Vue.js是另一个核心思想就是组件化。所谓组件化,就是把页面拆分成多个组件(component)。组件在系统内部可复用,组件和组件直接可以嵌套
接下来我们分析Vue组件内部是怎么工作的。
import Vue from 'vue'
import App from './App.vue'
var app = new Vue({
el: '#app',
// 这里的 h 是 createElement 方法
render: h => h(App)
})
在上面调用render方式的时候,最后会调用_createElement
方法,像此处,传入的不为string类型,则会调用createComponent方法
let vnode, ns
if (typeof tag === 'string') {
let Ctor
ns = (context.$vnode && context.$vnode.ns) || config.getTagNamespace(tag)
if (config.isReservedTag(tag)) {
// platform built-in elements
vnode = new VNode(
config.parsePlatformTagName(tag), data, children,
undefined, undefined, context
)
} else if (isDef(Ctor = resolveAsset(context.$options, 'components', tag))) {
// component
vnode = createComponent(Ctor, data, context, children, tag)
} else {
// unknown or unlisted namespaced elements
// check at runtime because it may get assigned a namespace when its
// parent normalizes children
vnode = new VNode(
tag, data, children,
undefined, undefined, context
)
}
} else {
// direct component options / constructor
vnode = createComponent(tag, data, context, children)
}
我们在src/core/vdom/create-component.js
中找到createComponent
方法
export function createComponent (
Ctor: Class<Component> | Function | Object | void,
data: ?VNodeData,
context: Component,
children: ?Array<VNode>,
tag?: string
): VNode | Array<VNode> | void {
if (isUndef(Ctor)) {
return
}
const baseCtor = context.$options._base
// plain options object: turn it into a constructor
if (isObject(Ctor)) {
Ctor = baseCtor.extend(Ctor)
}
// if at this stage it's not a constructor or an async component factory,
// reject.
if (typeof Ctor !== 'function') {
if (process.env.NODE_ENV !== 'production') {
warn(`Invalid Component definition: ${String(Ctor)}`, context)
}
return
}
// async component
let asyncFactory
if (isUndef(Ctor.cid)) {
asyncFactory = Ctor
Ctor = resolveAsyncComponent(asyncFactory, baseCtor, context)
if (Ctor === undefined) {
// return a placeholder node for async component, which is rendered
// as a comment node but preserves all the raw information for the node.
// the information will be used for async server-rendering and hydration.
return createAsyncPlaceholder(
asyncFactory,
data,
context,
children,
tag
)
}
}
data = data || {}
// resolve constructor options in case global mixins are applied after
// component constructor creation
resolveConstructorOptions(Ctor)
// transform component v-model data into props & events
if (isDef(data.model)) {
transformModel(Ctor.options, data)
}
// extract props
const propsData = extractPropsFromVNodeData(data, Ctor, tag)
// functional component
if (isTrue(Ctor.options.functional)) {
return createFunctionalComponent(Ctor, propsData, data, context, children)
}
// extract listeners, since these needs to be treated as
// child component listeners instead of DOM listeners
const listeners = data.on
// replace with listeners with .native modifier
// so it gets processed during parent component patch.
data.on = data.nativeOn
if (isTrue(Ctor.options.abstract)) {
// abstract components do not keep anything
// other than props & listeners & slot
// work around flow
const slot = data.slot
data = {}
if (slot) {
data.slot = slot
}
}
// install component management hooks onto the placeholder node
installComponentHooks(data)
// return a placeholder vnode
const name = Ctor.options.name || tag
const vnode = new VNode(
`vue-component-${Ctor.cid}${name ? `-${name}` : ''}`,
data, undefined, undefined, undefined, context,
{ Ctor, propsData, listeners, tag, children },
asyncFactory
)
// Weex specific: invoke recycle-list optimized @render function for
// extracting cell-slot template.
// https://github.com/Hanks10100/weex-native-directive/tree/master/component
/* istanbul ignore if */
if (__WEEX__ && isRecyclableComponent(vnode)) {
return renderRecyclableComponentTemplate(vnode)
}
return vnode
}
每一个Vue实例在被初始化之前都要经过一系列的初始化过程。同时在这个过程中会运行一些叫做声明周期的钩子函数。
在源码中最终执行生命周期的函数调用callHook
方法,它定义在src/core/instance/lifecycle
export function callHook (vm: Component, hook: string) {
// #7573 disable dep collection when invoking lifecycle hooks
pushTarget()
const handlers = vm.$options[hook]
if (handlers) {
for (let i = 0, j = handlers.length; i < j; i++) {
try {
handlers[i].call(vm)
} catch (e) {
handleError(e, vm, `${hook} hook`)
}
}
}
if (vm._hasHookEvent) {
vm.$emit('hook:' + hook)
}
popTarget()
}
callHook
函数根据传入的字符串hook
,去拿vm.$options[hook]
对应的回调函数数组,然后遍历执行,执行的时候把vm
作为函数执行的
- beforeCreate & created
beforeCreate
和created
函数都在实例化Vue
的阶段,在init
方法中执行,在src/core/instance/init.js
中
Vue.prototype._init = function (options?: Object) {
// ...
initLifecycle(vm)
initEvents(vm)
initRender(vm)
callHook(vm, 'beforeCreate')
initInjections(vm) // resolve injections before data/props
initState(vm)
initProvide(vm) // resolve provide after data/props
callHook(vm, 'created')
// ...
}
beforeCreate和created的钩子在initState前后,而initState的作用是初始化props、data、methods、watch、computed等属性,所以在beforeCreate中就不能获取props和data中定义的值,也不能调用methods中的方法
- beforeMount & mounted
在src/core/instance/lifeCycle.js
中
export function mountComponent (
vm: Component,
el: ?Element,
hydrating?: boolean
): Component {
vm.$el = el
// ...
callHook(vm, 'beforeMount')
let updateComponent
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && config.performance && mark) {
updateComponent = () => {
const name = vm._name
const id = vm._uid
const startTag = `vue-perf-start:${id}`
const endTag = `vue-perf-end:${id}`
mark(startTag)
const vnode = vm._render()
mark(endTag)
measure(`vue ${name} render`, startTag, endTag)
mark(startTag)
vm._update(vnode, hydrating)
mark(endTag)
measure(`vue ${name} patch`, startTag, endTag)
}
} else {
updateComponent = () => {
vm._update(vm._render(), hydrating)
}
}
// we set this to vm._watcher inside the watcher's constructor
// since the watcher's initial patch may call $forceUpdate (e.g. inside child
// component's mounted hook), which relies on vm._watcher being already defined
new Watcher(vm, updateComponent, noop, {
before () {
if (vm._isMounted) {
callHook(vm, 'beforeUpdate')
}
}
}, true /* isRenderWatcher */)
hydrating = false
// manually mounted instance, call mounted on self
// mounted is called for render-created child components in its inserted hook
if (vm.$vnode == null) {
vm._isMounted = true
callHook(vm, 'mounted')
}
return vm
}
在vm._render()
函数渲染VNode之前,执行了beforeMount
钩子函数,在执行完vm._update()
把VNode patch后,执行 mounted
ps:这里有一个判断逻辑,即vm.$node为null的时候,则表明这不是一次组件的初始化过程。 对于组件的话,mounted的时机在
在src/core/vdom/patch.js
中
function invokeInsertHook (vnode, queue, initial) {
// delay insert hooks for component root nodes, invoke them after the
// element is really inserted
if (isTrue(initial) && isDef(vnode.parent)) {
vnode.parent.data.pendingInsert = queue
} else {
for (let i = 0; i < queue.length; ++i) {
queue[i].data.hook.insert(queue[i])
}
}
}
该函数会执行insert
这个钩子函数,对于组件而言,insert
钩子函数的定义在src/core/vdom/create-component.js
中的componentVNodeHooks
const componentVNodeHooks = {
// ...
insert (vnode: MountedComponentVNode) {
const { context, componentInstance } = vnode
if (!componentInstance._isMounted) {
componentInstance._isMounted = true
callHook(componentInstance, 'mounted')
}
// ...
},
}
mounted
钩子函数的执行顺序也是先子后父
- beforeUpdate & updated
beforeUpdate
的执行时机是在渲染Watcher的before
函数中
export function mountComponent (
vm: Component,
el: ?Element,
hydrating?: boolean
): Component {
// ...
// we set this to vm._watcher inside the watcher's constructor
// since the watcher's initial patch may call $forceUpdate (e.g. inside child
// component's mounted hook), which relies on vm._watcher being already defined
new Watcher(vm, updateComponent, noop, {
before () {
if (vm._isMounted) {
callHook(vm, 'beforeUpdate')
}
}
}, true /* isRenderWatcher */)
// ...
}
ps: 这里有个判断,也就是在组件mounted之后,才会调用这个钩子函数
update
的执行时机是在flushScheduleQueue
函数调用的时候,它的定义在src/core/observer/scheduler.js
function flushSchedulerQueue () {
// ...
