These are bindings to the native Facebook SDK for iOS, currently we bind version 4.10.0.
Copy the Facebook.dll project in the binding directory to your project, and add it as a reference in your project.
Run `make' in the binding directory to build Facebook.dll. It only creates the ios unified dll. If you want to create the classic dll, you need to modify the binding project.
The sample program in sample/ is a partial port of Facebook's Samples program, it covers about half of the features in it.
Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
You are hereby granted a non-exclusive, worldwide, royalty-free license to use, copy, modify, and distribute this software in source code or binary form for use in connection with the web services and APIs provided by Facebook.
As with any software that integrates with the Facebook platform, your use of this software is subject to the Facebook Developer Principles and Policies [http://developers.facebook.com/policy/]. This copyright notice shall be included in all copies or substantial portions of the software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. THE SOFTWARE.
- Miguel de Icaza
- Alex Soto
- Israel Soto