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README.md

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@@ -6,14 +6,14 @@ Xash3D (pronounced `[ksɑʂ]`) FWGS is a game engine, aimed to provide compatibi
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1. KallistiOS (KOS) development environment
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2. GLDC
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3. HLSDK-portable
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3. FatFs
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4. libbz2
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## Repository Setup
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1. Create a development directory (e.g., `Xash3D_DC`)
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2. Clone the following repositories in the same directory:
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```
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git clone https://github.com/maximqaxd/hlsdk-portable_dc.git
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git clone https://github.com/maximqaxd/xash3d-fwgs_dc
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```
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## Building Dependencies
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1. Build GLDC:
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```
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```c
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# Modify texture.c line 1700:
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Replace FASTCPY(targetData, conversionBuffer, destBytes);
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With memcpy(targetData, conversionBuffer, destBytes);
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# In include/GL/glext.h
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Remove or comment #define GL_TEXTURE_LOD_BIAS 0x8501
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# In GL/config.h
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replace #define MAX_TEXTURE_COUNT to 1536
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```
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## Building Xash3D

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