RE: "If I write a misc (/dev/ge) driver for the #miyoomini will someone write patches for SDL1 to use it?" #57
JohnnyonFlame
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Thanks. That's interesting. It looks like you have a KMSDRM driver that doesn't need libgbm, mesa and all that junk.. would it be a lot of work to make it work with SDL2? So we can have SDL2 + the SDL1 compat lib? I think then we can write a hardware accelerated renderer for SDL2 that uses the 2D graphics hardware. |
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No longer needed. DirectFB2 handles the rotation now. |
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If you add support for rotation via KMSDRM props you can always use our SDL1.2 fork :)
https://github.com/OpenDingux/SDL/commits/fix-10bit
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