// 获取到 updatedQueue
callUpdatedHooks(updatedQueue)
}
function callUpdatedHooks (queue) {
let i = queue.length
while (i--) {
const watcher = queue[i]
const vm = watcher.vm
if (vm._watcher === watcher && vm._isMounted) {
callHook(vm, 'updated')
}
}
}
在组件mounted的过程中,会实例化一个渲染的Watcher去监听vm上数据的变化重新渲染,这段逻辑发生在mountComponent函数执行的时候
export function mountComponent (
vm: Component,
el: ?Element,
hydrating?: boolean
): Component {
// ...
// 这里是简写
let updateComponent = () => {
vm._update(vm._render(), hydrating)
}
new Watcher(vm, updateComponent, noop, {
before () {
if (vm._isMounted) {
callHook(vm, 'beforeUpdate')
}
}
}, true /* isRenderWatcher */)
// ...
}
在实例化Watcher的过程中,在它的构造函数里会判断isRenderWatcher,接着把当前的watcher的实例复制给vm._wathcer,定义在src/core/observer/watcher.js
中
export default class Watcher {
// ...
constructor (
vm: Component,
expOrFn: string | Function,
cb: Function,
options?: ?Object,
isRenderWatcher?: boolean
) {
this.vm = vm
if (isRenderWatcher) {
vm._watcher = this
}
vm._watchers.push(this)
// ...
}
}
同时,还把当前watcher实例push到vm._watchers中,vm._watcher是专门用来监听vm上数据变化然后重新渲染的,所以它是一个渲染相关的watcher,因此在callUpdatedHooks函数中,只有vm._watcher的回调执行完毕后,才会执行updated钩子函数
- beforeDestroy & destroyed
在组件销毁过程之后,最终会调用$destory方法,在
src/core/instance/lifecycle.js
中
Vue.prototype.$destroy = function () {
const vm: Component = this
if (vm._isBeingDestroyed) {
return
}
callHook(vm, 'beforeDestroy')
vm._isBeingDestroyed = true
// remove self from parent
const parent = vm.$parent
if (parent && !parent._isBeingDestroyed && !vm.$options.abstract) {
remove(parent.$children, vm)
}
// teardown watchers
if (vm._watcher) {
vm._watcher.teardown()
}
let i = vm._watchers.length
while (i--) {
vm._watchers[i].teardown()
}
// remove reference from data ob
// frozen object may not have observer.
if (vm._data.__ob__) {
vm._data.__ob__.vmCount--
}
// call the last hook...
vm._isDestroyed = true
// invoke destroy hooks on current rendered tree
vm.__patch__(vm._vnode, null)
// fire destroyed hook
callHook(vm, 'destroyed')
// turn off all instance listeners.
vm.$off()
// remove __vue__ reference
if (vm.$el) {
vm.$el.__vue__ = null
}
// release circular reference (#6759)
if (vm.$vnode) {
vm.$vnode.parent = null
}
}
beforeDestory钩子函数的执行时机是在$destory函数执行最开始的地方,接着执行了一系列的销毁动作,包括从parent
和$children
中删除自身,删除watcher
,当前渲染的VNode执行销毁钩子函数等,最后调用destory函数。
在$destory的执行过程中,它又会执行vm.patch(vn._node, null)触发它子组件的销毁钩子函数,这样一层层的递归调用,所以destory的钩子函数也是先子后父。
Vue.js提提供了2种组件的注册方式,全局注册和局部注册。
- 全局注册
要注册一个全局组件,可以使用Vue.component(tagName, options)
。
Vue.component('my-component', {
// 选项
})
Vue.component的定义在src/core/global-api/assets.js
中
import { ASSET_TYPES } from 'shared/constants'
import { isPlainObject, validateComponentName } from '../util/index'
export function initAssetRegisters (Vue: GlobalAPI) {
/**
* Create asset registration methods.
