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app.js
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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
var express = require('express');
var bodyParser = require('body-parser');
const GameOfPinochle_1 = require("./server/GameOfPinochle");
var app = express();
app.use(bodyParser.json());
app.use(bodyParser.urlencoded({ extended: false }));
app.game = new GameOfPinochle_1.default();
app.get('/api/start', function (req, res, next) {
// start a new game, deal cards
console.log('Starting game!');
app.game.newGame();
res.send(app.game.getState());
});
app.get('/api/play-card', function (req, res, next) {
// human player plays a card
res.send(app.game.getState());
});
app.get('/api/discard', function (req, res, next) {
console.log('discard called');
app.game.cpuDiscardCards();
res.send(app.game.getState());
});
app.get('/api/play-round', function (req, res, next) {
if (app.game.playNextRound()) {
res.send(app.game.getState());
}
else {
res.send(app.game.getState());
}
});
app.get('/api/play-rounds', function (req, res, next) {
for (let n = 0; n < 10000; n++) {
app.game.newGame();
if (app.game.state !== "cannotBid") {
app.game.playRounds();
}
}
app.game.getStats();
res.send(app.game.getState());
});
app.get('/api/get-state', function (req, res, next) {
// get full game status from server: all cards, points, etc
res.send(app.game.getState());
});
app.use(express.static('public'));
app.use(express.static('bower_components'));
// catch 404 and forward to error handler
app.use(function (req, res, next) {
var err = new Error('Not Found');
console.log('page not found: ' + JSON.stringify(req));
// err.status = 404;
next(err);
});
// error handler
app.use(function (err, req, res, next) {
// set locals, only providing error in development
res.locals.message = err.message;
res.locals.error = err;
// render the error page
res.status(err.status || 500);
next();
});
app.listen(3000, function () {
app.emit('started');
console.log('Example app listening on port 3000!');
});
module.exports = app;
//# sourceMappingURL=app.js.map