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VGA's spread ZK connects over multiple nodes #39

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olafmol opened this issue Apr 6, 2017 · 1 comment
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VGA's spread ZK connects over multiple nodes #39

olafmol opened this issue Apr 6, 2017 · 1 comment
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@olafmol
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olafmol commented Apr 6, 2017

currently our VGA's (and maybe also other Vamp components) only hit 1 specific ZK node (often zk-1) while there are multiple ZK nodes (typically 5). It would be good to investigate if spreading the connections over multiple ZK nodes increased performance/stability of the entire system. Supposedly a comma-delimited list of ZK nodes kan be passed for connection options.

@ItsMeijers
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Fixed by 118f3ca

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