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Releases: matyalatte/UE4-DDS-Tools

v0.4.1

28 Dec 13:39
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New features

  • Added "force_uncompressed" option to inject mode
  • Supported UE5.0 assets
  • Supported unversioned header
  • Supported more pixel formats
  • Supported cubemaps

Minor updates

  • Improved dds handling
  • Updated GUI (v0.1.2 to v0.2.1)
  • Introduced tempfile for temporary files
  • Introduced custom build for texconv (Texconv-Custom-DLL)
  • Supported Ubuntu and macOS

There is no release build for Unix systems (because I don't think someone will use it.)
But it's possible to run the tool on non-Windows platforms.
For Unix Systems · matyalatte/UE4-DDS-tools Wiki

v0.3.2-hotfix

20 Jun 13:24
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  • Fixed a bug check mode won't work if the imported size is not the same as the actual size.

v0.3.2

01 Jun 17:23
1121d1e
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  • Added support for Borderlands3
  • Removed legacy method (2-step injection with batch files)
  • Improved folder method
  • Minor updates for GUI

1_copy_uasset*.bat and 2_inject*.bat won't work with the latest version.

v0.3.1

15 May 02:01
d887ee7
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  • Added support for UE4.13, 4.14
  • Fixed a bug check mode is not working
  • Fixed an error when extracting uncompressed HDR textures (FloatRGBA)
  • Minor updates for GUI

v0.3.0

07 May 05:13
1173f99
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  • Added support for tga, hdr, png, jpg, and bmp.
  • Added support for UE4.16, and 4.17
  • Added --no_mipmaps option

It can inject .tga, .hdr, etc.
You don't need to cook dds!

(edit)
The function to check file version is not working with ver0.3.0.
Please overwrite main.py with hotfix-for-check-mode.zip if you want to use it.

v0.2.6

01 May 16:08
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  • Added support for 4.15, 4.20~4.24
  • Added support for texconv to GUI

v0.2.5

17 Apr 08:16
1e79ea3
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  • Added check mode (You can check which versions are the same format as your assets)
  • Added check mode and export mode to GUI
  • Fixed an error when loading assets corrupted by name table editing
  • Modified comparison function
  • Minor updates for GUI

I removed some batch files from the package because GUI can do the same things.
If you want to use the bat files, copy them from old releases or here.

v0.2.4

10 Apr 14:19
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  • Added support for UE4.25 games
  • Added support for UE4.26 games
  • Added support for GUI (experimental)
  • Made folder loader recursive
  • Modified data structure
  • Improved readability
  • Revised error messages

v0.2.2

05 Apr 22:06
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  • Added support for Bloodstained

There is no updates for ff7r modders.

v0.2.1

28 Mar 21:25
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  • Added support for UE4.27 games
  • Added support for cube maps
  • Fixed an error when loading some assets.