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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[Unreleased]

[1.0.2] - 2022-04-09

Fixed

  • Thirdperson player pipe animation
  • Thirdperson player sniper animation

[1.0.1] - 2021-11-07

Added

  • CMake support
  • Missing wall particles effects

Changed

  • Tweaked sniper primary and secondary attack delays

Removed

  • Hardcoded Python reload sound
  • Entity ammo_egonclip
  • Entity ammo_sniper
  • Entity item_longjump
  • Entity item_suit
  • Entity weapon_egon
  • Entity weapon_gauss

Fixed

  • Missing zoom variable in sniper save/restore array
  • Missing sniper reload sound
  • Sniper using wrong weapon slot
  • Wrong sniper max clip value
  • HUD not displayed on some maps
  • Use GetNextAttackDelay for next primary and secondary attack in CSniper
  • Use UTIL_WeaponTimeBase for next idle time in CSniper
  • Pipe not casting hit decal

[1.0.0] - 2015-12-03

Added

  • HL: Visitors reimplementation source code