You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Aug 8, 2023. It is now read-only.
Currently, we are internally using core animation with MapView#setZoom(double zoom, PointF focalPoint, long duration) to gradually change zoom with double-tap gesture, two-tap gesture, and zoom controls. This animation is being interrupted by MapboxMap#moveCamera() that is a preferred way of building external camera animations (after removal of the previous API in #11201).
To support external animations without interrupting internal ones, when not explicitly ordered, we should rework Transform#zoomIn() and Transform#zoomOut() animations to use ValueAnimators, as do the rest of gesture animators.
The text was updated successfully, but these errors were encountered:
Currently, we are internally using core animation with
MapView#setZoom(double zoom, PointF focalPoint, long duration)
to gradually change zoom with double-tap gesture, two-tap gesture, and zoom controls. This animation is being interrupted byMapboxMap#moveCamera()
that is a preferred way of building external camera animations (after removal of the previous API in #11201).To support external animations without interrupting internal ones, when not explicitly ordered, we should rework
Transform#zoomIn()
andTransform#zoomOut()
animations to useValueAnimator
s, as do the rest of gesture animators.The text was updated successfully, but these errors were encountered: