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README
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* Python ctypes-based bindings for libvlc
The bindings use ctypes to directly call the libvlc dynamic lib, and
the code is generated from the include files defining the public API.
** Building
To generate the vlc.py module and its documentation, use
make
or use the generated/vlc.py file.
Documentation building needs epydoc. An online build is available at
http://advene.org/download/python-ctypes/
** Layout
The module offers two ways of accessing the API - a raw access to all
exported methods, and more convenient wrapper classes :
- Raw access: methods are available as attributes of the vlc
module. Use their docstring (any introspective shell like ipython is
your friends) to explore them.
- Wrapper classes: most major structures of the libvlc API (Instance,
Media, MediaPlayer, etc) are wrapped as classes, with shorter method
names.
** Using the module
On win32, the simplest way is to put the vlc.py file in the same
directory as the libvlc.dll file (standard location:
c:\Program Files\VideoLAN\VLC ).
- Using raw access:
>>> import vlc
>>> vlc.libvlc_get_version()
'1.0.0 Goldeneye'
>>> e=vlc.VLCException()
>>> i=vlc.libvlc_new(0, [], e)
>>> i
<vlc.Instance object at 0x8384a4c>
>>> vlc.libvlc_audio_get_volume(i,e)
50
- Using wrapper classes:
>>> import vlc
>>> i=vlc.Instance('--no-audio', '--fullscreen')
>>> i.audio_get_volume()
50
>>> p=i.media_player_new()
>>> m=i.media_new('file:///tmp/foo.avi')
>>> m.get_mrl()
'file:///tmp/foo.avi'
>>> p.set_media(m)
>>> p.play()
or shorter:
>>> import vlc
>>> p=vlc.MediaPlayer('file:///tmp/foo.avi')
>>> p.play()
In this latter case, a default vlc.Instance will be instanciated and
stored in vlc._default_instance. It will be used to instanciate the
various classes (Media, MediaList, MediaPlayer, etc).