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Add collision shapes to a tile in the Tile Collision Editor
Modify the "Drawing Offset" values in the tileset properties
Results: When the tile in the collision editor redraws (may have to zoom in/out or move scrollbar) the collider shapes are not drawing with the offset in mind. (Perhaps not a bug but I expect the collider shapes to keep up with the offset.)
Thanks!
The text was updated successfully, but these errors were encountered:
Was a bit of a puzzle to find a nice fix, but it should work properly with the above change. This also seems to fix the painting issues when the tileset's tile offset is changed after selecting a tile in the Tile Collision Editor.
To reproduce:
Results: When the tile in the collision editor redraws (may have to zoom in/out or move scrollbar) the collider shapes are not drawing with the offset in mind. (Perhaps not a bug but I expect the collider shapes to keep up with the offset.)
Thanks!
The text was updated successfully, but these errors were encountered: