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Getting Started Documentation - what to do next? #221

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CoderDennis opened this issue Jan 2, 2025 · 2 comments · May be fixed by #235
Open

Getting Started Documentation - what to do next? #221

CoderDennis opened this issue Jan 2, 2025 · 2 comments · May be fixed by #235

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@CoderDennis
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I saw Brian's post on Bluesky https://bsky.app/profile/bcardarella.bsky.social/post/3le7y4wgeik2v

I started at https://hexdocs.pm/live_view_native/0.4.0-rc.0/readme.html#getting-started and followed the steps which included https://hexdocs.pm/live_view_native/0.4.0-rc.0/LiveViewNative.html#module-enabling-liveview-for-native

Now what?

I'm not sure what to do next. I was expecting instructions on how to launch the native app and view it in an emulator or something.

I'm familiar with Phoenix LiveView but only dabbled in iPhone development over 10 years ago in the pre-Swift days. It's been a long time since I opened XCode.

@cheerfulstoic
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I was just coming to report this exact issue! I was able to figure out that I should look under native/swiftui to find the project and I could open it in XCode from there, but I think a lot of people would miss that and it would be a simple fix. It would also be good to mention the "LVN Go" app.

Also, when I opened Xcode it was giving me errors about missing targets. It took me an embarrassingly long time to figure out that what I needed to do was to click the error message to get it to ask me for permission. Such a simple thing to do, but I've never used an IDE that worked like that before 😅

@bcardarella
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I think the issue we should do to resolve this is direct people to the client-specific documentation. The LiveViewNative lib's docs try not to include an opinion over client implementation details.

@AydanGaite AydanGaite linked a pull request Mar 12, 2025 that will close this issue
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3 participants