*/
ASSET_TYPES.forEach(type => {
Vue[type] = function (
id: string,
definition: Function | Object
): Function | Object | void {
if (!definition) {
return this.options[type + 's'][id]
} else {
/* istanbul ignore if */
if (process.env.NODE_ENV !== 'production' && type === 'component') {
validateComponentName(id)
}
if (type === 'component' && isPlainObject(definition)) {
definition.name = definition.name || id
definition = this.options._base.extend(definition)
}
if (type === 'directive' && typeof definition === 'function') {
definition = { bind: definition, update: definition }
}
this.options[type + 's'][id] = definition
return definition
}
}
})
}
函数首先遍历ASSET_TYPES,得到type后挂载到Vue上,ASSET_TYPES定义在src/shared/constants.js
export const ASSET_TYPES = [
'component',
'directive',
'filter'
]
即Vue是初始化了3个全局函数,并且type是component并且definition是一个对象时,通过this.options._base.extend,相当于Vue.extend把这个对象转换成一个继承于Vue的构造函数,最后通过this.options[type+'s'][id] = definition
把它挂载到Vue.options.components上
由于每个组件的创建都是通过Vue.extend继承而来,在继承过程中有一段mergeOptions的逻辑
Sub.options = mergeOptions(
Super.options,
extendOptions
)
也就是会把Vue.options合并到Sub.options(即组件的options),在组件实例化的过程中,会执行merge options逻辑,把Sub.options.components合并到vm.$options.components上
在创建vnode的过程中,会执行_createElement方法(定义在src/core/vdom/create-element.js
)
export function _createElement (
context: Component,
tag?: string | Class<Component> | Function | Object,
data?: VNodeData,
children?: any,
normalizationType?: number
): VNode | Array<VNode> {
// ...
let vnode, ns
if (typeof tag === 'string') {
//...
} else if (isDef(Ctor = resolveAsset(context.$options, 'components', tag))) {
// component
vnode = createComponent(Ctor, data, context, children, tag)
} else {
}
} else {
// direct component options / constructor
vnode = createComponent(tag, data, context, children)
}
// ...
}
这里有一个判断逻辑 isDef(Ctor = resolveAsset(context.$options, 'components', 'tag'))
,这个方法定义在src/core/utils/options.js
中
/**
* Resolve an asset.
* This function is used because child instances need access
* to assets defined in its ancestor chain.
*/
export function resolveAsset (
options: Object,
type: string,
id: string,
warnMissing?: boolean
): any {
/* istanbul ignore if */
if (typeof id !== 'string') {
return
}
const assets = options[type]
// check local registration variations first
if (hasOwn(assets, id)) return assets[id]
const camelizedId = camelize(id)
if (hasOwn(assets, camelizedId)) return assets[camelizedId]
const PascalCaseId = capitalize(camelizedId)
if (hasOwn(assets, PascalCaseId)) return assets[PascalCaseId]
// fallback to prototype chain
const res = assets[id] || assets[camelizedId] || assets[PascalCaseId]
if (process.env.NODE_ENV !== 'production' && warnMissing && !res) {
warn(
'Failed to resolve ' + type.slice(0, -1) + ': ' + id,
options
)
}
return res
}
这段逻辑就是校验component名,先用过const assets = options[type]
拿到 assets,然后尝试assets[id],这里有个顺序,先直接从id拿,如果不存在,则把id变成驼峰的形式再拿,如果仍然不存在,则在驼峰基础上把首字母变成大写的形式再拿,如果仍然取不到,则报错。
回到调用resolveAeest(content.$options, 'component', tag),即拿vm.$options.components[tag] ,这样我们就可以在resolveAsset的时候拿到这个组件的构造函数,并作为createComponent的钩子函数
- 局部注册
Vue.js也同样支持局部注册
import HelloWorld from './components/HelloWorld'
export default {
components: {
HelloWorld
}
}
跟全局组件一样,在组件实例化的过程中,有一个mergeOptions的逻辑,所以就把components合并到vm.$options.components上,这样我们就可以在resolveAsset的时候拿到这个组件的构造函数,并作为createComponent的钩子的参数 ps:局部注册和全局注册不同的是,只有该类型的组件才可以访问局部注册的子组件,而全局注册是扩展到Vue.options下,所以在所有组件的创建过程中,都会从全局的Vue.options.components扩展到当前组件的vm.$options.components下,从而使得全局注册的组件能被任意使用。
在我们开发的过程中,为了减少首屏代码体积,往往会把一些非首屏的组件设计成异步组件,按需加载 这里有三种实现方式 工厂函数
Vue.component('async-example', function (resolve, reject) {
// 这个特殊的 require 语法告诉 webpack
// 自动将编译后的代码分割成不同的块,
// 这些块将通过 Ajax 请求自动下载。
require(['./my-async-component'], resolve)
})
Promise创建组件
Vue.component(
'async-webpack-example',
// 该 `import` 函数返回一个 `Promise` 对象。
() => import('./my-async-component')
)
高级异步组件
const AsyncComp = () => ({
// 需要加载的组件。应当是一个 Promise
component: import('./MyComp.vue'),
// 加载中应当渲染的组件
loading: LoadingComp,
// 出错时渲染的组件
error: ErrorComp,
// 渲染加载中组件前的等待时间。默认:200ms。
delay: 200,
// 最长等待时间。超出此时间则渲染错误组件。默认:Infinity
timeout: 3000
})
Vue.component('async-example', AsyncComp)