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I'm using Project Rome in my UWP game for Multiplayer turned based game playing. It seems to work OK but I have a question or maybe a feature request.
Can I close a Session for new Participants but keep it open for joined ones? The host can start a game after 1 or more participants have joined the session. When the games is started no extra participants are allowed. If other users try to discover a session they still see the already started game. I would love to be able to "hide" session for discovery.
I used the QuizGame sample code (SessionManager) as a starting point for my own game.
A RemoteSystemSession can be marked invite-only (see doc here) which will make it non-discoverable. However, a discoverable RemoteSystemSession (discoverable == non-invite-only) cannot be changed to invite-only after creation.
Hi,
I'm using Project Rome in my UWP game for Multiplayer turned based game playing. It seems to work OK but I have a question or maybe a feature request.
Can I close a Session for new Participants but keep it open for joined ones? The host can start a game after 1 or more participants have joined the session. When the games is started no extra participants are allowed. If other users try to discover a session they still see the already started game. I would love to be able to "hide" session for discovery.
I used the QuizGame sample code (SessionManager) as a starting point for my own game.
Regards,
Fons
(ex Microsoft MVP)
[email protected]
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