeshDepthMaterial.html +++ b/docs/api/zh/materials/MeshDepthMaterial.html @@ -71,12 +71,6 @@

[property:Float displacementBias]

[property:Boolean fog]

材质是否受雾影响。默认值为*false*。

-

[property:Boolean isMeshDepthMaterial]

-

用于检查此类或派生类是否为深度网格材质。默认值为 *true*。

- - 因为其通常用在内部优化,所以不应该更改该属性值。 -

-

[property:Texture map]

颜色贴图。默认为null。

diff --git a/docs/api/zh/materials/MeshDistanceMaterial.html b/docs/api/zh/materials/MeshDistanceMaterial.html index 8a8e80a3529146..3b470a8bc31a0a 100644 --- a/docs/api/zh/materials/MeshDistanceMaterial.html +++ b/docs/api/zh/materials/MeshDistanceMaterial.html @@ -80,12 +80,6 @@

[property:Float farDistance]

[property:Boolean fog]

材质是否受雾影响。默认值为*false*。

-

[property:Boolean isMeshDistanceMaterial]

-

用于检查此类或派生类是否为深度网格材质。默认值为 *true*。

- - 因为其通常用在内部优化,所以不应该更改该属性值。 -

-

[property:Texture map]

颜色贴图。默认为null。

diff --git a/docs/api/zh/materials/MeshLambertMaterial.html b/docs/api/zh/materials/MeshLambertMaterial.html index a86ca4c1436c58..1e4f45643a4004 100644 --- a/docs/api/zh/materials/MeshLambertMaterial.html +++ b/docs/api/zh/materials/MeshLambertMaterial.html @@ -93,12 +93,6 @@

[property:Float emissiveIntensity]

[property:TextureCube envMap]

环境贴图。默认值为null。

-

[property:Boolean isMeshLambertMaterial]

-

用于检查此类或派生类是否为Lambert网格材质。默认值为 *true*。

- - 因为其通常用在内部优化,所以不应该更改该属性值。 -

-

[property:Texture lightMap]

光照贴图。默认值为null。lightMap需要第二组UVs,因此将忽略[page:Texture repeat]和[page:Texture offset]纹理属性。

diff --git a/docs/api/zh/materials/MeshMatcapMaterial.html b/docs/api/zh/materials/MeshMatcapMaterial.html index d25bea0164941b..f67b949674de26 100644 --- a/docs/api/zh/materials/MeshMatcapMaterial.html +++ b/docs/api/zh/materials/MeshMatcapMaterial.html @@ -81,13 +81,6 @@

[property:Float displacementBias]

位移贴图在网格顶点上的偏移量。如果没有设置位移贴图,则不会应用此值。默认值为0。

-

[property:Boolean isMeshMatcapMaterial]

-

- 用于检查该类或其派生类是否为mesh Matcap materials。默认值为*true*。

- - 因为其通常用在内部优化,所以不应该更改该属性值。 -

-

[property:Texture map]

颜色贴图。默认为null。纹理贴图颜色由漫反射颜色[page:.color]调节。

diff --git a/docs/api/zh/materials/MeshNormalMaterial.html b/docs/api/zh/materials/MeshNormalMaterial.html index 9570e7235f012b..e705757ec59318 100644 --- a/docs/api/zh/materials/MeshNormalMaterial.html +++ b/docs/api/zh/materials/MeshNormalMaterial.html @@ -66,12 +66,6 @@

[property:Float displacementBias]

[property:Boolean fog]

材质是否受雾影响。默认值为*false*。

-

[property:Boolean isMeshNormalMaterial]

-

用于检查此类或派生类是否为法线网格材质。默认值为 *true*。

- - 因为其通常用在内部优化,所以不应该更改该属性值。 -

-

[property:boolean morphNormals]

定义是否使用morphNormals。设置为true可将morphNormal属性从[page:Geometry]传递到shader。默认值为*false*。

diff --git a/docs/api/zh/materials/MeshPhongMaterial.html b/docs/api/zh/materials/MeshPhongMaterial.html index 912f148462a179..7f5baee5178512 100644 --- a/docs/api/zh/materials/MeshPhongMaterial.html +++ b/docs/api/zh/materials/MeshPhongMaterial.html @@ -113,12 +113,6 @@

[property:Float emissiveIntensity]

[property:TextureCube envMap]

环境贴图。默认值为null。

-

[property:Boolean isMeshPhongMaterial]

-

用于检查此类或派生类是否为Phong网格材质。默认值为 *true*。

- - 因为其通常用在内部优化,所以不应该更改该属性值。 -

-

[property:Texture lightMap]

光照贴图。默认值为null。lightMap需要第二组UVs,因此将忽略[page:Texture repeat]和[page:Texture offset]纹理属性。

diff --git a/docs/api/zh/materials/MeshPhysicalMaterial.html b/docs/api/zh/materials/MeshPhysicalMaterial.html index 0ef8c26c6e86b5..6b0d9493917f72 100644 --- a/docs/api/zh/materials/MeshPhysicalMaterial.html +++ b/docs/api/zh/materials/MeshPhysicalMaterial.html @@ -58,12 +58,6 @@

[property:Float clearcoat]

[property:Float clearcoatRoughness]

clearcoat看起来的粗糙程度,从*0.0*到*1.0*。默认值为*0.0*。

-

[property:Boolean isMeshPhysicalMaterial]

-

用于检查此类或派生类是否为Lambert网格材质。默认值为 *true*。

- - 因为其通常用在内部优化,所以不应该更改该属性值。 -

-

[property:Object defines]

如下形式的对象: diff --git a/docs/api/zh/materials/MeshStandardMaterial.html b/docs/api/zh/materials/MeshStandardMaterial.html index ceb64e5394074a..f6beab0aa1ad59 100644 --- a/docs/api/zh/materials/MeshStandardMaterial.html +++ b/docs/api/zh/materials/MeshStandardMaterial.html @@ -147,11 +147,6 @@

[property:TextureCube envMap]

[property:Float envMapIntensity]

通过乘以环境贴图的颜色来缩放环境贴图的效果。

-

[property:Boolean isMeshStandardMaterial]

-

用于检查此类或派生类是否为标准网格材质。默认值为 *true*。

- 因为其通常用在内部优化,所以不应该更改该属性值。 -

-

[property:Texture lightMap]

光照贴图。默认值为null。lightMap需要第二组UVs,因此将忽略[page:Texture repeat]和[page:Texture offset]纹理属性。

diff --git a/docs/api/zh/materials/MeshToonMaterial.html b/docs/api/zh/materials/MeshToonMaterial.html index f9738127946d35..e90053f1ef62d2 100644 --- a/docs/api/zh/materials/MeshToonMaterial.html +++ b/docs/api/zh/materials/MeshToonMaterial.html @@ -122,13 +122,6 @@

[property:Texture emissiveMap]

[property:Float emissiveIntensity]

Intensity of the emissive light. Modulates the emissive color. Default is 1.

-

[property:Boolean isMeshToonMaterial]

-

- Used to check whether this or derived classes are [name]. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

[property:Texture gradientMap]

Gradient map for toon shading. It's required to set [page:Texture.minFilter] and [page:Texture.magFilter] to [page:Textures THREE.NearestFilter] when using this type of texture. Default is *null*.

diff --git a/docs/api/zh/materials/PointsMaterial.html b/docs/api/zh/materials/PointsMaterial.html index 7925b03edf058b..276fab7d02ef7b 100644 --- a/docs/api/zh/materials/PointsMaterial.html +++ b/docs/api/zh/materials/PointsMaterial.html @@ -78,12 +78,6 @@

[property:Texture alphaMap]

[property:Color color]

材质的颜色([page:Color]),默认值为白色 (0xffffff)。

-

[property:Boolean isPointsMaterial]

-

用于检查此类或派生类是否为点材质。默认值为 *true*。

- - 因为其通常用在内部优化,所以不应该更改该属性值。 -

-

[property:Texture map]

使用[page:Texture]中的数据设置点的颜色。

diff --git a/docs/api/zh/materials/RawShaderMaterial.html b/docs/api/zh/materials/RawShaderMaterial.html index aaabd1484a9b82..e1458112a1c44b 100644 --- a/docs/api/zh/materials/RawShaderMaterial.html +++ b/docs/api/zh/materials/RawShaderMaterial.html @@ -49,12 +49,6 @@

[name]( [param:Object parameters] )

属性(Properties)

共有属性请参见其基类[page:Material]和[page:ShaderMaterial]。

-

[property:Boolean isRawShaderMaterial]

-

用于检查此类或派生类是否为点材质。默认值为 *true*。

- 因为其通常用在内部优化,所以不应该更改该属性值。 -

- -

方法(Methods)

共有方法请参见其基类[page:Material]和[page:ShaderMaterial]。

diff --git a/docs/api/zh/materials/ShaderMaterial.html b/docs/api/zh/materials/ShaderMaterial.html index 1e0a2cb2e214b7..6f20eae06b9692 100644 --- a/docs/api/zh/materials/ShaderMaterial.html +++ b/docs/api/zh/materials/ShaderMaterial.html @@ -314,11 +314,6 @@

[property:String index0AttributeName]

-

[property:Boolean isShaderMaterial]

-

用于检查此类或派生类是否为着色器材质。默认值为 *true*。

- 因为其通常用在内部优化,所以不应该更改该属性值。 -

-

[property:Boolean lights]

材质是否受到光照的影响。默认值为 *false*。如果传递与光照相关的uniform数据到这个材质,则为true。默认是false。

diff --git a/docs/api/zh/materials/ShadowMaterial.html b/docs/api/zh/materials/ShadowMaterial.html index 9c9dc3d0f53fbc..9983fff87a98da 100644 --- a/docs/api/zh/materials/ShadowMaterial.html +++ b/docs/api/zh/materials/ShadowMaterial.html @@ -43,11 +43,6 @@

[name]( [param:Object parameters] )

属性(Properties)

共有属性请参见其基类[page:Material]和[page:ShaderMaterial]。

-

[property:Boolean isShadowMaterial]

-

用于检查此类或派生类是否为阴影材质。默认值为 *true*。

- 因为其通常用在内部优化,所以不应该更改该属性值。 -

-

[property:Boolean transparent]

定义此材质是否透明。默认值为 *true*。

diff --git a/docs/api/zh/math/Box3.html b/docs/api/zh/math/Box3.html index 834b9ff4874f47..46520cf6addb81 100644 --- a/docs/api/zh/math/Box3.html +++ b/docs/api/zh/math/Box3.html @@ -49,13 +49,6 @@

[name]( [param:Vector3 min], [param:Vector3 max] )

属性(Properties)

-

[property:Boolean isBox3]

-

- 用于检测当前对象或者派生类对象是否是Box3。默认为 *true*。

- - 不应该修改这个值,因为内部使用该属性做了优化的任务。 -

-

[property:Vector3 min]

[page:Vector3] 表示包围盒的下边界。
diff --git a/docs/api/zh/math/Color.html b/docs/api/zh/math/Color.html index c7d54d507d5bc3..58bfa354223c4f 100644 --- a/docs/api/zh/math/Color.html +++ b/docs/api/zh/math/Color.html @@ -75,13 +75,6 @@

[name]( [param:Color_Hex_or_String r], [param:Float g], [param:Float b] )属性(Properties)

-

[property:Boolean isColor]

-

- 用来检测此类或者派生类是否为颜色。默认值是 *true*。

- - 不应该去改变这个值,因为它在内部用于优化。 -

-

[property:Float r]

红色通道的值在0到1之间。默认值为1。 diff --git a/docs/api/zh/math/Euler.html b/docs/api/zh/math/Euler.html index ec773158ded06b..77a7ec267cf0fe 100644 --- a/docs/api/zh/math/Euler.html +++ b/docs/api/zh/math/Euler.html @@ -38,13 +38,6 @@

[name]( [param:Float x], [param:Float y], [param:Float z], [param:String ord

属性(Properties)

-

[property:Boolean isEuler]

-

- 用于判定此对象或者此类的派生对象是否是欧拉角。默认值为 *true*。

- - 不应该改变该值,因为它在内部用于优化。 -

-

[property:String order]

order值应用于旋转顺序。默认值为 'XYZ',这意味着对象将首先是 diff --git a/docs/api/zh/math/Matrix3.html b/docs/api/zh/math/Matrix3.html index dead5622c2362e..0f99e089766d11 100644 --- a/docs/api/zh/math/Matrix3.html +++ b/docs/api/zh/math/Matrix3.html @@ -58,13 +58,6 @@

[property:Array elements]

矩阵列优先[link:https://en.wikipedia.org/wiki/Row-_and_column-major_order column-major]列表。

-

[property:Boolean isMatrix3]

-

- 用于判定此对象或者此类的派生对象是否是三维矩阵。默认值为 *true*。

- - 不应该改变该值,因为它在内部用于优化。 -

-

方法(Methods)

diff --git a/docs/api/zh/math/Matrix4.html b/docs/api/zh/math/Matrix4.html index b6a813a67b22aa..ce0322bdeec638 100644 --- a/docs/api/zh/math/Matrix4.html +++ b/docs/api/zh/math/Matrix4.html @@ -88,13 +88,6 @@

[property:Array elements]

矩阵列优先[link:https://en.wikipedia.org/wiki/Row-_and_column-major_order column-major]列表。

-

[property:Boolean isMatrix4]

-

- 用于判定此对象或者此类的派生对象是否是三维矩阵。默认值为 *true*。

- - 不应该改变该值,因为它在内部用于优化。 -

- diff --git a/docs/api/zh/math/Quaternion.html b/docs/api/zh/math/Quaternion.html index 195bae264f3738..50aa96f37f816a 100644 --- a/docs/api/zh/math/Quaternion.html +++ b/docs/api/zh/math/Quaternion.html @@ -44,13 +44,6 @@

[name]( [param:Float x], [param:Float y], [param:Float z], [param:Float w] )

Properties

-

[property:Boolean isQuaternion]

-

- Used to check whether this or derived classes are Quaternions. Default is *true*.

- - You should not change this, as it is used internally for optimisation. -

-

[property:Float x]

[property:Float y]

diff --git a/docs/api/zh/math/Vector2.html b/docs/api/zh/math/Vector2.html index c713991acb8178..ab45aa9f97c023 100644 --- a/docs/api/zh/math/Vector2.html +++ b/docs/api/zh/math/Vector2.html @@ -60,13 +60,6 @@

[name]( [param:Float x], [param:Float y] )

属性

-

[property:Boolean isVector2]

-

- 用于测试这个类或者派生类是否为Vector2,默认为*true*。

- - 你不应当对这个属性进行改变,因为它在内部使用,以用于优化。 -

-

[property:Float height]

[page:.y y]的别名。

diff --git a/docs/api/zh/math/Vector3.html b/docs/api/zh/math/Vector3.html index a9b1c73a2c5377..98321d5e919dab 100644 --- a/docs/api/zh/math/Vector3.html +++ b/docs/api/zh/math/Vector3.html @@ -63,13 +63,6 @@

[name]( [param:Float x], [param:Float y], [param:Float z] )

属性

-

[property:Boolean isVector3]

-

- 用于测试这个类或者派生类是否为Vector3,默认为*true*。

- - 你不应当对这个属性进行改变,因为它在内部使用,以用于优化。 -

-

[property:Float x]

[property:Float y]

diff --git a/docs/api/zh/math/Vector4.html b/docs/api/zh/math/Vector4.html index 9d9fd3c46a7470..2b3e27c571d7f2 100644 --- a/docs/api/zh/math/Vector4.html +++ b/docs/api/zh/math/Vector4.html @@ -63,13 +63,6 @@

[name]( [param:Float x], [param:Float y], [param:Float z], [param:Float w] )

属性

-

[property:Boolean isVector4]

-

- 用于测试这个类或者派生类是否为Vector4,默认为*true*。

- - 你不应当对这个属性进行改变,因为它在内部使用,以用于优化。 -

-

[property:Float x]

[property:Float y]

diff --git a/docs/api/zh/objects/Bone.html b/docs/api/zh/objects/Bone.html index b563e9c1286403..f45503f96f5c08 100644 --- a/docs/api/zh/objects/Bone.html +++ b/docs/api/zh/objects/Bone.html @@ -37,12 +37,6 @@

[name]( )

属性

共有属性请参见其基类[page:Object3D]。

-

[property:Boolean isBone]

-

- 用于检查这个类或其派生类是否为骨骼。默认值为*true*。

- 你不应当对这个属性进行改变,因为它在内部使用,以用于优化。 -

-

[property:String type]

设置为“Bone”,这可以用于在一个场景中找到所有的Bones。

diff --git a/docs/api/zh/objects/Line.html b/docs/api/zh/objects/Line.html index 3ef7dc6c88d993..0dd4148a7488c9 100644 --- a/docs/api/zh/objects/Line.html +++ b/docs/api/zh/objects/Line.html @@ -53,14 +53,6 @@

[name]( [param:Geometry geometry], [param:Material material] )

属性

共有属性请参见其基类[page:Object3D]。

-

[property:Boolean isLine]

-

- 用于检查这个类或者其派生类是否为线,默认值为*true*。 - -

- 你不应当对这个属性进行改变,因为它在内部使用,以用于优化。 -

-

[property:Geometry geometry]

表示线段的顶点。

diff --git a/docs/api/zh/objects/LineLoop.html b/docs/api/zh/objects/LineLoop.html index de207a7e76890f..0e1869f53410ad 100644 --- a/docs/api/zh/objects/LineLoop.html +++ b/docs/api/zh/objects/LineLoop.html @@ -35,12 +35,6 @@

[name]( [param:Geometry geometry], [param:Material material] )

属性

共有属性请参见其基类[page:Line]。

-

[property:Boolean isLineLoop]

-

- 用于检查这个类或者其派生类是否为环线,默认值为*true*。

- 你不应当对这个属性进行改变,因为它在内部使用,以用于优化。 -

-

方法

diff --git a/docs/api/zh/objects/LineSegments.html b/docs/api/zh/objects/LineSegments.html index 1645e0c1bdd7d2..f7ae3fb8963e39 100644 --- a/docs/api/zh/objects/LineSegments.html +++ b/docs/api/zh/objects/LineSegments.html @@ -34,12 +34,6 @@

[name]( [param:Geometry geometry], [param:Material material] )

属性

共有属性请参见其基类[page:Line]。

-

[property:Boolean isLineSegments]

-

- 用于检查这个类或者其派生类是否为线段,默认值为*true*。 - 你不应当对这个属性进行改变,因为它在内部使用,以用于优化。 -

-

方法

共有方法请参见其基类[page:Line]。

diff --git a/docs/api/zh/objects/Mesh.html b/docs/api/zh/objects/Mesh.html index 50d85dafbfe626..32a0815ec01bfc 100644 --- a/docs/api/zh/objects/Mesh.html +++ b/docs/api/zh/objects/Mesh.html @@ -40,12 +40,6 @@

[name]( [param:Geometry geometry], [param:Material material] )

属性

共有属性请参见其基类[page:Object3D]。

-

[property:Boolean isMesh]

-

- 用于检查这个类或者其派生类是否为网格,默认值为*true*。

- 你不应当对这个属性进行改变,因为它在内部使用,以用于优化。 -

-

[property:Geometry geometry]

[page:Geometry] 或 [page:BufferGeometry] 的实例或者派生类,定义了物体的结构。

diff --git a/docs/api/zh/objects/Points.html b/docs/api/zh/objects/Points.html index 141730fd344458..19d3e384e79936 100644 --- a/docs/api/zh/objects/Points.html +++ b/docs/api/zh/objects/Points.html @@ -40,11 +40,6 @@

[property:Geometry geometry]

如有可能,推荐总是使用[page:BufferGeometry]来获得最佳表现。

-

[property:Boolean isPoints]

-

用于检查这个类或者其派生类是否为点,默认值为*true*。

- 你不应当对这个属性进行改变,因为它在内部使用,以用于优化。 -

-

[property:Material material]

[page:Material]的实例。定义了物体的外观。默认值是一个具有随机颜色的[page:PointsMaterial]。 diff --git a/docs/api/zh/objects/SkinnedMesh.html b/docs/api/zh/objects/SkinnedMesh.html index d17e57a7043b7b..279173b36a16c6 100644 --- a/docs/api/zh/objects/SkinnedMesh.html +++ b/docs/api/zh/objects/SkinnedMesh.html @@ -119,12 +119,6 @@

[property:Matrix4 bindMatrixInverse]

该基础矩阵用于重置绑定骨骼的变换。

-

[property:Boolean isSkinnedMesh]

-

- 用于检查这个类或者其派生类是否为蒙皮网格,默认值为*true*。

- 你不应当对这个属性进行改变,因为它在使用,以用于优化。 -

-

[property:Skeleton skeleton]

用于表示蒙皮网格中骨骼的层次结构的[page:Skeleton](骨架)。 diff --git a/docs/api/zh/objects/Sprite.html b/docs/api/zh/objects/Sprite.html index 4844b5b5b7c0ba..2644d91b39d268 100644 --- a/docs/api/zh/objects/Sprite.html +++ b/docs/api/zh/objects/Sprite.html @@ -40,12 +40,6 @@

[name]( [param:Material material] )

属性

共有属性请参见其基类[page:Object3D]。

-

[property:Boolean isSprite]

-

- 用于检查这个类或者其派生类是否为精灵,默认值为*true*。

- 你不应当对这个属性进行改变,因为它在内部使用,以用于优化。 -

-

[property:SpriteMaterial material]

diff --git a/docs/api/zh/textures/Texture.html b/docs/api/zh/textures/Texture.html index 9d4136c14513a9..fd461be9e85d67 100644 --- a/docs/api/zh/textures/Texture.html +++ b/docs/api/zh/textures/Texture.html @@ -54,13 +54,6 @@

[property:Image image]

并在视频播放时不断地更新这个纹理贴图。——[page:VideoTexture VideoTexture] 类会对此自动进行处理。

-

[property:Boolean isTexture]

-

- 用于测试这个类或者派生类是否为Texture,默认为*true*。

- - 你不应当对这个属性进行改变,因为它在内部使用,以用于优化。 -

-

[property:array mipmaps]

用户所给定的mipmap数组(可选)。 diff --git a/docs/examples/en/objects/Lensflare.html b/docs/examples/en/objects/Lensflare.html index c2bef5d2bf7ed8..79391c1c6463df 100644 --- a/docs/examples/en/objects/Lensflare.html +++ b/docs/examples/en/objects/Lensflare.html @@ -55,13 +55,6 @@

LensflareElement( [param:Texture texture], [param:Float size], [param:Float

Properties

See the base [page:Mesh] class for common properties.

-

[property:Boolean isLensflare]

-

- Used to check whether this or derived classes are lensflares. Default is *true*.

- - You should not change this, as it used internally for optimisation. -

-

Source

diff --git a/docs/examples/zh/objects/Lensflare.html b/docs/examples/zh/objects/Lensflare.html index 90d1f9b8579cf9..1d57b83707eb2e 100644 --- a/docs/examples/zh/objects/Lensflare.html +++ b/docs/examples/zh/objects/Lensflare.html @@ -55,13 +55,6 @@

LensflareElement( [param:Texture texture], [param:Float size], [param:Float

属性

请参阅其基类[page:Mesh]来了解共有属性。

-

[property:Boolean isLensflare]

-

- 用于检查这个类或者派生类是否为lensflares,默认为*true*。

- - 你不应当对这个属性进行改变,因为它在内部使用,以用于优化。 -

-

源代码