- Rework event selection to use more player input (command events, cursor position)
- Less battle centric - show slightly more build and overview events
- Less janky instant camera transitions
- Show attacker information for unitDamaged event
- Fix broken event selection caused by a unit being too far outside the map
- Smoother camera rotation and zoom
- Improved tracking of hotspot event
- Improved event prioritization (interest grid now includes all events)
- UI options
- Disable tracking (bindable)
- Disable user override, useful for recording
- Experimental/debug option to show tracking reticle
- Initial release