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lboost.h
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#ifndef lboost_H
#define lboost_H
const GLfloat lboost_vertices[] = {-2.145642,0.907434,1.000000,-1.415698,0.677284,-1.000000,-2.145642,0.907434,-1.000000,-1.415698,0.677284,1.000000,-1.062291,-0.001605,-1.000000,-1.415698,0.677284,-1.000000,-2.145642,0.907434,1.000000,-1.603213,0.453812,1.897215,-1.415698,0.677284,1.000000,-1.062291,-0.001605,1.000000,-1.603213,0.453812,1.897215,-1.249806,-0.225077,1.897215,-1.062291,-0.001605,-1.000000,-1.601589,0.455748,-2.612935,-1.415698,0.677284,-1.000000,-2.145642,0.907434,-1.000000,-1.601589,0.455748,-2.612935,-2.303385,0.719442,-2.612935,-1.415698,0.677284,1.000000,-1.062291,-0.001605,1.000000,-2.333157,0.683962,1.897215,-1.415698,0.677284,1.000000,-1.062291,-0.001605,-1.000000,-1.220035,-0.189597,-2.612935,-1.601589,0.455748,-2.612935,-2.145642,0.907434,-1.000000,-1.415698,0.677284,-1.000000,-1.601589,0.455748,-2.612935};
const GLfloat lboost_normals[] = {0.300706,0.953717,-0.000000,0.300706,0.953717,-0.000000,0.300706,0.953717,-0.000000,0.887011,0.461749,-0.000000,0.887011,0.461749,-0.000000,0.887011,0.461749,-0.000000,0.287993,0.913397,0.287692,0.287993,0.913397,0.287692,0.287993,0.913397,0.287692,0.849511,0.442227,0.287692,0.849511,0.442227,0.287692,0.849511,0.442227,0.287692,0.875086,0.455541,-0.163422,0.875086,0.455541,-0.163422,0.875086,0.455541,-0.163422,0.348166,0.926608,-0.142049,0.348166,0.926608,-0.142049,0.348166,0.926608,-0.142049,0.300706,0.953717,-0.000000,0.887011,0.461749,-0.000000,0.287993,0.913397,0.287692,0.849511,0.442227,0.287692,0.852072,0.503781,-0.142049,0.852072,0.503781,-0.142049,0.852072,0.503781,-0.142049,0.296663,0.940895,-0.163422,0.296663,0.940895,-0.163422,0.296663,0.940895,-0.163422};
const GLfloat lboost_colors[] = {1.000,0.686,0.000,1.000,0.510,0.000,1.000,0.510,0.000,1.000,0.682,0.000,1.000,0.510,0.000,1.000,0.510,0.000,1.000,0.686,0.000,1.000,0.871,0.227,1.000,0.682,0.000,1.000,0.682,0.000,1.000,0.871,0.227,1.000,1.000,1.000,1.000,0.510,0.000,1.000,0.349,0.004,1.000,0.510,0.000,1.000,0.510,0.000,1.000,0.349,0.004,1.000,1.000,1.000,1.000,0.682,0.000,1.000,0.682,0.000,1.000,1.000,1.000,1.000,0.682,0.000,1.000,0.510,0.000,1.000,1.000,1.000,1.000,0.349,0.004,1.000,0.510,0.000,1.000,0.510,0.000,1.000,0.349,0.004};
const GLushort lboost_indices[] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,0,18,1,3,19,4,6,20,7,9,21,10,22,23,24,25,26,27};
const GLsizeiptr lboost_numind = 36;
const GLsizeiptr lboost_numvert = 28;
#endif