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ENBSeries incompatible to NVTF and NVHR #352
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We'll need a new message in prelude for incompatible, to use in globals. |
The
As such, the masterlist entry - name: 'WMIMNV.esp'
inc:
- 'EVE FNV - ALL DLC.esp' will result in the following, if both plugins are present: If we wanted to warn about an incompatibility between - name: 'WMIMNV.esp'
inc:
- name: '../ENBInjector.exe'
display: 'ENBSeries (InjectorVersion)'
- name: '../enbhost.exe'
display: 'ENBSeries (WrapperVersion)' It would result in: This issue however is about warning about an incompatibility between
where no plugins are involved, so the The best course is likely indeed to create a new message in the |
I would suggest the following: prelude.yaml - &incompatible
type: error
content:
- lang: en
text: '{0} is incompatible with {1}, but both are present.'
subs:
- 'non-plugin mod 0'
- 'non-plugin mod 1'
condition: 'file("NVSE/Plugins/0.dll") and file("NVSE/Plugins/1.dll")' masterlist.yaml prelude:
common:
# Global Anchors
- &incompatible
type: error
content: '{0} is incompatible with {1}, but both are present.'
globals:
# ENBSeries - NVHR
- <<: *incompatible
subs:
- '[ENBSeries](http://enbdev.com/mod_falloutnv_v0451.htm)'
- '[NVHR - New Vegas Heap Replacer](https://www.nexusmods.com/newvegas/mods/69779/)'
condition: 'file("NVHR/nvhr_avx.dll") and (file("../ENBInjector.exe") or file("../enbhost.exe"))'
# ENBSeries - NVTF
- <<: *incompatible
subs:
- '[ENBSeries](http://enbdev.com/mod_falloutnv_v0451.htm)'
- '[NVTF - New Vegas Tick Fix](https://www.nexusmods.com/newvegas/mods/66537/)'
condition: 'file("NVSE/Plugins/NVTF.dll") and (file("../ENBInjector.exe") or file("../enbhost.exe"))' |
Yeah that looks good, thanks. |
Closing the issue as completed, as the message has been added. |
Reference: #349
ENBSeries
New Vegas Tick Fix (NVTF)
New Vegas Heap Replacer (NVHR)
ENBSeries seems to be incompatible with NVTF and NVHR.
Consider adding a message in LOOT that informs the user of them being incompatible.
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