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input-manager.txt
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Player1JoyHorizontal Axis: X axis, JoyNum: 1
Player2JoyHorizontal Axis: X axis, JoyNum: 2
Player3JoyHorizontal Axis: X axis, JoyNum: 3
Player4JoyHorizontal Axis: X axis, JoyNum: 4
Player1JoyVertical Axis: Y axis, JoyNum: 1
Player2JoyVertical Axis: Y axis, JoyNum: 2
Player3JoyVertical Axis: Y axis, JoyNum: 3
Player4JoyVertical Axis: Y axis, JoyNum: 4
Buttons Pos/Neg/Alt.: keine
Snap: true
Type: Joystick Axis
Player1KeyboardHorizontal neg. Button: left, pos. Button: right
Player2KeyboardHorizontal neg. Button: a, pos. Button: d
Player3KeyboardHorizontal neg. Button: f, pos. Button: h
Player4KeyboardHorizontal neg. Button: j, pos. Button: l
Player1KeyboardVertical neg. Button: up, pos. Button: down
Player2KeyboardVertical neg. Button: w, pos. Button: s
Player3KeyboardVertical neg. Button: t, pos. Button: g
Player4KeyboardVertical neg. Button: i, pos. Button: k
Type: Key
(defaults to: Axis x, joystick: all)
Player1Action1 pos.Button: joystick button 0, alt: space
Player2Action1 pos.Button: joystick button 0, alt: q
Player3Action1 pos.Button: joystick button 0, alt: r
Player4Action1 pos.Button: joystick button 0, alt: u
Player1Action2 pos.Button: joystick button 1, alt: m
Player2Action2 pos.Button: joystick button 1, alt: e
Player3Action2 pos.Button: joystick button 1, alt: z
Player4Action2 pos.Button: joystick button 1, alt: o
Type: Key
(defaults to: Axis x)
nintendo Controller:
Action Button up = joystick button 3
Action Button right = joystick button 1
Action Button down = joystick button 2
Action Button left = joystick button 0