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problem when building from source android on mac os #13048
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Thank you for reaching out @Xgamefactory, haven't heard about this issue before. Here is some information on my local working configuration on mac: Project structure of the android tab should look like: configuration.gradle file contents: SDK tools: Considering that we do not provide support for building from source and we aren't hitting this issue locally. Going to close. |
thanks @tobrun we are using ndk 17c we will try with ndk15. |
17c should work as well, 18 isn't yet supported see #12972 |
is it normal that output aar MapboxGLAndroidSDK-debug.aar is 22mb ? |
we tried make android-lib-arm-v8 also gives 22mb aar output |
this is normal as this is a debug variant, you can build a release with |
thanks for tips where we should define BUILDTYPE ? |
we did make apackage we get build success on terminal but no aar output |
BUILDTYPE is a command line argument, when building with Android Studio, it will automatically pick up if you are building debug or a release variant. What is the path you are looking for the aar output? |
there is a line in build.gradle but we did not found where is mapbox.buildtype defined. can you provide a screenshot where did you provide BUILDTYPE=Release make android ? this is the path where aar is generated |
thanks for support @tobrun for know i will use debug arr |
i have changed to release through build variants.
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after running make aproje
project opened in android studio with this error
The text was updated successfully, but these errors were encountered: