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Do not work on Genymotion #12629
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By the way, the problem exists on avd too. Loading tiles makes the application lags. But it's worse on genymotion. To reproduce this animation, add in @Override
protected void onResume() {
super.onResume();
mapView.onResume();
mapView.addOnMapChangedListener(new MapView.OnMapChangedListener() {
@Override
public void onMapChanged(int change) {
if (change == MapView.DID_FINISH_RENDERING_FRAME_FULLY_RENDERED) {
mapView.getMapAsync(mapboxMap -> {
mapView.removeOnMapChangedListener(this);
mapboxMap.animateCamera(CameraUpdateFactory.newCameraPosition(
new CameraPosition.Builder()
.target(new LatLng(48.85, 2.35))
.zoom(9)
.build()
), 3000
);
});
}
}
});
} |
Is there any update for this issue ? This is blocking for us, because we heavily rely on genymotion for our development process, including automated tests. |
@philemonmerlet , we expect #12832 to improve this issue. It should be released in the middle of next week for you to try out! |
This issue has been automatically detected as stale because it has not had recent activity and will be archived. Thank you for your contributions. |
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Steps to reproduce
Clone the last stable version 6.3.0 (https://github.com/mapbox/mapbox-gl-native/tree/android-v6.3.0)
Change access token with yours
Launch test app on Genymotion (any version)
Expected behavior
The card manipulation is fluid.
Actual behavior
The map is difficult to manipulate. It is not fluid.
Configuration
Android versions: Any version
Device models: Genymotion
Mapbox SDK versions: 6.3.0
On version 5.4, we do not have this problem. It is a blocking problem to migrate to this new version
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