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A modern approach to a text adventure game might be to use voice recognition and speech synthesis to converse with the game.
This could be via Python TTS APIs or putting adventurelib behind an Alexa skill/Google Home Action.
Example code for a similar project is at https://github.com/lordmauve/brexit-alexa
The text was updated successfully, but these errors were encountered:
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A modern approach to a text adventure game might be to use voice recognition and speech synthesis to converse with the game.
This could be via Python TTS APIs or putting adventurelib behind an Alexa skill/Google Home Action.
Example code for a similar project is at
https://github.com/lordmauve/brexit-alexa
The text was updated successfully, but these errors were encountered: